201,600 Commits over 4,171 Days - 2.01cph!

1 Year Ago
Applied some shelved changes
1 Year Ago
▌▄▍▄ ▍▆▇ ▅▅█ ▌█▊▊▊▊, ▆▇▄ ▊▅▇ ▄▋▉ ▅▉▄▄▌▋ ▋▆▊ ▉▌▌▍ ▄▉▉▅ ▆▍▌▆▉▇▍▉▅ ▇▆▉▅▉ ▄▅▉▌▋▆▄▇▋▅▅▄▄▋▋ (▆▆▉▅▍▄▄▍▇ ▉▅▄▉ ▋██▋█▄▋) ▊█▆: ▌▆▅▍▆▊▄ █▆▅▋▌▅▋ █▆█ ▄▆▅▇▉▅ █▊▇▋ █▊▍▄ (▄▌▍▊▌▋▅▋▇ ▇▄▍▍ ▌▌▆▋▇▅▊) ! ▋█▆ ▍▇▄▊ ▆▍▍▉▌ ▆▅▊▍ ▅▄
1 Year Ago
viewmodel anim updates
1 Year Ago
vm legacy bow - set up viewmodel renderer
1 Year Ago
changed bow fabric mat from fade to cutout
1 Year Ago
Blank radial added to Main Camera Base for smooth lerping. Explosion post changes. Scene.
1 Year Ago
Set up monument info on above ground train tunnel entrances so Rust+ can identify them
1 Year Ago
exported player update edited rifle attack anims
1 Year Ago
Ensured included key is set on proper slot bone.
1 Year Ago
Updated Legacy Furnace GIBs To Fix Texture Errors
1 Year Ago
cocolemon hoodie source
1 Year Ago
cherrypicking 90090
1 Year Ago
better mainmenu logo positioning - fixes logo appearing too far right on some resolutions
1 Year Ago
Updated Legacy Furnace Emissive Material Fixed Legacy Furnace Not Enabling and Disabling Emissive Material
1 Year Ago
Added control over explosion volume weight
1 Year Ago
legacy bow vm - ironsight updates, anims tweaked
1 Year Ago
Don't play ammo pickup sounds for NPCs
1 Year Ago
Adjusted wanted poster skins and rebuild phrases.
1 Year Ago
exported and added crouch idle animation to crouch blend tree
1 Year Ago
Updated Storage Monitor FBX to include missing faces, so no long to see through the Storage Monitor on certain objects.
1 Year Ago
Updated Legacy Furnace Icon to have correct Lighting
1 Year Ago
Fixed UNITY_EDITOR define going too low, causing RPCSyncJoints error in server build
1 Year Ago
Initial merge of ServerSideRagdolls -> Aux2. Includes content from Main.
1 Year Ago
cherrypicking 90078
1 Year Ago
cherrypicking 90078
1 Year Ago
10th anniversary logo added mainmneu updated
1 Year Ago
Show the repair cost indicator with accurate costs when attempting to place down a building block while the player has insufficient resources
1 Year Ago
Fixed player not starting tutorial at a consistent rotation
1 Year Ago
Removed underground rotor mesh
1 Year Ago
Fixed NPC idle anim not looping
1 Year Ago
Profiler EndSample fix
1 Year Ago
Take a break from interpolation if we're not getting new data anyway (rigidbody sleeping)
1 Year Ago
Increase contrast on mission obejctives panel
1 Year Ago
Highlight mission help text in orange
1 Year Ago
Merge Main -> ServerSideRagdolls
1 Year Ago
Fix rotor blades
1 Year Ago
Another materials commit.
1 Year Ago
Minor edits (make fields readonly)
1 Year Ago
Removed Update method from Ragdolls, use a call from Client.cs instead for reduced overhead
1 Year Ago
Added the ability to only show mission objectives that are started on the mission hud Enabled on the first few missions to make things a bit less overwhelming
1 Year Ago
Post params
1 Year Ago
ExplosionsOverlay WIP (still bugs)
1 Year Ago
Ignore body orientation when making a ragdoll out of a sleeper. The sleeper model ignores body orientation, so we also need to ignore it to create the ragdoll at the right rotation!
1 Year Ago
Iterations & fixes
1 Year Ago
Added global.printAllScenesInBuild convar
1 Year Ago
Merge from main
1 Year Ago
Fixed tutorial npc player model not always facing same direction Exposed new force forward option on gesture config FIxed tutorial nps not resuming it's gesture when a server is loaded
1 Year Ago
New sleeptarget convar puts the player you're looking at to sleep (obviously admin only)
1 Year Ago
Codegen
1 Year Ago
Fix negatively sized roadsign collider