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7,260 Commits over 2,588 Days - 0.12cph!

53 Days Ago
Crate spawning now supports multiple crate types, picked at random. Hooked up all 3 crates.
53 Days Ago
Setup prefab variants/entities for all satellite crates. Removed collideders/gibs from source art prefabs.
53 Days Ago
Merge from satellite_art
53 Days Ago
Merge from crate_timers, tested, working.
53 Days Ago
53 Days Ago
Add satellite_crate.entity, unlootable until fire goes out. Uses the new crate model. Spawn them in at impact instead of previous crates.
53 Days Ago
Merge the 3 separate Vis.Entities calls in ClearArea (players, construction, vegetation) into a single Vis.Entities with all the required layers, then pass the results to the 3 kill functions to parse.
53 Days Ago
Add KillVegetationInRadius() during impact, kills trees, harvestable stuff
53 Days Ago
Potential fix for occasional SqliteException: Failed to prepare query: database is locked (5) in Unity editor, requiring editor restart to fix it.
53 Days Ago
Merge from playermaintainedmonuments
54 Days Ago
Added option (default disabled for now) to require active powerplant powergrid to powerup satellite control computer (in addition to tech trash)
54 Days Ago
Merge from satellite_crash
54 Days Ago
Bump final_descent_seconds from 8 to 20
54 Days Ago
R/W on collider
54 Days Ago
Merge from satellite_crash
54 Days Ago
Merge from countdown_monitor
54 Days Ago
Add a hatched effect to targeting circle.
54 Days Ago
Generate higher res targeting circles with consistent width borders. Double thickness of connecting line. Fix mounting the computer chair backwards like a cool kid.
54 Days Ago
Translation strings.
54 Days Ago
Further tweaks: text strings, layout
54 Days Ago
Countdown monitor turns on display with the other one. Display tweak.
54 Days Ago
screen setup/placement.
54 Days Ago
Add and setup screen prefab
54 Days Ago
Add support for a second world-space monitor screen display, showing the countdown timer.
54 Days Ago
Merge from satellite_crash
54 Days Ago
merge from playermaintainedmonuments
54 Days Ago
Merge from main
54 Days Ago
more protobuf fixes: TimedAccess -> TimedUserAccess ??
54 Days Ago
Fix missing } in DartsGameLeaderboard protobuf
54 Days Ago
Merge from main. Messy, lots of prefab conflicts, took main for them all as I hadn't changed them locally. Resolved protobuf conflicts due to additions from multiple branches, kept 234 as spare so they can all remain sequential. Needs codegen.
58 Days Ago
Clean up of now unused code + inspector hookups
58 Days Ago
Fixed recharge countdown display
58 Days Ago
Correctly allow mounting the computer during final descent/impact. Fix countdown display issues. Switch instantly to the recharging/cooldown screen after impact.
58 Days Ago
Hide the timer when mounting after lockin
58 Days Ago
Comment cleanup
58 Days Ago
Refresh screen when flags change too for instant important updates
58 Days Ago
Change to invoke instead of Update for map display
58 Days Ago
Profile monitor map udates
58 Days Ago
Change to insert x MORE, to be clear that it's the missing count, not total required count.
58 Days Ago
Powerup error toast now reads "Insert x Tech Trash" instead of just "Not enough items"
58 Days Ago
Screen map now only renders when the control computer is powered up.
58 Days Ago
Fix computer not being mountable for read only map view when satellite is descending
58 Days Ago
Merge from playermaintainedmonuments
59 Days Ago
Null check player in RPC_FireThruster
59 Days Ago
Server-side mount enforcement check for power
59 Days Ago
Abort the launch in the (unlikely) event the final lock-in search fails, prevents potentially locking up the event.
59 Days Ago
Manually force global broadcast, just incase - particularly for saves.
59 Days Ago
Fix safety delay not working with a potential range
59 Days Ago
Fixed the satellite prefab path for test commands
59 Days Ago
Enable saving on Satellite.entity again