userAdam Wcancel
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5,538 Commits over 2,161 Days - 0.11cph!

3 Months Ago
Bunch of WIP to support transitioning the snake entity to being a resource dispenser on death without using a separate corpse, so that we can keep the nicer death anim as a corpse visual and eliminate some ragdoll issues too.
3 Months Ago
Fix metal detector sources not spawning in the jungle
3 Months Ago
damageScale, distanceScale and projectileScale set to 1. Adjusted dart velocities.
3 Months Ago
Hookup anim in holdtype so third person fire anim triggers
3 Months Ago
Some radiation dart changes: Capped to 3 applications, 10 radiation each. Effect is now reduced by radiation protection.
3 Months Ago
Dart damage tweaks. Lowered radiation dart effect strength.
3 Months Ago
Dart and blowpipe LOD and outline fixes
3 Months Ago
Delete bone dart folder
3 Months Ago
Reduced velocity of all darts
3 Months Ago
Spelling fix part 2
3 Months Ago
Fix spelling
3 Months Ago
Add a tooltip explaining the need to jump to avoid a snake attack. Show it the first 3 times a snake hazzard is failed.
3 Months Ago
Make it easier to find a new position for non-flat terrain
3 Months Ago
Fix Snakes getting stuck in the same position and not triggering their hazzard attack when unable to find a reposition destination.
3 Months Ago
Merge from boomerang
3 Months Ago
Setup for wall mounted weapon racks. Too small for other types.
3 Months Ago
Merge from blowpipe
3 Months Ago
Blowpipe weapon racks setup.
3 Months Ago
blowpipe worldmodel LODGroup
3 Months Ago
Merge from blowpipe
3 Months Ago
Fix headshot marker not happening
3 Months Ago
Merge from main
3 Months Ago
Merge from jungle_update
3 Months Ago
Merge from snakes
3 Months Ago
Add water depth check to ValidatePosition when re-positioning. Allow shallow water but nothing more.
3 Months Ago
Fix delayed triggers after repositioning.
3 Months Ago
Bunch of refactoring. Fix double strikes. Reduce reposition delay.
3 Months Ago
Face towards player when re-appearing
3 Months Ago
Merge from jungle_update
3 Months Ago
Merge from jungle_update
3 Months Ago
Merge from blowpipe
3 Months Ago
Obscure vision overlay improvements
3 Months Ago
More leap fixes
3 Months Ago
Leap animator fixes
3 Months Ago
leap attack animator setup
3 Months Ago
Merge from blowpipe
3 Months Ago
Merge from turret_scaling
3 Months Ago
WIP modifier scaling & autoturret using it for darts.
3 Months Ago
Merge from editoronly_ui_convar_warning
3 Months Ago
Merge from snakes
3 Months Ago
Merge from wip_gameplay
3 Months Ago
Play rustling sound on client alert
3 Months Ago
Play the hiss anim when starting hazard
3 Months Ago
Add a very obvious and very placeholder disappear/reappear effect when snakes reposition - to make it obvious it's intentional and not a bug, until we get real effects.
3 Months Ago
Merge from parent
3 Months Ago
Merge from blowpupe
3 Months Ago
Merge from jungle_update
3 Months Ago
Merge from jungle_update
3 Months Ago
Merge from blowpipe
3 Months Ago
Dart modifier effects are now also applied in BaseProjectile.ServerUse. Blowpipe can now be used in turrets (need to add dart effect scaling for turrets...)