userAdam Wcancel
reporust_rebootcancel

6,818 Commits over 2,435 Days - 0.12cph!

3 Months Ago
Merge from parent
3 Months Ago
Merge from naval_update
3 Months Ago
Merge from small_engine_colliders_fix
3 Months Ago
Merge from parent
3 Months Ago
Merge from naval_update
3 Months Ago
merge from naval_update
3 Months Ago
▅▊▇█▋█ ▌▌▊▌▆▆▄ ▋▆ ▆▉▅▍▆█▆▅▇ █▆▌▍▇▊ ▍▋▌▇ █▌▆▆ ▍▉▆▄▄▋▆▄▉ ▄▌▆▌ ▅▌▄▋▍▉▍▄ ▉▊▌▉▍ ▍█▇▋ ▇▇▍▇▅█▍█ ▅▇▄▇▊▋ ▅▄▌▌▌ ▌▊▉
3 Months Ago
Optimise HasRequiredItem
3 Months Ago
Only show block and deployable limits if enabled and above a threshold.
3 Months Ago
Always show the edit/finish options but show an error toast when on cooldown.
3 Months Ago
Kill boat during load if it saved when sinking
3 Months Ago
Bunch more wip/experiments
3 Months Ago
Merge from parent
3 Months Ago
Remove the same-frame AutoClosePlayerCheckInterval from InvokeRandomized when deploying BBS, not needed.
3 Months Ago
Merge from parent
3 Months Ago
Profile save
3 Months Ago
Merge from naval_update
3 Months Ago
Change GetComponent to TryGetComponent in OnParentChanging to remove some editor profliing overhead
3 Months Ago
Simplify wooden collision
3 Months Ago
Merge from parent
3 Months Ago
Merge from small_engine_col_simpler
3 Months Ago
▅▊▉▍ ▌▆█▅▅▍▉▊ ▅▄▇▅▉ ▋▋█▉▋▉ █▄▆▌ ▊▍▆ ▄█▋█▊▄ ▆▆▄ ▇▋▇▆▍ █▋▅ ▊▉▉▉▇
3 Months Ago
▄▋▊▅▊▊ ▇▉▌▄ ▊▉▉▄█▆▆▄▍▍▍▅▄▄█
3 Months Ago
Get rid of a .toarray
3 Months Ago
▉▋▍█▋▍▄ ▋▍▋▆▇▍▍▉▋▌ ▆▅██▊▄▆ ▄▄█▆▊▍▋▊▋▇ ▇▆▆▆▅▉ ▅▋▉▌ ▍▅▋█▉▉▌█▉█ █▍▊▋▇▋ ▉▋▅▍▄▉▊▉▉▇█▉ ▅▊▇▋ ▅▆▇▍▆▄
3 Months Ago
Added playerboat.kill_all_above_deployable_count command.
3 Months Ago
Merge from deployable_limit
3 Months Ago
Enforce limit
3 Months Ago
Deployable limit convar wip
3 Months Ago
Track/assign editing boat. Toggle finished flag.
3 Months Ago
3 Months Ago
Compile fix
3 Months Ago
Reinstate GetDeployAndEditPositionRotation checks. Temp disable parent boat chceck for finish editing.
3 Months Ago
Applying all my recent shelved work.
3 Months Ago
Merge from naval_update
3 Months Ago
merge from naval_update
3 Months Ago
Prevent storage adaptor placement on boats
3 Months Ago
Merge from naval_update
3 Months Ago
More commands: playerboat.kill_all_above_block_count - kills all boats above specified block count playerboat.print_stats - prints the block count and other child count of all boats
3 Months Ago
Add menu item to cache placement snap directions. Realm remove transforms from blocks.
3 Months Ago
Debug drawing
3 Months Ago
Merge from naval_update
3 Months Ago
Change all applicable refs to GetParentBoat to GetParentFinishedBoat
3 Months Ago
Remove the word Player from a bunch of PlayerBoat static functions
3 Months Ago
Refactor some stuff to IsChildOfFinishedInteractablePlayerBoat (very placholder function name)
3 Months Ago
Add finished check
3 Months Ago
Refactor from IsChildOfPlayerBoat to IsChildOfFinishedPlayerBoat (for now)
3 Months Ago
wip/tests
3 Months Ago
Merge from naval_update
3 Months Ago
Don't show boat health when full health. Adjust block redirect functionality so new behaviour is consistent across edit/finished modes too.