108,630 Commits over 3,867 Days - 1.17cph!
Fixed chat history not culling proper
Added server command "blueprintimport" to force importing blueprints from the old system if needed
Mesh LODs in the LOD grid initialize with their correct LOD when spawning
New item stacking in world sound
ConsoleSystem parsing fixes
female character , textures and lods
Made bush specular a bit more reasonable
Water colliders are more accurate (using 4 smaller box colliders)
Made tree specular a bit more reasonable
Fixed fresh server startup failing on the first attempt
Fixed RPG attack not doing any damage
Fixed warnings
Added weather.report console command
Tweaked cloud coverage that is enforced by light rain
Being a bit chilly takes longer than 10 minutes to kill you
Tweaked rain 'isOutside' check to be a bit more reliable
Better death logging
Network++ (sorry)
slowed down mining quarry production (still same ratio per fuel)
fix rain volume jumping up at the end of a fade out
fixed the animation speeds for when the player turns in place.
Servers that haven't wiped no longer load weather parameters from their savegame (which disabled weather)
Weather override commands reply with the old and new value
Fixed weather overrides initializing to 0 (i.e. clear sky)
Network++
made it so when player is aiming with the bow, it shows up in 3rd person now. hooray
F2 menu lens dirt toggle only toggles lens dirt (not bloom)
F2 menu now has a high quality bloom toggle (falls back to a faster bloom if disabled)
Weather override convars can be set by admins / modders to enforce certain weather conditions
Added optional weather overrides to the environment protobuf
Slowed down rain drops a bit
Tweaked rain particle materials and colors
Added test biomes to CraggyIsland
Squeezed some more density out of the snow and rain particle effects
Slightly reduced ragdoll spazzing
Don't permit foundations and floors under terrain (test)
Fixed ragdolls going apeshit when they've got a spear or something inside
added worldmodel for semi auto pistol
Temporary disabling IsPlacingInsideTerrain
fixed strange glowing particles
missing lootpanels
adjusted position of semi auto pistol in third person to better match hands
fixed quarry loot panels
Can only rotate blocks for 10 minutes after spawn (if authed with cupboard)
Fixed stuff not falling when its ground is rotated
Can demolish blocks with hammer for up to 10 minutes after spawn (if authed with cupboard)
Can only rotate blocks for 10 minutes after spawn (if authed with cupboard)
Fixed stuff not falling when its ground is rotated
Can demolish blocks with hammer for up to 10 minutes after spawn (if authed with cupboard)
Tweaked weather probabilities
Network++
mining quarry yield increased
re-enabled projectile dropping from corpses
added megs semi auto pistol icon
Changed behaviour of weather state overrides
Added dev-only weather override convars (only clientside atm)
Updated UnityVS (vs2015 compatible)
Fixed skin colour not changing properly in dev playermodel scene
Fixed NRE on server shutdown
Updated bloom and ambient occlusion
Hopefully fixed weapons not reloading proper
tweaks to semi-auto pistol idle animation