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108,603 Commits over 3,867 Days - 1.17cph!

10 Years Ago
Added refresh to spawn handler context menu
10 Years Ago
Added parallax occlusion mapping to highest terrain quality mode
10 Years Ago
Render overlay alpha channel as white
10 Years Ago
wip
10 Years Ago
Switched biome paint preview to overlay
10 Years Ago
Masks and stuff.
10 Years Ago
Jumping/landing sounds
10 Years Ago
Reduced rocket aimcone (more accurate now)
10 Years Ago
wip
10 Years Ago
Spawn table wip
10 Years Ago
Fixed sign texture sometimes dissapearing
10 Years Ago
Added userinfo (like in source engine) god is now a clientside userinfo var Added userinfo skincol, skintex, skinmesh - for admins to change their skin (when making movies/screemshots etc)
10 Years Ago
Actually checking in the delete for that folder because I'm a dummy.
10 Years Ago
Fixed some burlap headwrap clipping issues. Updated a bunch of textures to use consistent (smaller!) sizes. Deleted an unnecessary folder.
10 Years Ago
wip
10 Years Ago
rigged up the beancan grenade view model created deploy / idle animations for the bencan view model
10 Years Ago
Dumb compile errors
10 Years Ago
Editor loadouts rust/wiki/Editor-Loadouts
10 Years Ago
Life info boilerplate
10 Years Ago
Fixed horse hair shader
10 Years Ago
AI Think bunching fixes
10 Years Ago
Created a bug for Andre.
10 Years Ago
bandages are once again a default blueprint WOW NICE rocketlauncher starts with 0 ammo
10 Years Ago
Perf stuff
10 Years Ago
AI profiling
10 Years Ago
added some new intermediary walk/run animations for the bear tweaked the playback speeds for the bear
10 Years Ago
Fixed NRE in triggerBase
10 Years Ago
Fixed NRE on server when reading client empty string
10 Years Ago
Scene cleanup. New foliage prefabs.
10 Years Ago
Tree LOD/texture sizes.
10 Years Ago
backup
10 Years Ago
wip
10 Years Ago
Add a couple river sound variations and tune river sounds Reduce volume of sand footsteps a touch
10 Years Ago
backup
10 Years Ago
First pass at campfire and furnace sounds
10 Years Ago
Setting maxTextureSize
10 Years Ago
Mix tweaks
10 Years Ago
some footstep tweaks.
10 Years Ago
Adding a couple of files I missed in the last checkin.
10 Years Ago
Deleted some unnecessary folders and materials. Updated more clothing materials to standard metallic setup. Rearranged some folders for usability. Added prefabs for secondary urban pants (jeans) and beanie. Updated the second burlap headwrap prefab to have correct settings.
10 Years Ago
Make hard footsteps sound less stompy
10 Years Ago
backup
10 Years Ago
some tweaks to the footstep impact fx. adjusted the player animation playback speeds so the player doesnt footslide as much when he starts sidestepping
10 Years Ago
Switched various clothing materials to the standard metallic setup for better compatibility
10 Years Ago
ProjectVersion.txt
10 Years Ago
updated to 5.0.1p2
10 Years Ago
fixed a bug with the player creating a shit ton of footsteps when he slows down and turns in place.
10 Years Ago
backup
10 Years Ago
added some new intermediary walk/run animations for the stag and horse tweaked the playback speeds for the stag and horse
10 Years Ago
started AssetGallery scene