reporust_rebootcancel

108,603 Commits over 3,867 Days - 1.17cph!

10 Years Ago
Progress
10 Years Ago
Patched water script Added lake shader and material; screen-space is for ocean only but keywords are global
10 Years Ago
updating revolver textures and material
10 Years Ago
Optimizations and quality improvements for parallax occlusion mapping Reduced aniso level for base terrain pyramid maps
10 Years Ago
tracer fix again
10 Years Ago
Prettied up rocket spawning (no longer a clipping mesh in your face) rockets should be able to hit people now fixed tracer material regression prettied up rocket smoke trail
10 Years Ago
smg + prefabs + textures + materials. smg is split up into seperate meshes for helky welky
10 Years Ago
Bad merge in UnityVS.VersionSpecific.dll
10 Years Ago
Merging perf stuff from map branch
10 Years Ago
Merged from main
10 Years Ago
Tweaking quality settings - beutiful is default, fantastic has 4 cascades + higher shadow distance
10 Years Ago
Made stuff static in HapisIsland
10 Years Ago
Latitude tweak
10 Years Ago
Slimming Wood and Toptier building skins
10 Years Ago
Renamed Petur's map to something less misleading (HapisIsland) Fixed fogging in HapisIsland Fixed rock/radtown draw distance in HapisIsland Updated content maps
10 Years Ago
Fixed 2048 leaf textures Fixed SpeedTree updater to use the new shader Ran Speedtree updater
10 Years Ago
wip
10 Years Ago
Various env tweaks.
10 Years Ago
Quick first pass at horse footsteps
10 Years Ago
Fixed cloud billboards getting culled (wrong layer)
10 Years Ago
HLSL fix
10 Years Ago
Night brightness tweak
10 Years Ago
Trying stuff
10 Years Ago
Rivers and roads made visible.
10 Years Ago
fixed the rocket launcher ironsighting so it points to the center of the screen
10 Years Ago
Time of Day update
10 Years Ago
merged from main
10 Years Ago
lookingAt menu caching
10 Years Ago
modified sign health and protection so they can't be used as damage shields - they're always worse than wood blocks reduced explosive protection from signs
10 Years Ago
Network++ Save++
10 Years Ago
Merge from terrain-improvements
10 Years Ago
Optimized SkinnedMeshCollider rebuilding
10 Years Ago
Ghetto fixed radtowns 2 and 4 being randomly scaled
10 Years Ago
Added LegacyLevel to build settings
10 Years Ago
Moved LegacyLevel to release folder
10 Years Ago
Various small fixes in the custom map Prefab cleanup
10 Years Ago
Merge fuckup
10 Years Ago
Merge from main
10 Years Ago
wip
10 Years Ago
Updated the digits on keypad Slimmed the stone skin walls and foundations
10 Years Ago
Loading music obeys music volume convar
10 Years Ago
wip
10 Years Ago
Editor loadout chooser persistance
10 Years Ago
signs no longer take bullet or explosive damage
10 Years Ago
some more work on keypad albedo
10 Years Ago
Bootstrap shader warmup
10 Years Ago
new keypad lock and textures / lods / mats
10 Years Ago
comments so I dont forget
10 Years Ago
This shouldn't exist
10 Years Ago
Added checksum calculation to custom maps Moved editor size and seed from game setup to terrain generator Disconnect on checksum mismatch