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110,897 Commits over 3,897 Days - 1.19cph!

1 Year Ago
Demo backups
1 Year Ago
Scene prefab backup
1 Year Ago
Parent merge
1 Year Ago
Clamp gun turret movement properly
1 Year Ago
Compile fixes
1 Year Ago
Filter buffer UI process
1 Year Ago
Filter calc fix
1 Year Ago
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1 Year Ago
Shifted from using subemitters on the rocket projectiles
1 Year Ago
Auto-hover more closely to the desired height
1 Year Ago
Add a small delay before opening the doors when arriving at a floor
1 Year Ago
Rocket trails WIP Animation helper tweaks
1 Year Ago
Fixed door not opening if elevator is already at that floor and it's not at the top of the elevator shaft
1 Year Ago
Split out the office elevator prefab into it's own prefab, expose the wait delay on the prefab so it doesn't get applied to every elevator in the game
1 Year Ago
Remove gun cam on server side
1 Year Ago
Save/load fixes
1 Year Ago
Proper delays and fixes
1 Year Ago
Elevator test scene (Playground_NuclearElevators) Suppress animation errors for now Initial flow for opening extra set of doors attached to the lift
1 Year Ago
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1 Year Ago
Enable mipmaps for drone and PTZ icons Move drone slightly up when deploying to avoid it clipping the terrain and flinging up
1 Year Ago
Fixed Door.cs DoPrepare not having #UNITY_EDITOR directive
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
Change PTZ zoom to cycle through presets like binoculars
1 Year Ago
Silo prop dressing progress
1 Year Ago
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1 Year Ago
Merge Misc Fixes Feb23 -> Main
1 Year Ago
Cache steamid -> wipeId if you are accessing it outside of BasePlayer
1 Year Ago
Add unique wipeId to each player so we can identify players across wipes without using steamid
1 Year Ago
Rocket WIP
1 Year Ago
Created LODs and colliders for the silo hatch Moved silo hatch to a correct position
1 Year Ago
Give each wipe a unique GUID and embed it as an optional value in the .sav
1 Year Ago
More EOS pinning improvements
1 Year Ago
Merge from main
1 Year Ago
Updated BSDF borrowing from HDRP; setting the stage for anisotropy, translucency, irisdiscence, clear coat etc
1 Year Ago
Set up helper animations for rocket FX
1 Year Ago
Adjust zoom speed to change much slower Adjust pitch/yaw clamps for PTZ camera Update crosshair color to be more visible Fix client/server compile
1 Year Ago
Applying EACServer fixes to EAC Rolling back ArrayPool removal from NetWrite and NetRead
1 Year Ago
EACServer experiments / debugging (continued)
1 Year Ago
refactoring wip
1 Year Ago
merge from cliffs_collider_pickup_fix
1 Year Ago
merge from cave_large_hard_terrain_fix
1 Year Ago
merge from main
1 Year Ago
Drone and PTZ Cam techtree setup
1 Year Ago
manifest
1 Year Ago
office lift buttons
1 Year Ago
added the elevator shafts prefabs to the scene S2P
1 Year Ago
Directional material effect on industrial pipes is now more spaced apart and moves slower
1 Year Ago
Crafter no longer plays looping audio all the time, only while a craft is taking place