branchrust_reboot/maincancel

33,925 Commits over 4,171 Days - 0.34cph!

47 Days Ago
More FoliageGrid null checks to try and fix errors on disconnect
47 Days Ago
fix dynamic accuracy weapon stat
47 Days Ago
Merge from compass
47 Days Ago
merge from fogmethod1 (sky branch)
47 Days Ago
Fixed SkinGlowTester NRE when generating skin icons
47 Days Ago
new_menu -> main
47 Days Ago
Replace our custom Parallel.For and Parallel.ForEach with the standard .NET one Also replace BeginInvoke usages with Task.Run so we don't run into that compatibility problem when Unity upgrades .NET in 5 years Mark ParallelEx.Coroutine as obsolete because it has more overhead vs. using Task.Run inline
47 Days Ago
merge from new_menu
48 Days Ago
Merge from ammocontainer_garbage
48 Days Ago
phrases
48 Days Ago
merge from save270
48 Days Ago
merge from new_menu
48 Days Ago
new_menu -> main
48 Days Ago
merge from new_menu
48 Days Ago
merge from new_menu
48 Days Ago
merge from new_menu
48 Days Ago
merge from new_menu
48 Days Ago
new_menu -> main
48 Days Ago
Merge from more_worldgrid
48 Days Ago
new_menu -> main
48 Days Ago
Fix tugboat lights LOD settings
48 Days Ago
new_menu -> main
48 Days Ago
Disable WearableRandomMaterial, was just an internal test
48 Days Ago
Only apply black fog in environment volumes that have the Train Tunnel or No Sunlight types
48 Days Ago
merge from new_menu
49 Days Ago
merge from distanceglowfix
49 Days Ago
merge from rainimprove
49 Days Ago
merge from benchmark_fpslimit_fix
49 Days Ago
merge from car_radio_rpc_fix
49 Days Ago
merge from weapons_attachment_stats_updating
49 Days Ago
merge from fix_terrain_hole_clipping
49 Days Ago
merge from fix_primitive_typo
49 Days Ago
Merge from tutorial_baked_foliage_removal
49 Days Ago
Merge from pilot_hazmat_dlc
49 Days Ago
new_menu -> main
49 Days Ago
new_menu -> main
49 Days Ago
new_menu -> main
49 Days Ago
Use SetPositionAndRotation when taking a prefab from a pool
49 Days Ago
merge from slot_pooling_fix
49 Days Ago
Rebuild translations json (to fix server restart toasts)
49 Days Ago
Merge from more_worldgrid
49 Days Ago
Merge: from benchmarking_update - Log results after single scene run - Fix extra timers in results - Fix scene load exception for no longer existing effects benchmark Tests: ran benchmarks in editor
49 Days Ago
merge from new_menu
49 Days Ago
merge from new_menu
49 Days Ago
merge from new_menu
49 Days Ago
Fixed the rendering of the scene view when searching for an object in the hierarchy window
49 Days Ago
merge from god_indicator
49 Days Ago
Merge: from camerarenderer_leak - Fixes memory leaks related to Rust+'s camera renderer and Nexus mugshot savings Tests: print_arraypool when connected to turret - before ProtocolParser 16KB set would grow, now stays constant
49 Days Ago
Fixed flickering when viewing a prefab
49 Days Ago
new_menu -> main