branchrust_reboot/maincancel

35,255 Commits over 4,536 Days - 0.32cph!

38 Days Ago
Merge: from benchmark_fixes - fixes all-bar-one NREs happening when running `benchmark` command Tests: ran benchmark in editor
38 Days Ago
merge from sculptures
38 Days Ago
game_room_dlc -> main
38 Days Ago
Cherrypick 159664
38 Days Ago
Merge from playermaintainedmonuments
38 Days Ago
merge from fix_cliff_gaps
38 Days Ago
rename_test_warning -> main
38 Days Ago
merge from game_room_dlc to main
38 Days Ago
merge from sculptures
38 Days Ago
demo_compat_fix_2 -> main
Rin
38 Days Ago
merge from save287
38 Days Ago
Changed the emission on the cloth shaders back to a multi-compile as it's still messing with the shader variant used in the build
38 Days Ago
merge demoui2 to main
38 Days Ago
Cherry pick blur manager NRE fix
Rin
38 Days Ago
merge from sculptures
Rin
38 Days Ago
merge from game_room_dlc
38 Days Ago
merge from editor_cfg_parallel_import -> main
38 Days Ago
merge from waterwell_stock_decrease -> main
38 Days Ago
Merge from boombox_volume_interact
38 Days Ago
merge from game_room_dlc , updated jukebox, wooden panels wallpaper, names, lod distances etc
38 Days Ago
merge from sculptures - stone sculpture update
38 Days Ago
Merge: from mt_snapshot_saving - Bugfix for invalid-api exception when trying to save attackheli turret with ammo/gun Tests: spawned one, loaded it up and shot all while in Jobs 4 mode
38 Days Ago
merge from sculptures
38 Days Ago
merge from nameplate_dialog_fix
38 Days Ago
merge from nameplate_dialog_fix
39 Days Ago
merge from sculptures
39 Days Ago
arrow_late_loading_fix -> main
39 Days Ago
Merge: from fix_skipinit_error - Buildfix(editor) - replace unsupported intrinsic Tests: no errors in editor on script compile, checked asm
39 Days Ago
Merge: from pool_leak_experiments - Optim: replace FuzzyPool with LPRQ segment - it can be up to 20% faster and doesn't leak/spill sporadically Tests: unit + perf tests, loaded 2.5k procgen map, checked print_memory - no spills
39 Days Ago
merge from f1menu_blur_fix
39 Days Ago
merge from water_surface_nametags_fix again (didn't go through)
39 Days Ago
merge from water_surface_nametags_fix
39 Days Ago
merge from paintingui_inputs_fix
39 Days Ago
merge from f1menu_blur_fix
39 Days Ago
syncvar_ornateframe_initialiser_fix -> main
39 Days Ago
Moved the bullshit PipelineTests menu items to Tools/PipelineTests
39 Days Ago
merge from menu_close_blur_fix
39 Days Ago
merge from hackweek_sv_pie_menu
39 Days Ago
merge from demos_shadow_fix
39 Days Ago
merge from catapult_reloadtime_nerf
40 Days Ago
game_room_dlc -> main
40 Days Ago
game_room_dlc -> main
40 Days Ago
Final compile fix
Rin
40 Days Ago
merge from deploy_clipping_fixes
40 Days Ago
Another sneaky compile fix that snuck past editor tests
40 Days Ago
Updated the emission shader feature on the cloth shader to remove an unnecessary underscore
40 Days Ago
bye bye compile errors :wave:
40 Days Ago
merge from viewmodel_scene_flex (Character Animation & Skin Viewer dev-only tool)
40 Days Ago
Improve npcs path following performance, fix npcs sometimes not moving
40 Days Ago
Remove unused ignite and extinguish effect animation event from the industrial torch anim, to fix warning