branchrust_reboot/maincancel

34,868 Commits over 4,474 Days - 0.32cph!

40 Days Ago
Make UI_PremiumModal partial so it doesn't break codegen.
41 Days Ago
bdu protection pass
41 Days Ago
added m16a2 icon
41 Days Ago
m16 3 round burst fire only
41 Days Ago
merge from shelves_fixes
41 Days Ago
m16 and bdu loot
41 Days Ago
merge from hackweek_map_incomplete_dl_fix
41 Days Ago
merge from nvidia_reflex_support_check_fix
41 Days Ago
merge from static_instruments_offset_fix take source on floating city prefabs
41 Days Ago
Loot spawn gen: bdu pants m16
41 Days Ago
Fixed torch using the industrial torch attack sound
41 Days Ago
fixed supply drop ballistic era
41 Days Ago
merge from wiretool_cave_fix
41 Days Ago
Merge from PlayerRigUpdate2
41 Days Ago
Merge from ballistic_helmet_weight_fix
41 Days Ago
S2P all floating cities, fixes missing mannequin meshes
41 Days Ago
Merge from industrial_dlc
41 Days Ago
Merge from mortar_prototype (fixes mortar animations)
41 Days Ago
Fix editor only NRE when playing first person sounds
41 Days Ago
Fix
41 Days Ago
Fixed ProjectileModPartVisibility disabling unrelated VM's on deploy Removed viewmodel string based lookup, now requires the same component on the VM with direct references (string lookup will return the root transform if no match was found, so the whole VM was being disabled)
43 Days Ago
merge from wiretool_cave_fix
43 Days Ago
merge from consoleinputfield_fix
43 Days Ago
merge from resourcedispenser_allocs
43 Days Ago
merge from skinviewer_viewmodel
43 Days Ago
merge from PlayerRigUpdate2
43 Days Ago
50cal_animation_improvements -> main
43 Days Ago
merge from torchholder_indsutrialtorch_fix
43 Days Ago
Phrase update
43 Days Ago
merge from premium_rebrand
43 Days Ago
deployable_snapping_settings_fix -> main
43 Days Ago
Merge: from alloc_clean_june2026 - Optim: amortise or remove 19 allocation sources Tests: on craggy, gathered resources, built a mini base
43 Days Ago
Some SprayCan null checks to fix client errors when multiple players are reskinning at once
43 Days Ago
Fix old scientists and animals ending up on roofs
44 Days Ago
merge from skinviewer_viewmodel
44 Days Ago
merge from industiral_dlc
44 Days Ago
merge from skinnables_icons_fix
44 Days Ago
merge from skinnables_icons_fix
44 Days Ago
merge from premium_rebrand
44 Days Ago
industrial_conveyor_network_optimize -> main
44 Days Ago
network_analyser_rebuild -> main
44 Days Ago
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44 Days Ago
Merge from props_usage
44 Days Ago
Fixed IconRender scene using the old UI input system module
44 Days Ago
merge from keyboard_layouts_fix
44 Days Ago
merge from premium_rebrand
44 Days Ago
merge from premium_rebrand
44 Days Ago
50cal_animation_improvements -> main
44 Days Ago
merge from fix_additional_projects_slnx -> main
44 Days Ago
Fixed crosshair popups regression from my recent generic popup changes