branchrust_reboot/maincancel

34,285 Commits over 4,201 Days - 0.34cph!

36 Days Ago
merge from store_typo_fix
36 Days Ago
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36 Days Ago
merge from baseplayer_serverupdateparallel
36 Days Ago
merge from indirect_instancing_fixes
36 Days Ago
merge from s2p_flatten_fixes
38 Days Ago
merge from water_pump_power_fix
38 Days Ago
merge from killbees_restore
38 Days Ago
merge from pickup_toasts_localization_fix2
38 Days Ago
merge from fix_premium_sorting
39 Days Ago
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39 Days Ago
merge from fix_nametag_blocked_by_floor
39 Days Ago
merge from fix_nametags_water
39 Days Ago
merge from duplicated_gunshots_fix
39 Days Ago
merge from decor_lighting_dlc
39 Days Ago
merge from locked_cabinet
39 Days Ago
merge from decay_scale_ui_fix
39 Days Ago
merge from pilotpack_store_fix
39 Days Ago
merge from /serverbrowser_duplicating_results_fix
40 Days Ago
merge from ceiling_light_placement_fix
40 Days Ago
merge from wall_cabinet_storage_monitor_fix
40 Days Ago
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40 Days Ago
merge from modded_monumentmarker_fix
40 Days Ago
merge from tugboat_team_bag_labels_fix
40 Days Ago
merge from store-updates-sept2025
40 Days Ago
merge from indirect_instancing_toggle
40 Days Ago
merge from store-updates-sept2025
41 Days Ago
Merge: from baseplayer_serverupdateparallel - Bugfix/Update: don't use parallel snapshot sending in UsePlayerUpdateJobs 1 (it's a level 2 feature) Tests: used both modes in Craggy, confirmed things are working
41 Days Ago
merge from translation_breaking_mods_fix
41 Days Ago
merge from string_lights_fix_2
41 Days Ago
Undo setting instancing flags on additional materials because the automation seems to be still incorrect
41 Days Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for frequently disabling UsePlayerUpdateJobs leading to player cache desync Tests: wrote a unit test that confirms the bug and confirms the fix
41 Days Ago
merge from sky_circle_fix
41 Days Ago
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41 Days Ago
merge from abel_tc_auth_fix_2
41 Days Ago
merge from wall_cabinet_pickup_fix
41 Days Ago
merge from decor_lighting_dlc
41 Days Ago
merge from bed_blocking_chandelier
42 Days Ago
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42 Days Ago
subtract Attackheli_Buildvolume 129549
42 Days Ago
merge from string_light_batching_crash
42 Days Ago
merge from decor_lighting_dlc
42 Days Ago
merge from spotlight_research/Chandelier_power
42 Days Ago
Merge: from baseplayer_serverupdateparallel - Bugfix: PlayerCache can no longer desync when disabling UsePlayerUpdateJobs - Optim: removed couple extra allocs in UsePlayerUpdateJobs 2 Tests: ran unit tests + bunch of disable-enable of UsePlayerUpdateJobs in local session
42 Days Ago
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42 Days Ago
fluorescentlight userCraftable fix
42 Days Ago
Merge: from sleepignbag_assign_to_friend_bug - Bugfixes for sleeping bag friend assignation, making private and "make bed" action not replicating to the new owner fully - Added sleepingbag.assigntoplayer <bag entity id> and clearfromplayer <bag entity id> server vars for testing Tests: spawned sleeping bag and bed and used above functionaility while assigning/clearing from self - was visible on map when expected.
42 Days Ago
merge from decor_lighting_dlc
42 Days Ago
merge from chandelier_groundwatch
42 Days Ago
merge from bag_label_update_fix