branchrust_reboot/maincancel

35,047 Commits over 4,474 Days - 0.33cph!

4 Months Ago
merge from automated_testing
4 Months Ago
merge from render_pipeline_testing
4 Months Ago
Buoyancy ResetStaticFields to fix error spam with skip domain reload
4 Months Ago
updated water wheel: maxPowerGenerationFromWater: 30 maxPowerGenerationFromManualUse: 60 Updated crafting cost IO techtree progression
4 Months Ago
merge from overfishing
4 Months Ago
Merge from boat_deployable_sound_looping_fix
4 Months Ago
Merge from map_clan_names
4 Months Ago
Merge from chainsaw_hotspot_gathering
4 Months Ago
merge from useplayerupdatejobs3
4 Months Ago
merge from new_console-ui
4 Months Ago
merge from new_console-ui
4 Months Ago
Merge from boat_teleport_commands
4 Months Ago
Merge from terrain_renderer
4 Months Ago
merge from new_console-ui
4 Months Ago
merge from easter2026_dlc - store icons and square images
4 Months Ago
merge from new_console-ui
4 Months Ago
merge from new_console-ui
4 Months Ago
Merge from terrain_renderer
4 Months Ago
merge from skinviewer_easter
4 Months Ago
Merge from projectile_visibility_fix
4 Months Ago
merge from overfishing
4 Months Ago
merge from qol_bug_report_config -> main
4 Months Ago
merge from fix_network_profiling_broadcast -> main
4 Months Ago
Merge from monument_notification_sounds
4 Months Ago
merge from deep_sea_sleeping_bag -> main
4 Months Ago
Merge: from reorganize_unit_tests - Buildfix Tests: switched through all modes
4 Months Ago
Merge from item_mod_radial_rename
4 Months Ago
merge from waterwheel_deployable
4 Months Ago
Merge: from reorganize_unit_tests - Clean(tests): reorganize unit test structure - all test classes are either in Tests.Unit or Tests.Perf or both namespaces - Bugfix(tests): patch up a bunch of test classes so that they work properly Tests: ran all unit tests. some spurriously fail as part of big batch, but individual test classes pass.
4 Months Ago
Tiny color button bug fixes: - Fix button colors not saving when you don't have a TC active, (even though the client allowed it). - Fix default red being different from selected red - Add gray color to button colors. - Reorder button colors to match others
4 Months Ago
Fix buoyancy batching leak warnings in the editor
4 Months Ago
merge from useplayerupdatejobs3
4 Months Ago
Fix for ocean topology missing around certain rivers
4 Months Ago
Codegen and made UI_Console_CommandList partial
4 Months Ago
ElectricWaterWheel compile fix
4 Months Ago
set rustige egg gems to be opaque
4 Months Ago
merge from new_console-ui
4 Months Ago
merge from waterwheel_deployable
4 Months Ago
merge from new_console-ui
4 Months Ago
Merge from child_dynamic_lods
4 Months Ago
merge from render_pipeline_testing
4 Months Ago
Bunny ears and onesie show in conveyor filters
4 Months Ago
fix scale not working on prefab deploy guides
4 Months Ago
merge from world_serialization_high_compression
4 Months Ago
merge from Armored_ladder_hatch
4 Months Ago
merge rust_relay_server -> main
4 Months Ago
Merge from improved_network_groups
4 Months Ago
merge from new_console-ui
4 Months Ago
Merge from worldpositiongenerator_optimise_2
4 Months Ago
merge from new_console-ui