branchrust_reboot/maincancel

36,073 Commits over 4,352 Days - 0.35cph!

23 Days Ago
Merge: from optim_jobs2_builddepchains - Optim: UsePlayerUpdateJobs2 - BuildDependencyChains is now 40%+ faster and scales better Tests: unit tests, loaded into Craggy, loaded into 2.5k procgen
23 Days Ago
Fix ghostship d still spawning 100% of the crates when the deep sea opens
23 Days Ago
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24 Days Ago
merge from indirect_instancing
24 Days Ago
merge from boxes_dlc
24 Days Ago
missed consolesystem commit for painting line tool
24 Days Ago
merge cannon_fuse_burn to main
24 Days Ago
Fix cannon handle spinning due to buoyancy.
24 Days Ago
merge from 144620 failed merge
24 Days Ago
merge from storepage_boxes
24 Days Ago
Apply the door fix to the unused boat door
24 Days Ago
merge from boxes_dlc
24 Days Ago
Fixed loot not respawning on deep sea ghost ships
24 Days Ago
merge from doors_deploy_fix
24 Days Ago
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24 Days Ago
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24 Days Ago
merge randomize_seed to main
24 Days Ago
merge debug_simulate_latency to main adds cvar `client.receiveLatency` (client admin) to main to help with testing high ping in Client/Server mode.
24 Days Ago
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24 Days Ago
Fix cannon jitter when reloading and firing at high ping.
24 Days Ago
Fix scientists not repositionning when a sniper flanks them, even if the shots land near them
24 Days Ago
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24 Days Ago
merge cannon_fuse_burn into main
24 Days Ago
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24 Days Ago
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24 Days Ago
off_required_fix -> main
24 Days Ago
added physics_used_memory profiler record for reading test: dry ran analytics with logs and we're getting expected byte values back from it
24 Days Ago
merge from boxes_dlc
24 Days Ago
Add error icon next to the domain reload toolbar toggle to make it more clear that it shouldn't be used in CLIENT or SERVER modes.
24 Days Ago
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24 Days Ago
fixed typo breaking active_dynamic_bodies profile analytic (dev build only)
24 Days Ago
Reapply tutorial island mesh, apply correct orientation
24 Days Ago
Merge: from serverprofiler_disable_memstates - Update: added extra safety try-finally Tests: none, trivial change
24 Days Ago
Merge from tutorial_island_mesh_fix
24 Days Ago
Merge: from serverprofiler_disable_memstates - Bugfix for running multiple capture commands without waiting for completion of initial - Bugfix for memstats parsing exception (disabled memstats recording) Tests: couple 128mb perfsnapshot_stream in editor
24 Days Ago
Merge: from tracespheres_optim - Bugfix for exceptions when shooting Tests: shot the ak on Craggy in editor
24 Days Ago
merge from fresh_water_fix
24 Days Ago
Bump drag ddraw to 30 seconds
Rin
24 Days Ago
merge from save282 - staging wipe
24 Days Ago
Merge from boat_aim_sway
24 Days Ago
Merge from baked_mesh_optim
24 Days Ago
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24 Days Ago
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24 Days Ago
merge from painting_line_tool
24 Days Ago
merge from painting_line_tool -> main
24 Days Ago
Remove kicked toast debug log
24 Days Ago
Fix crash with paddling pool unloading.
25 Days Ago
BoatBuildingBlocks can now always be rotated (in edit mode) - removed the timer to match new demolish behaviour. Gated behind new convar BoatBuildingBlock.AlwaysRotatable (defaults to true)
25 Days Ago
cargo_crate_layering_fix -> main