branchrust_reboot/maincancel

36,743 Commits over 4,413 Days - 0.35cph!

24 Days Ago
merge from new_achievements_apr26
25 Days Ago
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25 Days Ago
Merge: from useplayerupdatejobs_purge - Clean: Removal of UsePlayerUpdateJobs 0 and 1 code - Optim: RelationshipManager now uses cached server occlusion results instead of running new ones - Bugfix: stop NPCs/Bots writing tick history, corrupting internal memory Tests: booted a server from a save and connected to it
25 Days Ago
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25 Days Ago
merge from craftingqueue_blurrytexts_fix
26 Days Ago
Merge from workbench_upgrades
26 Days Ago
merge from split_dump_command
26 Days Ago
Merge from workbench_upgrades
26 Days Ago
Subtract: roll back 148302 - merge from usepalyerupdatejobs_purge Release servers are crashing (but debug not). Will chase up next week
26 Days Ago
merge from fix_privaddfriend_vis
26 Days Ago
Merge: from useplayerupdatejobs_purge - Clean: Removal of UsePlayerUpdateJobs 0 and 1 code - Optim: RelationshipManager now uses cached server occlusion results instead of running new ones Tests: unit tests + ran around on craggy, used heli, zipline, swam
26 Days Ago
merge from sethealth_fix
26 Days Ago
merge from harbor_build_block_preview_fix
26 Days Ago
Merge from island_water_volumes
26 Days Ago
Merge from combat_knife_rotation_fix_2
26 Days Ago
Merge from balloon_clump_lod_distances
26 Days Ago
Merge from recycler_ammo_fix
26 Days Ago
Merge from floor_frame_grill_fix
26 Days Ago
Merge from ladder_hatch_sfx_range
26 Days Ago
Merge from xor_typo_fix
26 Days Ago
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27 Days Ago
merge from planter_reskin_water_fix
27 Days Ago
merge from server_browser_refresh_fix
27 Days Ago
merge from computer_station_IO
27 Days Ago
Merge: from triggerparent_jobs_isinside - Buildfix Tests: built server locally
27 Days Ago
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27 Days Ago
Merge from new_achievements_apr26
27 Days Ago
merge from split_dump_command
27 Days Ago
Merge from standard_shader_detail_vertex_color_tint
27 Days Ago
Merge from iteration_profiler (unity package to measure compile/domain reloads) Also fixes a web request during every compile in the editor
27 Days Ago
Merge from command_alloc
27 Days Ago
merge from perf.playermodel_fix
27 Days Ago
Merge from standard_shader_detail_vertex_color_tint
27 Days Ago
merge from wakeaiz_optim
27 Days Ago
Restore water wheel reference to its sounds to fix NRE spam
27 Days Ago
Subtract 147919 merge from terrain_lower_fixes
27 Days Ago
Check AlphaMap isInitialized on AdaptMeshToTerrain to prevent editor errors
27 Days Ago
Fixed code locks on cars disappearing (except for the red spheres) after too many code attempts Swapped the red sphere material to an opaque version so we don't get weird depth fighting issues
27 Days Ago
Fix NRE when renaming a demo shot to a name that already exists
27 Days Ago
Fix case where holstering a mobile phone mid call would result in some inputs being ignored
27 Days Ago
Remove log when loading player inventories for the first time
28 Days Ago
fix default rotation of pumpkin in painting menu
28 Days Ago
tighten up waterwheel dismount positions
28 Days Ago
update phrases - fix overfished message - waterflow message - lootinsafezone msg
28 Days Ago
move "inventory full" toast behind the inventory UI, blocks too much
28 Days Ago
Merge: from hascloseconnections_fix - Bugfix for BaseNetworkable.HasCloseConnections and GetCloseConnections mot seeing outside of small layer Tests: ran unit tests
28 Days Ago
testlist
28 Days Ago
Commit the .meta files that keep popping up
28 Days Ago
merge from woodpile_changestage_audio
28 Days Ago
merge from fix_privaddfriend_vis