branchrust_reboot/maincancel

34,628 Commits over 4,444 Days - 0.32cph!

22 Days Ago
merge from pool_analyzer_non_caching_methods
22 Days Ago
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22 Days Ago
Merge from m16a2
22 Days Ago
merged from tovector3_parse_format_fix
22 Days Ago
Merge from M16A2
22 Days Ago
merge from wiretool_cave_fix
22 Days Ago
Merge: from player_benchmark_improvements - Bugfix for PlayerModelBenchmark scene missing from builds Tests: none, trivial change
22 Days Ago
Fixed torch attack animations not working on non local players
22 Days Ago
Added logs to ItemModEntity::OnRemove to help tracking down stale heldEntity refs killing the wrong entity
22 Days Ago
Fix scientists appearing on roofs
22 Days Ago
Make UI_PremiumModal partial so it doesn't break codegen.
22 Days Ago
bdu protection pass
22 Days Ago
added m16a2 icon
22 Days Ago
m16 3 round burst fire only
22 Days Ago
merge from shelves_fixes
22 Days Ago
m16 and bdu loot
22 Days Ago
merge from hackweek_map_incomplete_dl_fix
22 Days Ago
merge from nvidia_reflex_support_check_fix
22 Days Ago
merge from static_instruments_offset_fix take source on floating city prefabs
22 Days Ago
Loot spawn gen: bdu pants m16
22 Days Ago
Fixed torch using the industrial torch attack sound
22 Days Ago
fixed supply drop ballistic era
22 Days Ago
merge from wiretool_cave_fix
23 Days Ago
Merge from PlayerRigUpdate2
23 Days Ago
Merge from ballistic_helmet_weight_fix
23 Days Ago
S2P all floating cities, fixes missing mannequin meshes
23 Days Ago
Merge from industrial_dlc
23 Days Ago
Merge from mortar_prototype (fixes mortar animations)
23 Days Ago
Fix editor only NRE when playing first person sounds
23 Days Ago
Fix
23 Days Ago
Fixed ProjectileModPartVisibility disabling unrelated VM's on deploy Removed viewmodel string based lookup, now requires the same component on the VM with direct references (string lookup will return the root transform if no match was found, so the whole VM was being disabled)
25 Days Ago
merge from wiretool_cave_fix
25 Days Ago
merge from consoleinputfield_fix
25 Days Ago
merge from resourcedispenser_allocs
25 Days Ago
merge from skinviewer_viewmodel
25 Days Ago
merge from PlayerRigUpdate2
25 Days Ago
50cal_animation_improvements -> main
25 Days Ago
merge from torchholder_indsutrialtorch_fix
25 Days Ago
Phrase update
25 Days Ago
merge from premium_rebrand
25 Days Ago
deployable_snapping_settings_fix -> main
25 Days Ago
Merge: from alloc_clean_june2026 - Optim: amortise or remove 19 allocation sources Tests: on craggy, gathered resources, built a mini base
25 Days Ago
Some SprayCan null checks to fix client errors when multiple players are reskinning at once
25 Days Ago
Fix old scientists and animals ending up on roofs
25 Days Ago
merge from skinviewer_viewmodel
25 Days Ago
merge from industiral_dlc
26 Days Ago
merge from skinnables_icons_fix
26 Days Ago
merge from skinnables_icons_fix
26 Days Ago
merge from premium_rebrand
26 Days Ago
industrial_conveyor_network_optimize -> main