branchrust_reboot/maincancel

39,837 Commits over 4,566 Days - 0.36cph!

10 Days Ago
merge from ambientlightlod_pooling_fix
10 Days Ago
Merge from duck_jump_collision_check
10 Days Ago
merge from Halloween_2026_update
10 Days Ago
Merge from duck_jump_collision_check
10 Days Ago
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10 Days Ago
Fixed parachute reusing a field with the same name (lastPosition) as a parent Fixes a build error
10 Days Ago
Fix frankenstein pet ignoring shields
10 Days Ago
Merge from prefab_hierarchy_flatten
10 Days Ago
merge from corpse_lootable_fix
10 Days Ago
merge from ddraw_parent_fix
10 Days Ago
Privilege cache enabled by default (client and server)
10 Days Ago
merge from menuhero_fix
10 Days Ago
merge from 3p_idle_throw_grenades_fix
10 Days Ago
merge from Halloween_2026_update
10 Days Ago
merge from halloween2026DLC
10 Days Ago
merge from guide_mesh_optimisations
10 Days Ago
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merge from net_group_null_log_fix
10 Days Ago
merge from ongui_allocs_fix
10 Days Ago
merge from cookingworkbench_kettle_fix2
10 Days Ago
merge from io_optims
10 Days Ago
Fix frankenstein pet sinking in terrain, doing invisible ranged attacks, kicking the owner sometimes, and moving through windows
10 Days Ago
Merge from render_pipeline_testing
10 Days Ago
Added 2 new side anchors to cliff_tall_slope_l_a to fix gaps Fixed gizmos not displaying in the CliffSandbox dev scene
10 Days Ago
full_parented_mounting -> main
10 Days Ago
Merge from workshop_skin_analytics
10 Days Ago
Fix artifacting on cargo mapmarker
10 Days Ago
Merge from render_pipeline_testing
10 Days Ago
Disposing graphics buffers before use where it wasn't done previously
10 Days Ago
merge from trainengine_audio_fix
10 Days Ago
Compile fix
10 Days Ago
Workshop metal/smoothness tweaks and fixes (changed glossiness to smoothness and added warning when metal/smoothness is used)
10 Days Ago
merge from fruit_trees
10 Days Ago
Removed the max light cookie cap warning that would appear when loading into a server
10 Days Ago
merge from weapon_refresh_nailgun
10 Days Ago
Merge from mixingcooking_ui
10 Days Ago
pt_boat_turret_rewrite -> main
10 Days Ago
Disabled shadows on lights via AmbientLightLOD as a fail-safe for lights that should have shadows disabled but had them left on
11 Days Ago
Disabled shadows on the tuna can light's bounce lights
11 Days Ago
fix for the 3p crossbow mesh shading being broken.
11 Days Ago
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11 Days Ago
Merge from minigun_vfx_fix
11 Days Ago
Merge from headshot_spread_sfx_fix
11 Days Ago
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Rin
11 Days Ago
merge from QualiTeaOfLife_Nerf
11 Days Ago
Fixed seeds planted outside of planters displaying incorrect genes in UI
11 Days Ago
Fixed not being able to load a sheep onto a small module if we are also leading a cow