branchrust_reboot/maincancel

36,463 Commits over 4,383 Days - 0.35cph!

25 Days Ago
water wheel WB 1
Rin
25 Days Ago
merge from save283 - Staging wipe
25 Days Ago
Merge from terrain_renderer
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Merge from terrain_renderer
25 Days Ago
Updated armoured hatch anims to prevent wall clipping
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Fix new scientists not playing movement animation in demos after the demo was paused
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Possible Client_OnCassetteInserted NRE while spectating fix
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merge from fix_server_browser_compression -> main
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merge from safezone_lootbag_fix
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merge from overfishing
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Shutter frame audio fixes
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merge from automated_testing
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merge from techtree_multi_unlock
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merge from waterwheel_deployable
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merge from automated_testing
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merge from render_pipeline_testing
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Buoyancy ResetStaticFields to fix error spam with skip domain reload
25 Days Ago
updated water wheel: maxPowerGenerationFromWater: 30 maxPowerGenerationFromManualUse: 60 Updated crafting cost IO techtree progression
26 Days Ago
merge from overfishing
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Merge from boat_deployable_sound_looping_fix
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Merge from map_clan_names
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Merge from chainsaw_hotspot_gathering
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merge from useplayerupdatejobs3
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merge from new_console-ui
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merge from new_console-ui
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Merge from boat_teleport_commands
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Merge from terrain_renderer
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merge from new_console-ui
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merge from easter2026_dlc - store icons and square images
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merge from new_console-ui
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merge from new_console-ui
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Merge from terrain_renderer
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merge from skinviewer_easter
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Merge from projectile_visibility_fix
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merge from overfishing
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merge from qol_bug_report_config -> main
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merge from fix_network_profiling_broadcast -> main
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Merge from monument_notification_sounds
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merge from deep_sea_sleeping_bag -> main
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Merge: from reorganize_unit_tests - Buildfix Tests: switched through all modes
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Merge from item_mod_radial_rename
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merge from waterwheel_deployable
27 Days Ago
Merge: from reorganize_unit_tests - Clean(tests): reorganize unit test structure - all test classes are either in Tests.Unit or Tests.Perf or both namespaces - Bugfix(tests): patch up a bunch of test classes so that they work properly Tests: ran all unit tests. some spurriously fail as part of big batch, but individual test classes pass.
27 Days Ago
Tiny color button bug fixes: - Fix button colors not saving when you don't have a TC active, (even though the client allowed it). - Fix default red being different from selected red - Add gray color to button colors. - Reorder button colors to match others