branchrust_reboot/maincancel

35,844 Commits over 4,352 Days - 0.34cph!

14 Days Ago
Fixed fluid splitter and fluid combiner not deployable on soft side walls, regression from io_boats
14 Days Ago
merge from doors_placingthroughwalls_fix
14 Days Ago
merge buoyancy_fixes to main
14 Days Ago
Fixed Gibbable NRE introduced in 144214
14 Days Ago
merge from gibbable_skins_fix
14 Days Ago
merge cannon_protection to main
14 Days Ago
Merge from desctructible_boat_wrecks
14 Days Ago
merge from store_fixes_feb
14 Days Ago
Merge: from remove_old_occlusion_group_logic - Clean: more code removal in unit tests to silence Rider Tests: ran unit tests
14 Days Ago
Merge: from main (yeah, weird one - redo of CL 143929) When I did a server merge from extend_perf_telem, plastic warned me that another change made it to main, but commit bot reported mine merged. In reality it wasn't fully merged, just "attached". This should fix it. Tests: compiler simulator in editor
14 Days Ago
merge from cannon_slowdown
14 Days Ago
merge from redirect_snapping
14 Days Ago
merge from boxes_dlc
14 Days Ago
reenable_mountable_parenting -> main
14 Days Ago
merge from hackweek_fill_containers_rand
14 Days Ago
Merge from blendedsoundloops_onvalidate_fix
14 Days Ago
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14 Days Ago
Merge from naval_cleanup_scientist_fixes
14 Days Ago
merge from storepage_boxes
14 Days Ago
merge from deepsea_fixes
15 Days Ago
Equip Weapon Tool now looks through children of selected object before rescanning from the transform root
15 Days Ago
Merge from sunken_and_combat_knife_orientation_fix
15 Days Ago
Merge from puddlefix
15 Days Ago
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15 Days Ago
Merge from increased_deepsea_render
15 Days Ago
merge from deepsea_fixes
16 Days Ago
train_coupling_sound_fix -> main
17 Days Ago
Add deep sea open notification sound to monument notification sound system codegen for RPC call
17 Days Ago
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17 Days Ago
Fixed wallpaper still using batching in boats
17 Days Ago
merge from large_oilrig_misc_fixes
17 Days Ago
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17 Days Ago
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17 Days Ago
Add weight threshold to modular boat physics sounds so dropped items, thrown C4, etc don't play the boat's phys impacts
17 Days Ago
Boat building blocks can always be demolished (in edit mode), removed timer. Added BoatBuildingBlock.AlwaysDemolishable convar to toggle it (default on)
17 Days Ago
merge from painting_qol_fixes
17 Days Ago
regenerate testlist
17 Days Ago
merge from optimize_sleeping_bag -> main
17 Days Ago
merge from optimize_sleeping_bag -> main
17 Days Ago
merge from boxes_dlc
17 Days Ago
merge from boxes_dlc
17 Days Ago
Added broadcast refresh calls to MeshPaintableSource when the materials are updated so the instancing system updates correctly
17 Days Ago
merge from indirect_instancing (build fix)
17 Days Ago
Merge from treasure_mission_fix
17 Days Ago
Fix a few boat piece construction placeholder meshes.
17 Days Ago
boat_ai_reverse_preference_fix -> main
17 Days Ago
Fix bbs not setting owner id correctly with deploy & edit
17 Days Ago
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merge from indirect_instancing
17 Days Ago
loot_container_populateloot_fix -> main