branchrust_reboot/maincancel

34,604 Commits over 4,444 Days - 0.32cph!

17 Days Ago
merge from june_hotfix1
17 Days Ago
merge from june_hotfix1
18 Days Ago
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18 Days Ago
CLAUDE.md (redirects to .github/copilot-instructions.md)
18 Days Ago
Adeed sound to helmet and vest bdu set
18 Days Ago
set BDU and ballistic to modern era
18 Days Ago
Metas galore
18 Days Ago
merge from m16a2 (empty magazine reload animation)
18 Days Ago
merge from PlayerRigUpdate2
19 Days Ago
round up BDU projectile protection this time without a bunch of random shit changed
19 Days Ago
round up BDU projectile protection
19 Days Ago
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19 Days Ago
Phrase update
19 Days Ago
merge from storepage_industrial
19 Days Ago
Skin bundle update
19 Days Ago
merge from industrial_dlc
19 Days Ago
merge from workshop_legacy_pose_client_fix
19 Days Ago
Merge: from tovector3_parse_format_fix - Bugfix: fixes another edge case of weirdly formatted vec3 using StringView.ToVec3 Tests: unit tests
19 Days Ago
Merge from shelves_fixes
19 Days Ago
M16 higher burst fire rate
19 Days Ago
merge from m16a2
19 Days Ago
merge from discord_plushie (fixes)
19 Days Ago
Merge: from tovector3_parse_format_fix - Bugfix: fixes ToVector3 parsing bugs for various spacing configurations of Vec3, added unit tests to cover it Tests: ran unit tests, checked F3 modes camera offset is correct and spawned entities appear where expecte
20 Days Ago
Fix ballistic and BDU clothing missing from conveyor filters
20 Days Ago
merge from excavator_light_fix
20 Days Ago
Removed non HeldEntity error log from ItemModEntity::OnRemove, we have a few legit non HeldEntity using this (weapon attachments)
20 Days Ago
merge from pool_analyzer_non_caching_methods
20 Days Ago
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20 Days Ago
Merge from m16a2
20 Days Ago
merged from tovector3_parse_format_fix
20 Days Ago
Merge from M16A2
20 Days Ago
merge from wiretool_cave_fix
20 Days Ago
Merge: from player_benchmark_improvements - Bugfix for PlayerModelBenchmark scene missing from builds Tests: none, trivial change
20 Days Ago
Fixed torch attack animations not working on non local players
20 Days Ago
Added logs to ItemModEntity::OnRemove to help tracking down stale heldEntity refs killing the wrong entity
20 Days Ago
Fix scientists appearing on roofs
20 Days Ago
Make UI_PremiumModal partial so it doesn't break codegen.
20 Days Ago
bdu protection pass
20 Days Ago
added m16a2 icon
20 Days Ago
m16 3 round burst fire only
20 Days Ago
merge from shelves_fixes
20 Days Ago
m16 and bdu loot
20 Days Ago
merge from hackweek_map_incomplete_dl_fix
20 Days Ago
merge from nvidia_reflex_support_check_fix
20 Days Ago
merge from static_instruments_offset_fix take source on floating city prefabs
20 Days Ago
Loot spawn gen: bdu pants m16
20 Days Ago
Fixed torch using the industrial torch attack sound
20 Days Ago
fixed supply drop ballistic era
20 Days Ago
merge from wiretool_cave_fix
20 Days Ago
Merge from PlayerRigUpdate2