reporust_rebootcancel

130,330 Commits over 4,232 Days - 1.28cph!

7 Years Ago
Switched from UI scenes to prefabs Session button works Pie menu uses TMP Smoother client bootstrap
7 Years Ago
[D11] bug 1890
7 Years Ago
[D11] [TUTORIAL] wrapped functions in tutorial define
7 Years Ago
[D11] Enable Fred's laser optimisations, think they were accidentally turned off.
7 Years Ago
[D11] [TUTORIAL] Server command to lock players health to going below 1 hp during tutorial, added skip tutorial step skip from the debug pause menu
7 Years Ago
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7 Years Ago
[D11] Increased acceleration rate for sliders and splitting, and also added incremental jumps rather than increasing by 1 every time
7 Years Ago
Animation clip debug view
7 Years Ago
[D11] [UI] Removed spammy debug log.
7 Years Ago
Set AlwaysAnimate animators to CullUpdateTransform in prefab preprocess
7 Years Ago
[D11] [UI] Added proper null checks in HUD for Local Player Entity for each component update. Preprocessed single player prefabs for tutorial. Removed code I left in the HUD last submit. Added DebugEx for tutorial visibility switching.
7 Years Ago
[D11] Fix for killing NPC scientists
7 Years Ago
Tidy up and a parity check, also changed "Favourited" to "Favorited" in American English.
7 Years Ago
[D11][UI] Improvements to the Upgrading context
7 Years Ago
Update to FindBillboardTextures to detect only textures used with particle and billboard shaders Added script to update mesh metrics on meshes saved as asset files
7 Years Ago
Updated mesh metrics for texture streaming
7 Years Ago
Mat improvs. SMG positioning unfuckery Cleanup
7 Years Ago
7 Years Ago
Pre-merge
7 Years Ago
enabled muzzle brake effect override water jug spawns with less water
7 Years Ago
More prefabs. Fixed some dummy position inconsistencies on SMG/MP5 Test scene backup.
7 Years Ago
Brake/silencer dummies too.
7 Years Ago
MP5 muzzle dummy isn't limped downwards and weirdly scaled.
7 Years Ago
7 Years Ago
Muzzlebrake vfx improvements. More effect prefabs. Cleanup.
7 Years Ago
7 Years Ago
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7 Years Ago
can pick up water barrel
7 Years Ago
old skin approval
7 Years Ago
Bootstrap/Console use TMP
7 Years Ago
[d11][Audio] Improved mix on FlameThrower Sounds.
7 Years Ago
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7 Years Ago
NewsBox uses HttpImage HttpImage names the textures it creates
7 Years Ago
SteamInventory fixes
7 Years Ago
[d11][Audio] Fixed issue with certain channels being muted on mixer.
7 Years Ago
[D11][UI] Fixed loot panel Description issue with fireplace
7 Years Ago
[D11][UI] Enabled repair on dropbox
7 Years Ago
[D11][Tutorial] Fix - gold node collectible list creates new list rather than new payload
7 Years Ago
[D11][UI] [#733] Created a skin for outpost vending machines to use for now
7 Years Ago
[D11] Close planner guide if player sleeping
7 Years Ago
[D11] [UI] Player Preview Panel now updates to show/hide itself when tutorial objectives become visible while the window is open.
7 Years Ago
[D11] [UI] Fixed player preview appearing when tutorial objective UI is still fading in/out.
7 Years Ago
Fix servers not loading properly if launching with a -load param
7 Years Ago
Server list layout Show friend's name on server list entry if in server
7 Years Ago
[D11][Tutorial][#35258] Fix for tutorial key craftable items using double the amount of resources than stated
7 Years Ago
[D11] [UI] Tutorial Objectives now correctly fade out when completed, and new objectives correctly fade in.
7 Years Ago
[D11] DTLS net statistics.
7 Years Ago
[D11] Updated quick actions for RepairBench and ResearchTable
7 Years Ago
Server gamemode tags/describers Fix Session button unclickable
7 Years Ago
[D11][Tutorial][#2072] Fixed gold nodes not triggering collection sequence