reporust_rebootcancel

112,401 Commits over 3,928 Days - 1.19cph!

9 Years Ago
Should fix #harvest pumpkin tooltip
9 Years Ago
Server history scroll speed Key bind option for craft menu Water quality defaults to high Tooltips for some options
9 Years Ago
Load mainmenu from scene (not scene2prefab) Load mainmenu.serverbrowse from scene (should do this for all mainmenu subpanels tbh) ingame menu background tweaks Redone options screen so it doesn't look like a hairy bag of dicks Options turns bloom off works Option to turn motion blur off
9 Years Ago
Transparent layer tweak (RUST-842)
9 Years Ago
Additional road prefab, broken type, no pavement
9 Years Ago
Attack entity repeat delay cooldown test (RUST-1043)
9 Years Ago
set up aim throwing for longsword & salvaged cleaver
9 Years Ago
Implemented throw weapon AH protection (throw_protection, throw_penalty)
9 Years Ago
Touched water shaders to fix out-of-date staging
9 Years Ago
backup
9 Years Ago
Adding forest clutter: dead tree logs models/lods/prefabs
9 Years Ago
Tree stump materials didn't have horizont occlusion
9 Years Ago
Reverted rust/std transmission changes
9 Years Ago
Motion blur experiment
9 Years Ago
Split inventory/crafting into separate scenes UI background blur is more generic instead of being tied to inventory menu
9 Years Ago
Transparent layer (fence, glass)
9 Years Ago
Fixed LOS issues in caves (RUST-1039)
9 Years Ago
progress
9 Years Ago
XP Hud changes
9 Years Ago
Fixed procmap benchmark
9 Years Ago
merged from main
9 Years Ago
mesh compression @low for building block meshes and colliders
9 Years Ago
Added river foam
9 Years Ago
Attempt to fix RUST-689
9 Years Ago
Fixed purple water in dx9 Fixed compilation errors in legacy gl
9 Years Ago
Large Prop D textures/models/Cols/Prefabs Trainyard, Powerplant and WTP, Military tunnels scene updates
9 Years Ago
Fixed river flow transitions to ocean
9 Years Ago
Fixed autoturret serialization
9 Years Ago
Ores don't show health bar
9 Years Ago
Changed default decay tick interval to 10 minutes
9 Years Ago
Slower decay on furnaces and boxes (2 days delay + 4 days duration)
9 Years Ago
Added repair functionality to furnaces, boxes, repair bench / research table and water catchers / purifier
9 Years Ago
More shitty ass bundling shit
9 Years Ago
Fixed NRE's in GeneratePrice @helkus
9 Years Ago
Builder fixes
9 Years Ago
Create less bundles
9 Years Ago
Server builder fix
9 Years Ago
slight tweaks to the rifle walk animation
9 Years Ago
Added back river flow; still needs work
9 Years Ago
More build speed experiments
9 Years Ago
Build process reshuffle.. build faster you prick!
9 Years Ago
physics.steps for client (devs)
9 Years Ago
use localPosition where possible (evaluating perf difference)
9 Years Ago
AH tweaks
9 Years Ago
Added warning to RandomizeStartPosition when called on a sound missing audioClip
9 Years Ago
Fixed flow control warnings in ocean and river shaders
9 Years Ago
AH logs include frame number
9 Years Ago
WIP
9 Years Ago
Updated amplify color and switched to single pass tonemapping + color grading Removed dedicated tone mapper
9 Years Ago
set up aim throwing for pickaxe