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145,812 Commits over 4,444 Days - 1.37cph!

6 Years Ago
[D11] [Animation] [#3218] Jumping while holding a holdable item does not cause that item to judder rapidly anymore
6 Years Ago
updated modules
6 Years Ago
NoticeArea uses RustLayout (fixes spazzing)
6 Years Ago
[D11] removes anti-hack snap/warp but leaves in the time sanity checks
6 Years Ago
[D11] removes anti-hack snap/warp but leaves in the time sanity checks
6 Years Ago
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7 Years Ago
Archipelago latest build Stones and Gravel splat foliage filters avoid roads/buildings
7 Years Ago
[D11] latest anith cheat changes
7 Years Ago
[D11] latest anith cheat changes
7 Years Ago
[D11] latest anti-cheat changes
7 Years Ago
[D11] latest anti-cheat changes
7 Years Ago
Tweaks to forest and small boulders filters
7 Years Ago
Archipelago latest build - improved forests cover, made the tier maps generate from a mixture of biome and monument size as opposed to just biomes
7 Years Ago
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7 Years Ago
[D11] latest anti-cheat fixes
7 Years Ago
[D11] latest anti-cheat fixes
7 Years Ago
Can now toggle hit notification beahviour/level from the options UI
7 Years Ago
Xmas menu background video
7 Years Ago
[D11] Launch Site Missing Prefab partial fix
7 Years Ago
[D11] Decal Material Fixes. Cutout material fix for ice sheets.
7 Years Ago
[D11] Fix for floating assets at Lighthouse
7 Years Ago
Give up when no solution can be found
7 Years Ago
[D11] [Text/LOC] [3320] Water containers info showing "water remaining" instead of "fuel remaining"
7 Years Ago
[D11] merge with main
7 Years Ago
[D11] latest anti cheat
7 Years Ago
[D11] latest anti cheat
7 Years Ago
[D11] 3322 Removed option to use player info widget to access Rust Coin purchase page. Hidden coin display to reflect this.
7 Years Ago
[D11] Add metrics logger for detailed player logs
7 Years Ago
[D11] latest anti hack
7 Years Ago
[D11] [Controls] [#3296] Control settings persist after re-launching the title.
7 Years Ago
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7 Years Ago
craftable xmas tree
7 Years Ago
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7 Years Ago
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7 Years Ago
Midi driver no longer creates a gameobject, instead the active instrument calls update on the driver while it's in use This eliminates midi overhead while an instrument isn't being used
7 Years Ago
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7 Years Ago
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7 Years Ago
Added capsule colliders to monument nodes as a way to guess size and make them visible (makeshift) Tweaks to World steup prefab Archipelago latest build
7 Years Ago
phrases
7 Years Ago
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