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128,819 Commits over 4,232 Days - 1.27cph!

11 Years Ago
Fuckup
11 Years Ago
Codelock scale/position
11 Years Ago
Fog. Forestside spawn table.
11 Years Ago
Allow chatting while spectating
11 Years Ago
Slight sky tweaks.
11 Years Ago
map icon
11 Years Ago
Riversounds.
11 Years Ago
Note icon
11 Years Ago
Mask improvements.
11 Years Ago
keypad pivot reorient door prefabs keylock repositioning door models tweaks adding keylock models/textures
11 Years Ago
Rocks.
11 Years Ago
Removed the locks that were part of our door textures
11 Years Ago
Moved elephant grass to TreesSource
11 Years Ago
Merged from main
11 Years Ago
Quick waterfall sounds
11 Years Ago
Increase voice limit for viewmodels a tiny bit
11 Years Ago
Crystal fixes. Ambient tweak.
11 Years Ago
Cloud shader tweaks
11 Years Ago
Reset cloud parameters (no use in tweaking those while I change them on a daily basis)
11 Years Ago
Crystal tweaks. And added to the map.
11 Years Ago
Quick pass at crystal ambience
11 Years Ago
Scene stuff.
11 Years Ago
progress
11 Years Ago
network, save++
11 Years Ago
optimized all of the animal LODs.
11 Years Ago
Code lock fixes Goosey's animal LODs
11 Years Ago
Merged from main
11 Years Ago
Various spawntable fixes Network++
11 Years Ago
Ghetto fixed possible initialization error in custom levels
11 Years Ago
rpg 2 + lods + prefab + textures + material
11 Years Ago
wip
11 Years Ago
Fixed underwater bridges (properly) Fixed lighthouses interrupting bridges (avoid bridges when placing them)
11 Years Ago
Enabled terrain painting in editor play mode (allows looking at procedural terrain maps, cc petur)
11 Years Ago
merge from main
11 Years Ago
del deletes multiple objects
11 Years Ago
Progress
11 Years Ago
Merging in #7793
11 Years Ago
Fog of war wip
11 Years Ago
beancan grenade worldmodel tweaked position of the f1 grenade world model so it sits better in the hand
11 Years Ago
Added ServerRPC Conditional IsActiveItem Made texture2D.Clear 10x faster, allocates relatively no memory Map fogofwar saving/loading
11 Years Ago
Added ItemModContainerRestriction Only one map can be equipped at the same time
11 Years Ago
Fixed player clothes sometimes rebuilding multiple times after change
11 Years Ago
Refactored world initialization Added support for procedural components to custom maps
11 Years Ago
Added topology filter to cargo plane
11 Years Ago
Use only map in beltbar Follow player until click
11 Years Ago
Added NeedsMouseWheel Added UIEx (extensions for UI) Misc performance and profiling
11 Years Ago
Map improvement branch.
11 Years Ago
Fixed phrases fucking up if newline
11 Years Ago
Cleanup