branchrust_reboot/maincancel

34,809 Commits over 4,262 Days - 0.34cph!

57 Days Ago
Add gametip for too hot debris harvest attempts
57 Days Ago
merge from fix_terrain_texturing_alloc -> main
57 Days Ago
merge from upgrade_cctv_convars -> main
57 Days Ago
Fix compile error
57 Days Ago
Cherrypick 134447 (fix steam being accessed too soon in client analytics)
57 Days Ago
merge from fix_terrain_texturing_alloc -> main
57 Days Ago
merge from oilrig_postvolume_fix
57 Days Ago
merge from workshop_max_texture_res -> main
57 Days Ago
merge from boatspawner_nudge_fix
57 Days Ago
Merge from texture_streaming_delay_fix
58 Days Ago
Merge from slots_optimize
58 Days Ago
▉▆▍▌▋ ▆▇▉▌ ▍▄▋_▉▅▆_▇▋▌▍▊▍_▌
58 Days Ago
Merge from shadow_cascades_light_leak_fix
58 Days Ago
moved rotation guides on wallpaper guides to the top so they're visible with new guide shader
58 Days Ago
Buildfix: add missing CLIENT guards Tests: build all configs locally
58 Days Ago
Merge: from analytics_queue_rewrite - New analytics uploading backend, disabled by default (analytics.usev2) - New debug vars - analytics.log and analytics.dryrun Tests: unit tests, used both old and new analytics backends and monitored logs
58 Days Ago
Increase grass distance max clamp
59 Days Ago
merge from vclouds_demo_timescale_fix
59 Days Ago
merge from construction_guide_missing_normal_maps
59 Days Ago
merge from vclouds_amd_seam_fix
59 Days Ago
merge from ui_overhead_optims
59 Days Ago
▉▅▋█▉ ▆▌▅█ ▄██▌▊▌_▊█▆▍▊█▇_▉▊▅▄_█▊▍
59 Days Ago
Editor force on helicopter compile fix
59 Days Ago
Merge: from baseplayer_vis_nre - Simplified how debug.invis works - Reimplemented how global.spectate and spectateid work - spectator no longer parents to the spectated player - Tightened existing debug logs around mystery baseplayer NRE. This eliminates a source of potential NREs related to players spectating others, but doesn't outright forbid them Tests: 2p sesions on Craggy, one player spectates other - killed scientist with AK(hs audio replicated), helicopter fly around, motorbike ride around, noclipped outside of usual network range and back, cycled invis, left the server and returned - no issues. Tried debug camera.
59 Days Ago
merge from editor_force_on_helicopter - resolved merge conflict
59 Days Ago
merge from fishing_village_collider_fix_fix
59 Days Ago
merge from Halloween_25_Update
60 Days Ago
merge from deployguide_water_refraction
2 Months Ago
merge from fix_workshop_error -> main
2 Months Ago
unskinned_windmill -> main
2 Months Ago
unskinned_windmill -> main
2 Months Ago
syncvar_Improvements_2 -> main
2 Months Ago
syncvar_improvements_2 -> main
2 Months Ago
ddraw_server_wrappings -> main
2 Months Ago
merge from hmlmg_improvements
2 Months Ago
Merge from boomerang_animfix
2 Months Ago
Merge from steam_timeline
2 Months Ago
merge from qol_dump_improvements -> main
2 Months Ago
merge from fishing_village_collider_fix_fix
2 Months Ago
merge from workshop_filedialog_title -> main
2 Months Ago
▄▅▍▉▆ ▍▍█▋ ▍▊▌_▄▄▊▊▇▅█▋_▌▌▉▌▇▄▆
2 Months Ago
allocation_reductions -> main
2 Months Ago
allocation_reductions -> main
2 Months Ago
unskinned_windmill -> main
2 Months Ago
Halloween_25_Update -> main
2 Months Ago
▆▇▋▉▅ ▇▇▆▊ ▍▋▊_▅▉▆_█▄█▅▉▊_▍
2 Months Ago
Merge from chippy_optimize
2 Months Ago
merge from fix_blueprint_itemid -> main
2 Months Ago
Merge from slots_optimize
2 Months Ago
merge from fix_chat_message_logs -> main