32,083 Commits over 4,018 Days - 0.33cph!
merge from Item_Descriptions_update
Merge from aiz_log_removal
Merge from fast_debug_draw: Disable instancing for text by default, due to missing support for rich text formatting tags
merge from friends_perf - latest changes were only merged to released, known to be safe
Merge from armor_insert_techtree_ui
merge from crafting_techtree
Merge from armor_insert_crafting_screen_ui
merge from fix_copy_radius -> main
Removed some TriggerHurt logs
Merge from crafting_slots_rolls
Fixed cooking workbench client NRE
Reapply cooling and warming tea recipe produced item
Merge from coop_monument_fix
Merge from crafting_slots_rolls
head armor eligible for 1 slot
added wood plate to t1 tech tree
added asbestos and lead plate to t2 tech tree
metal armor plate loot-only
scientists have a chance to drop asbestos, lead, or metal plate (rarely)
metal plate rarely in crates, codelocked crates
added minor melee/bullet protection to all plate types
removed plate movement penalty
Merge from crafting_slots_rolls
merge from fix_ownership_scientist -> main
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manifest, (harbor_2.prefab got nuked)
merge from crafting_update
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auto calculate craft times
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Merge: from concurrentquueue_leak
- Fixes an edge-case on high-pop servers that can cause a 10MB/s garbage allocation rate
Tests: validated fix works via synthetic test, then had a 2-player session on craggy to validate network traffic works as intended
merge from planter_stacking
merge from fix_ownership_giveall -> main
merge from fix_copy_paste_global -> main
Instead try fixing compile errors by switching to LogWarning() on client
merge from premium_servers -> main
Merge from crafting_update
Merge from crafting_update
Merge from crafting_update
merge from fix_itemodswap_outofrange -> main
Merge from crafting_update
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