branchrust_reboot/maincancel

36,650 Commits over 4,383 Days - 0.35cph!

35 Days Ago
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merge from automated_testing
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merge from techtree_multi_unlock
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merge from waterwheel_deployable
35 Days Ago
merge from automated_testing
35 Days Ago
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35 Days Ago
merge from render_pipeline_testing
35 Days Ago
Buoyancy ResetStaticFields to fix error spam with skip domain reload
35 Days Ago
updated water wheel: maxPowerGenerationFromWater: 30 maxPowerGenerationFromManualUse: 60 Updated crafting cost IO techtree progression
35 Days Ago
merge from overfishing
35 Days Ago
Merge from boat_deployable_sound_looping_fix
35 Days Ago
Merge from map_clan_names
35 Days Ago
Merge from chainsaw_hotspot_gathering
35 Days Ago
merge from useplayerupdatejobs3
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merge from new_console-ui
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merge from new_console-ui
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Merge from boat_teleport_commands
35 Days Ago
Merge from terrain_renderer
36 Days Ago
merge from new_console-ui
36 Days Ago
merge from easter2026_dlc - store icons and square images
36 Days Ago
merge from new_console-ui
36 Days Ago
merge from new_console-ui
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Merge from terrain_renderer
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merge from skinviewer_easter
36 Days Ago
Merge from projectile_visibility_fix
36 Days Ago
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36 Days Ago
merge from overfishing
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merge from qol_bug_report_config -> main
36 Days Ago
merge from fix_network_profiling_broadcast -> main
36 Days Ago
Merge from monument_notification_sounds
36 Days Ago
merge from deep_sea_sleeping_bag -> main
36 Days Ago
Merge: from reorganize_unit_tests - Buildfix Tests: switched through all modes
36 Days Ago
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Merge from item_mod_radial_rename
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merge from waterwheel_deployable
36 Days Ago
Merge: from reorganize_unit_tests - Clean(tests): reorganize unit test structure - all test classes are either in Tests.Unit or Tests.Perf or both namespaces - Bugfix(tests): patch up a bunch of test classes so that they work properly Tests: ran all unit tests. some spurriously fail as part of big batch, but individual test classes pass.
36 Days Ago
Tiny color button bug fixes: - Fix button colors not saving when you don't have a TC active, (even though the client allowed it). - Fix default red being different from selected red - Add gray color to button colors. - Reorder button colors to match others
36 Days Ago
Fix buoyancy batching leak warnings in the editor
36 Days Ago
merge from useplayerupdatejobs3
36 Days Ago
Fix for ocean topology missing around certain rivers
36 Days Ago
Codegen and made UI_Console_CommandList partial
37 Days Ago
ElectricWaterWheel compile fix
37 Days Ago
set rustige egg gems to be opaque
37 Days Ago
merge from new_console-ui
37 Days Ago
merge from waterwheel_deployable
37 Days Ago
merge from new_console-ui
37 Days Ago
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Merge from child_dynamic_lods
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37 Days Ago
merge from render_pipeline_testing