branchrust_reboot/maincancel

34,753 Commits over 4,474 Days - 0.32cph!

42 Days Ago
merge from industrial_dlc
42 Days Ago
Fixed torch holders torch position issues
42 Days Ago
Merge from industrial_dlc
42 Days Ago
merge from autoturret_workshop
42 Days Ago
Merge from wb_comfort_range_upgrade
42 Days Ago
Strip the entity tags on autoturret_workshop so that automated tests don't try and include it via labels
42 Days Ago
TestIOPrefabs now logs a warning if an IOEntity isn't found at specified path and skips it instead of NREing and breaking test list re-generation.
42 Days Ago
merge from fix_industrial_efurnace_io_port
42 Days Ago
merge from fix_industrial_efurnace_io_port
43 Days Ago
disable_ping_estimation_again -> main
43 Days Ago
Compile fix
43 Days Ago
merge from drawcolliders_improvements
43 Days Ago
merge from barrel_conveyor_fix
43 Days Ago
merge from workshop_emission_fix_again
43 Days Ago
merge from spraycan_reskin_refactor 🎨
43 Days Ago
main -> custom_;loadingmessages_newlines
43 Days Ago
cargo_map_marker_fix_2 -> main
43 Days Ago
merge from PlayerRigUpdate2
43 Days Ago
merge from autoturret_workshop - split off hidable cover mesh used for bows and updated entity flag toggle to hide/show the mesh instead of change material which fixes the workshop skinned auto turrets not applying material to cover mesh. Updated this in all instances of auto turret / sentry across monuments, ran scene2prefab all. Updated workshopsource auto turret model
43 Days Ago
merge from mortar_fixes
43 Days Ago
Fix spectator mode being broken for vehicles that don't override position/rotation
43 Days Ago
Merge: from jobs3_skip_preallocnetwrites - Optim: Jobs 3 - move netwrite pooling to all threads Tests: ran around craggy with Jobs 3
43 Days Ago
Merge from industrial_dlc
43 Days Ago
merge from PlayerRigUpdate2
43 Days Ago
testlist
43 Days Ago
Merge: from buildcommand_allocs - Optim: reduce alloc count from building Arg commands from 20+ to 2 on average - Update: expanded StringView API, Tests: unit tests and running a bunch of different console commands
43 Days Ago
merge rust_relay_server -> main
43 Days Ago
Merge from PlayerRigUpdate2
43 Days Ago
Merge from industrial_dlc
43 Days Ago
merge from fix_editor_reflection_probe_delay -> main
43 Days Ago
merge from optimize_generate_textures_alloc -> main
44 Days Ago
Merge from rain_grace
44 Days Ago
Merge from industrial_dlc
44 Days Ago
Merge: from pool_mt - Bugfix: implemented missing Pool.Reset and ResetMaxCounterUsage Tests: booted into craggy couple times with Skip Domain Reload active - no NYI exceptions
44 Days Ago
merge from autoturret_workshop
44 Days Ago
Merge from ai_recast_integration_post_subtract, add new navmesh, defaults to disabled
44 Days Ago
merge from PlayerRigUpdate2
44 Days Ago
merge from censorshipbreast_mountable_fix
44 Days Ago
merge rust_relay_server -> main
44 Days Ago
Fix playables not disposed error in editor
44 Days Ago
merge from PlayerRigUpdate2
44 Days Ago
merge from storepage_industrial
44 Days Ago
merge from industrial_dlc
44 Days Ago
Didn't save :(
44 Days Ago
Invisible hose io line now use a visible material when showing directions
44 Days Ago
merge from PlayerRigUpdate2
44 Days Ago
merge from censorshipbreast_mountable_fix
44 Days Ago
Update manifest (prefabs)
44 Days Ago
Update manifest
44 Days Ago
Cherrypick CS 151910 (editor toggle button for reflection probe)