branchrust_reboot/maincancel

35,248 Commits over 4,536 Days - 0.32cph!

36 Days Ago
merge from game_room_dlc to main
36 Days Ago
merge from sculptures
36 Days Ago
demo_compat_fix_2 -> main
Rin
37 Days Ago
merge from save287
37 Days Ago
Changed the emission on the cloth shaders back to a multi-compile as it's still messing with the shader variant used in the build
37 Days Ago
merge demoui2 to main
37 Days Ago
Cherry pick blur manager NRE fix
Rin
37 Days Ago
merge from sculptures
Rin
37 Days Ago
merge from game_room_dlc
37 Days Ago
merge from editor_cfg_parallel_import -> main
37 Days Ago
merge from waterwell_stock_decrease -> main
37 Days Ago
Merge from boombox_volume_interact
37 Days Ago
merge from game_room_dlc , updated jukebox, wooden panels wallpaper, names, lod distances etc
37 Days Ago
merge from sculptures - stone sculpture update
37 Days Ago
Merge: from mt_snapshot_saving - Bugfix for invalid-api exception when trying to save attackheli turret with ammo/gun Tests: spawned one, loaded it up and shot all while in Jobs 4 mode
37 Days Ago
merge from sculptures
37 Days Ago
merge from nameplate_dialog_fix
37 Days Ago
merge from nameplate_dialog_fix
37 Days Ago
merge from sculptures
37 Days Ago
arrow_late_loading_fix -> main
37 Days Ago
Merge: from fix_skipinit_error - Buildfix(editor) - replace unsupported intrinsic Tests: no errors in editor on script compile, checked asm
37 Days Ago
Merge: from pool_leak_experiments - Optim: replace FuzzyPool with LPRQ segment - it can be up to 20% faster and doesn't leak/spill sporadically Tests: unit + perf tests, loaded 2.5k procgen map, checked print_memory - no spills
37 Days Ago
merge from f1menu_blur_fix
37 Days Ago
merge from water_surface_nametags_fix again (didn't go through)
37 Days Ago
merge from water_surface_nametags_fix
37 Days Ago
merge from paintingui_inputs_fix
37 Days Ago
merge from f1menu_blur_fix
37 Days Ago
syncvar_ornateframe_initialiser_fix -> main
38 Days Ago
Moved the bullshit PipelineTests menu items to Tools/PipelineTests
38 Days Ago
merge from menu_close_blur_fix
38 Days Ago
merge from hackweek_sv_pie_menu
38 Days Ago
merge from demos_shadow_fix
38 Days Ago
merge from catapult_reloadtime_nerf
38 Days Ago
game_room_dlc -> main
38 Days Ago
game_room_dlc -> main
38 Days Ago
Final compile fix
Rin
38 Days Ago
merge from deploy_clipping_fixes
38 Days Ago
Another sneaky compile fix that snuck past editor tests
38 Days Ago
Updated the emission shader feature on the cloth shader to remove an unnecessary underscore
38 Days Ago
bye bye compile errors :wave:
38 Days Ago
merge from viewmodel_scene_flex (Character Animation & Skin Viewer dev-only tool)
38 Days Ago
Improve npcs path following performance, fix npcs sometimes not moving
38 Days Ago
Remove unused ignite and extinguish effect animation event from the industrial torch anim, to fix warning
38 Days Ago
merge from uibindings_nre_fix
39 Days Ago
merge from crafting_stall_fix
39 Days Ago
Merge from redirect_crafting_fix
39 Days Ago
Merge from CompassShieldViewmodel
39 Days Ago
merge from sharkmovement_sound_fix
39 Days Ago
merge from hackweek_parented_ddraw
39 Days Ago
Fix stack overflow and alloc in navmesh load / save