branchrust_reboot/maincancel

35,924 Commits over 4,352 Days - 0.34cph!

28 Days Ago
merge from swedishlanguage_fix
28 Days Ago
Fix a WaterCatcher.IsFull NRE that could trigger when the deep sea wipes
28 Days Ago
merge from demobrowser_command_fix
28 Days Ago
merge from oldmenu_purge
28 Days Ago
inventory_commands_streamermode
28 Days Ago
merge from supplydrop_boat_fix
28 Days Ago
merge from scientist_rock_fix
28 Days Ago
catapult_bee_worldmodel -> main
28 Days Ago
syncvar_improvements_3 -> main
28 Days Ago
Merge: from hackweek_pool_analyzer - New: static code analyzer for invalid use of Pool.Free and related methods - Bugfix: a bunch of fixes for detected pooling problems, about 40 cases Tests: internal unit tests, compile simulator in editor, built C & S standalones (last week tho)
28 Days Ago
Client Unity version to 635cbaf/2022.3.41x1, build servers should have the deps now
28 Days Ago
Fixed client/server serialized field mismatch in HeldEntity
28 Days Ago
merge from deepsea_fixes
28 Days Ago
rolled client Unity version back while buildservers are missing the dependency, will push again in the next couple hours when they're ready
28 Days Ago
Merge from redirect_tests
28 Days Ago
updated Windows client Unity version to 635cbaf/2022.3.41x1 as well, MacOS client still on 2022.3.41f1
28 Days Ago
Cherrypick 139401 "Space LR despawn timer set, Neonsign TR crafting pass" Apply xmas tree change from 139653 These were left over changes from naval_backport
28 Days Ago
Added Sail.MaxThrustMultiplier and SmallEngine.MaxThrustMultiplier replicated vars. Refactored sail and engine thrust variables/functions to include them.
28 Days Ago
Merge from vine_rotation_error_fix
28 Days Ago
Merge from scientist2_trophy_fix
28 Days Ago
Remove collision and push force from divesite buoys
28 Days Ago
Merge from pm_equip_tool
28 Days Ago
Merge from demo_improvements_feb_2026
28 Days Ago
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28 Days Ago
merge from wantedposters_canvas_fix
28 Days Ago
merge from prefab_preprocess_fix
28 Days Ago
merge nre_fix back to main
28 Days Ago
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28 Days Ago
update server to 635cbaf/2022.3.41x1 - potential 64k collider limit crash fix, client will still spew old limit warning/error though
Rin
28 Days Ago
Merge from QA_Island_V2
Rin
29 Days Ago
Merge from LNY26
32 Days Ago
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32 Days Ago
Merge: from save_leak_fix - Bugfix for items leaking during save - items would be incorrectly marked as persistent when owned by transient entities Tests: 5 save-load cycles on 2.5k procgen in editor. still leaked ~10 entities per save, but couldn't find them
32 Days Ago
server update version to 021f737/2022.3.41x1 - any rigidbody with >128 colliders becomes a physx aggregate rather than an actor
32 Days Ago
server unity version to a1f6e5b/2022.3.41x1 - enabling proper multithreading for PhysX trigger contact processing
33 Days Ago
Merge from 3p planner animation update
33 Days Ago
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33 Days Ago
merge from LNY26
34 Days Ago
Merge from exclude_fix
34 Days Ago
merge from LNY26
34 Days Ago
merge from LNY26
34 Days Ago
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34 Days Ago
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35 Days Ago
Merge from fishing_village_perf (not expecting much from this, but worth changing anyway)
35 Days Ago
merge from mounted_shorevector_clear_fix
35 Days Ago
merge from industrial_redirect_fix
35 Days Ago
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35 Days Ago
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35 Days Ago
merge from sprinkler_obb_fix
36 Days Ago
merge from bbs_exploit_fix_v2