branchrust_reboot/maincancel

33,722 Commits over 4,140 Days - 0.34cph!

43 Days Ago
merge from new_menu
43 Days Ago
Merge from mission_tutorial_reset_fix
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merge from new_menu
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Merge from hardcore_refresh
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merge from new_menu
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merge from new_menu
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Merge from decor_rock_pooling
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merge from projectile_jobs
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new_menu -> main
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new_menu -> main
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merge from fogmethod1 (clouds/fog/sky)
44 Days Ago
merge from dpv_bone_error
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merge from ambiencezone_nre_fix
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don't serialize shoreVectorTexture
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merge from projectile_jobs
44 Days Ago
- Removed the Grab Pass from the Lake, Moonpool, Ocean, Ocean Fallback, and River shaders. The _BackgroundColorTexture already gets set for these via a blit in the WaterCamera script. - Fixed shader warnings in the WaterShore and WaterDepthNormals cginc files.
44 Days Ago
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44 Days Ago
merge from new_menu
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merge from new_menu
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merge from new_menu
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Merge from cinematicEntity_fix
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Merge from hardcore_refresh
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merge from new_menu
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new_menu -> main
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merge from new_menu
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Merge from hardcore_refresh
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merge from new_menu
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merge from new_menu 🎉
45 Days Ago
wall shelves now only placeable on walls, shocker, I know.
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Merge from gpuinstancefix
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merge from projectile_jobs
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merge from projectile_jobs
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Merge from waterpump_occlusion_fix
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Merge from tugboat_toot 🎺
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Merge from compass
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Merge from hardcore_refresh
45 Days Ago
Fix compile error from monument scene being deleted
45 Days Ago
merge from deprecate_old_monument_scenes -> main
46 Days Ago
merge from jungle_update/spatial-biome-fog/fogmethod1 (clouds/fog/sky branch)
46 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
46 Days Ago
restore 124170 (clouds/fog)
46 Days Ago
restore 124169 (clouds/fog)
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Merge from trimmed_asset_warmup/scene_warmup
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Tracked down missmatching profiler begin/end samples to ItemPreviewIcon, after a short 3 hour hunt.
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