branchrust_reboot/maincancel

34,734 Commits over 4,262 Days - 0.34cph!

3 Months Ago
OrientableLight 5 power
3 Months Ago
Merge: from steamworks_posix_fix - Bugfix for mods not beign able to work with Steamworks.Linux.dll - we go back to shipping Posix.dll Tests: Built server standalone for Windows and Linux from Windows
3 Months Ago
Merge: from baseplayer_serverupdateparallel - Optim: reducing allocs for UsePlayerUpdateJobs 2 codepath as much as possible(I think) Tests: a bunch of 2p session on Craggy with UsePlayerUpdateJobs 2 and various interactions(occlusion, shooting, connect-disconnect)
3 Months Ago
Fix missing terrain on tutorial island by reverting the material to be non-instanced.
3 Months Ago
relax wall cabinet placement, able to place 2 side by side with ease in a 1x1
3 Months Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for slow metabolism and slow hostile timer accumulation on drawn weapon Tests: compared healing rates of large medkit between UsePlayerUpdateJobs 0 and 2
3 Months Ago
Hazmat suit despawn rarity set
3 Months Ago
merge from decor_lighting_dlc
3 Months Ago
merge from dunes_barricade_fix2
3 Months Ago
merge from scrap_heli_gibs_fix_2
3 Months Ago
Fixed despawn rates for: M15 Pilot suit Abyss hazmat
3 Months Ago
merge from decor_lighting_dlc
3 Months Ago
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3 Months Ago
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3 Months Ago
Merge from baseplayer_serverupdateparallel - Optim: reduce GC allocs by 60% when creating tasks for UsePlayerUpdateJobs 2 - Optim: skip occlusion queries for pairs of same players (affects all modes) Tests: 2p tests on Craggy + 2k procgen with UsePlayerUpdateJobs 0/1/2 (covered spawning, sleeping, killing and occlusion kicking in)
3 Months Ago
merge improve_mixingtable_drop_visibility to main
3 Months Ago
merge fix_torch_underwater to main
3 Months Ago
merge fix_worldsize_skipdomainreload to main
3 Months Ago
fix_tree_marker_color_ui
3 Months Ago
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3 Months Ago
label_fix_2 -> main
3 Months Ago
merge from ceilinglight_fix
3 Months Ago
Phrase contexts
3 Months Ago
Phrase update
3 Months Ago
merge from mil_tunnel_terrain_ignore_fix3
3 Months Ago
merge from decor_lighting_dlc/storepage
3 Months Ago
merge from gutting_stacksize_fix
3 Months Ago
merge from tool_storage_phrase
3 Months Ago
merge from spas12_vm_ironsights
3 Months Ago
merge from homing_gesture_fix
3 Months Ago
merge from Ak_Missing_dryfire_sounds
3 Months Ago
merge from store_double_fix
3 Months Ago
merge from decor_lighting_dlc/fluorescentlight_skin
3 Months Ago
Merge from foliage_displacement_improvements
3 Months Ago
label_fix_2 -> main
3 Months Ago
label_fix_2 -> main
3 Months Ago
Preserve scale from blackjack screen prefabs so they don't spawn in huge
3 Months Ago
label_fix_2 -> main
3 Months Ago
label_fix_2 -> main
3 Months Ago
merge from decor_lighting_dlc/storepage
3 Months Ago
merge from decor_lighting_dlc
3 Months Ago
merge from fix_metalplate_icon --> main
3 Months Ago
merge nvg_fix to main
3 Months Ago
team_bag_label_fixes -> main
3 Months Ago
merge from respawn_wet_proposed_fix --> main
3 Months Ago
merge from decor_lighting_dlc/storepage
3 Months Ago
merge glass_fix_resourcerefs to main
3 Months Ago
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3 Months Ago
merge from decor_lighting_dlc
3 Months Ago
gunshot_network_range_improvements -> main