branchrust_reboot/maincancel

33,776 Commits over 4,171 Days - 0.34cph!

3 Months Ago
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merge from sapling_billboard_fix
3 Months Ago
merge from wallpaper_fixes
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Delete incomplete stadia support
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actaully commit the .mat
3 Months Ago
updated spoiled produce fbx to sit level, preventing the appearing of clipping through the floor reinstated material properties that we're lost. no longer needs alpha, now also uses fuzz layer for extra moldy fuzziness
3 Months Ago
merge from targeting_attachment_slot_fix
3 Months Ago
syncvar_improvements -> main
3 Months Ago
Set instancing convar to editor only, remove hardcode instancing on in tutorial island
3 Months Ago
updated spoiled produce model to include mesh backface to prevent any exploits. updated material updated prefab to use LODGroup instead of MeshLOD so model outline script is compatible/working
3 Months Ago
fixed spoiled produce.mat not correctly setting rendering mode to Cutour
3 Months Ago
phrases
3 Months Ago
Wall shelf stricter placement to prevent box walls - No longer able to be clipped into deployables - No longer able to be clipped into construction - More accurate volumes and sockets
3 Months Ago
merge from loot_spawns
3 Months Ago
Merge from steam_item_store_images
3 Months Ago
Merge from fix_protobuf_length_prefix
3 Months Ago
Merge: from parallel_validatemove - Additional debugging logic to help track down mystery NRE Tests: ran around in editor in SERVER+CLIENT mode with useplayerupdatejobs 1
3 Months Ago
Merge from cavelargesewers fixes. (Fixed fume oddities and perf wasted on underground distance flares) cave_large_sewers_hard
3 Months Ago
Merge: from texttable_allocs - TextTable now pads the last column as before Tests: unit tests + editor test on 1-player team
3 Months Ago
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Backout of 122696 - was meant to go into texttable_allocs branch
3 Months Ago
Update: bring back last column padding to TextTable.ToString Tests: unit tests
3 Months Ago
Merge: from profiling_improvements - New server profiler allocation tracking mode, start with "watchallocs", stop with "stopwatchingallocs", control export via various NotifyOn... server vars - Json Snapshot compression is now streamed, saving 95% of memory in the process and reducing GC events Tests: unit tests in editor, all forms of profiling in editor on Craggy in Server+Client mode, all forms of profiling in standalone server on Linux WSL
3 Months Ago
chicken_pie_info_panel -> main
3 Months Ago
instant_camera_ui_fix -> main
3 Months Ago
instant_camera_ui_fix -> main
3 Months Ago
Merge from foliage_instancing
3 Months Ago
merge from loot_spawns
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Merge from flash_light_fix
3 Months Ago
Possibly fixed some inconsistent behaviour with the vine tree building blocked visualisation
3 Months Ago
Merge from fix_protobuf_field_0 (fix for loading older saves)
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Rename menu item so it's clear that Rust+ needs it for item icons
3 Months Ago
Disable lights on rechargable batteries when > 15m away
3 Months Ago
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Merge from teslacoilfix (distance culling inconsistencies)
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Merge from fix_protobuf_field_0
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is_producing_fix -> main
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bee_bomb_distance_changes -> main
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instant_camera_ui_fix
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Changed how the EnvironmentVolumeLOD component gets added to EnvironmentVolume objects by using IPrefabPreProcess instead of Awake as this could have caused issues with object pooling
3 Months Ago
merge from S2P_bugfixes_for_quickfire
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3 Months Ago
Tweaked barricade cover barricadeDamageMultiplier
3 Months Ago
Merge from foliage_instancing
3 Months Ago
Merge from environment_volume_lods