branchrust_reboot/maincancel

37,246 Commits over 4,444 Days - 0.35cph!

Rin
60 Days Ago
merge from contact_image_rendering_fix
2 Months Ago
merge from nuke_distant
2 Months Ago
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2 Months Ago
merge from new_achievements_apr26
2 Months Ago
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2 Months Ago
Merge: from useplayerupdatejobs_purge - Clean: Removal of UsePlayerUpdateJobs 0 and 1 code - Optim: RelationshipManager now uses cached server occlusion results instead of running new ones - Bugfix: stop NPCs/Bots writing tick history, corrupting internal memory Tests: booted a server from a save and connected to it
2 Months Ago
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2 Months Ago
merge from craftingqueue_blurrytexts_fix
2 Months Ago
Merge from workbench_upgrades
2 Months Ago
merge from split_dump_command
2 Months Ago
Merge from workbench_upgrades
2 Months Ago
Subtract: roll back 148302 - merge from usepalyerupdatejobs_purge Release servers are crashing (but debug not). Will chase up next week
2 Months Ago
merge from fix_privaddfriend_vis
2 Months Ago
Merge: from useplayerupdatejobs_purge - Clean: Removal of UsePlayerUpdateJobs 0 and 1 code - Optim: RelationshipManager now uses cached server occlusion results instead of running new ones Tests: unit tests + ran around on craggy, used heli, zipline, swam
2 Months Ago
merge from sethealth_fix
2 Months Ago
merge from harbor_build_block_preview_fix
2 Months Ago
Merge from island_water_volumes
2 Months Ago
Merge from combat_knife_rotation_fix_2
2 Months Ago
Merge from balloon_clump_lod_distances
2 Months Ago
Merge from recycler_ammo_fix
2 Months Ago
Merge from floor_frame_grill_fix
2 Months Ago
Merge from ladder_hatch_sfx_range
2 Months Ago
Merge from xor_typo_fix
2 Months Ago
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2 Months Ago
merge from planter_reskin_water_fix
2 Months Ago
merge from server_browser_refresh_fix
2 Months Ago
merge from computer_station_IO
2 Months Ago
Merge: from triggerparent_jobs_isinside - Buildfix Tests: built server locally
2 Months Ago
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2 Months Ago
Merge from new_achievements_apr26
2 Months Ago
merge from split_dump_command
2 Months Ago
Merge from standard_shader_detail_vertex_color_tint
2 Months Ago
Merge from iteration_profiler (unity package to measure compile/domain reloads) Also fixes a web request during every compile in the editor
2 Months Ago
Merge from command_alloc
2 Months Ago
merge from perf.playermodel_fix
2 Months Ago
Merge from standard_shader_detail_vertex_color_tint
2 Months Ago
merge from wakeaiz_optim
2 Months Ago
Restore water wheel reference to its sounds to fix NRE spam
2 Months Ago
Subtract 147919 merge from terrain_lower_fixes
2 Months Ago
Check AlphaMap isInitialized on AdaptMeshToTerrain to prevent editor errors
2 Months Ago
Fixed code locks on cars disappearing (except for the red spheres) after too many code attempts Swapped the red sphere material to an opaque version so we don't get weird depth fighting issues
2 Months Ago
Fix NRE when renaming a demo shot to a name that already exists
2 Months Ago
Fix case where holstering a mobile phone mid call would result in some inputs being ignored
2 Months Ago
Remove log when loading player inventories for the first time
2 Months Ago
fix default rotation of pumpkin in painting menu
2 Months Ago
tighten up waterwheel dismount positions
2 Months Ago
update phrases - fix overfished message - waterflow message - lootinsafezone msg
2 Months Ago
move "inventory full" toast behind the inventory UI, blocks too much
2 Months Ago
Merge: from hascloseconnections_fix - Bugfix for BaseNetworkable.HasCloseConnections and GetCloseConnections mot seeing outside of small layer Tests: ran unit tests
2 Months Ago
testlist