30,712 Commits over 3,867 Days - 0.33cph!
merge from door_explosive_fix
merge from door_explosive_fix
Better fix for NPCVendingMachine NRE, will fix sell orders added via mods not getting dynamic pricing applied
Fix NPCVendingMachine.GetDiscountForSlot out of range exception
merge from monitor_looping_gesture_fix
merge from roadside_electrical_lodding
merge from hood_and_cuffs/IsMapBlockedByHood_nre_fix
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merge from retroTC_NRE_fix
Fixed cl_steps having its minimum changed from 32 to 16 and defaulting to 16 on the server, then sending that to the client
Only allow bike driver to access fuel when someone is mounted
Fixed sidecar wheel visuals properly
reduced prisoner hood cost to 20 cloth, added crafting time
hood/handcuff availability
Merge Travelling Vendor -> Main
Fixed LTDescrOptional NRE error caused by retro TC screens
Merge from hood_and_cuffs
updated travelling vendor manifest
Travelling Vendor -> Main
Updated CrowdinUpdate tool to fix int overflow issue, also show errors like that in the logs instead of just empty output
Merge from hood_and_cuffs
Merge Bikes -> main + manifest rebuild
better lod distances for turret cctv and turret base
subtracting
100283 Burst upgrade 1.8.15 -> 1.8.16, reapply next week
Merge from hood_and_cuffs
Merge from renderlod_hlod_fixes
merge from fix_ping_estimation_dispose -> main
Travelling Vendor -> Main
Update burst from 1.8.15 -> 1.8.16 to fix crashes during builds
merge from runtime_profling_presets -> main
Merge Travelling Vendor -> Main
merge from runtime_profiling_double_physics -> main
Merge Travelling Vendor -> Main
merge from hood_and_cuffs
Removed AmbientLightLOD components from the search light, fixing spotlight intensity issues
Reduced bike passenger view range by 10 degrees each way. Reduces horrifying body twist.