branchrust_reboot/maincancel

33,109 Commits over 4,109 Days - 0.34cph!

9 Years Ago
Scene2Prefab
9 Years Ago
changing layer to World on harbor crane truck and trailers placement polish
9 Years Ago
spawnpoints setup for barrels, crates yields balance - harbors
9 Years Ago
Don't allow items to be stacked on items that have been marked as invalid
9 Years Ago
fix for particles enabling automatically when entering visible range protocol++
9 Years Ago
9 Years Ago
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9 Years Ago
updated rock entity & lods
9 Years Ago
Trailer flatbed
9 Years Ago
Scene2Prefab (static industrial door collider update)
9 Years Ago
Updated static industrial door collider dimensions
9 Years Ago
Fixed motion blur issues
9 Years Ago
RenderInfo update
9 Years Ago
AH tweak
9 Years Ago
Quote filename when opening renderinfo
9 Years Ago
Removed ConstructionRenderer (memory, perf)
9 Years Ago
Disabled MSAA in quality=5 for now
9 Years Ago
Harbor crane LOD tweaks
9 Years Ago
Portacabin colider fixes / glass can be now shot through
9 Years Ago
Fixed crane rotation and moved flatbeds
9 Years Ago
Added color and detailST as instanced properties (rock instancing)
9 Years Ago
Fixed ak, lr300 viewmodels casting shadows
9 Years Ago
Don't apply propertypblocks to gibs if they're empty Removed unused building block code (optimization)
9 Years Ago
Log warning when entity switches to null network group
9 Years Ago
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9 Years Ago
Snow piles on tree bases cull
9 Years Ago
Removed screenspace shadows
9 Years Ago
Fix burlap phys impact voice limiting (RUST-1497) Tighter voice limiting on bullet flybys Fix bear footsteps not playing when a bear is running and turning Sound occlusion can't be disabled via the console Ambience polish
9 Years Ago
Cherry picked 18108 from prerelease
9 Years Ago
added proper rock LODs
9 Years Ago
added distance culling to bed/pookie/rock
9 Years Ago
Enabled instancing on grass shader (just in case) and unity std override shaders
9 Years Ago
ParticleSystemCull + ParticleSystemLOD properly disable particle systems (perf increase)
9 Years Ago
9 Years Ago
Fixed screen space shadows errors in gl and d3d9; edited to support SM 3.0
9 Years Ago
disabled xmas content protocol++
9 Years Ago
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9 Years Ago
Enabled instancing support on all rust/std shaders
9 Years Ago
Scene2Prefab (updated static industrial doors)
9 Years Ago
Death transition
9 Years Ago
Fixed layer on static doors
9 Years Ago
Added prevent building volumes to harbors
9 Years Ago
Updated RenderInfo
9 Years Ago
9 Years Ago
Screenspace shadows
9 Years Ago
Scene2Prefab (updated truck cabin in the harbor prefabs)
9 Years Ago
Added LOD's and colliders to the truck cabin
9 Years Ago
Merge from save140
9 Years Ago
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9 Years Ago
Fixed dumb handling of deferredMeshDecal edit-mode update calls; restored functionality