30,783 Commits over 3,867 Days - 0.33cph!
Allow attaching roofs to the bottom of other roofs again
Prefab prepare
Updated phrases
Disabled lazy aim
Viewmodel responsiveness tweaks
Fixed layer index warnings
Warmup construction parts placed directly in the map in editor (for debugging)
Dither UI protection background to avoid banding
Roof exploit fix
Stability diminishing returns
Various building block placement quality of life improvements
Semi_auto_rifle - materials and texture plus fbx
longsword world prefab update
Mace, Longsword & Salvaged cleaver are now throwable
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rigged up and animated the Semi-Auto Rifle that Tom made
Reapply
12751 - Fix Quarry engine sound not being marked as a looping sound.
Subtracting
12751 - NRE in MiningQuarry.Start()
Raven version use buildinfo hour float
Send the last few lines of console when reporting bugs/errors
Fixed "perf 1" not showing
improved the special fx on the m249 to show the little belt link pieces being ejected
Cheat reporter lets you choose a player to report
Fixed player nametag showing up when player is dead
status command is dev/admin only
Fixed entity send backlog when jumping between spectate targets too quickly
Bear has more health
Bear attack stronger
Wolf has more health
Wolf attack faster
On error or exception, show temporarily on screen
Fixed blueprint sorting bullshit
Uncraftable blueprints have more alpha
Fixed santas little helper skin not showing
Fixed turret loot panel not using prefab icons
Destroy the nametag properly
Save edited prefabs to disk when building
Nametag performance tweaks
Tighter player model LOD'ing
Profiling & optimisation
Player model performance optimizations
Dropped items/corpses falling through world at low steps