branchrust_reboot/maincancel

37,292 Commits over 4,444 Days - 0.35cph!

6 Months Ago
merge from birthday2025 (safe skin viewer position tweaks for the balloon pack)
6 Months Ago
Merge from naval_update
6 Months Ago
merge from space_storepages - added hyphen to LR-300 description
6 Months Ago
merge from space_storepages - contains latest from space_station_weapon_skin and space_station_building_skin
6 Months Ago
Merge from naval_update
6 Months Ago
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6 Months Ago
Merge from item_ownershipsshare_free
6 Months Ago
Merge from changeset 138978 (mission change and leak fix)
7 Months Ago
Merge from changeset 138975 (another leak)
7 Months Ago
merge from triggerparent_pooling_leak
7 Months Ago
Merge from changeset 138967 (fix leaky lists)
7 Months Ago
Reverting shadow bias change for this patch to see if it was the cause of the checkerboard shadow bug on AMD GPUs
7 Months Ago
Merge from naval_update
7 Months Ago
cherrypicking 131909 rowboat_outboard_collider_issues & 131947 primitive_colliders (was only merged to aux)
7 Months Ago
Merge from naval_update
7 Months Ago
Merge from naval_update
7 Months Ago
merge from space_station_weapon_skin
7 Months Ago
merge from LadderMove_AndTreeMove
7 Months Ago
merge from naval_update
7 Months Ago
merge from birthday2025
7 Months Ago
Merge: from invis_phantom - Bugfix: old ServerOcclusion logic could spawn a phantom player on the client for invis players Tests: on a fresh server tried to come into range of invis player - phantom no longer spawns. Validated UsePlayerUpdateJobs 0, 1, 2
7 Months Ago
Phrase contexts
7 Months Ago
Phrase update
7 Months Ago
Fixing Jenkins pipeline flow when pushing a client build with skipped unity build step.
7 Months Ago
Merge from main
7 Months Ago
Merge from naval_update
7 Months Ago
Cherrypick from 138740 (fix player teams error in kill entity mission event)
7 Months Ago
merge from naval_update
7 Months Ago
merge from main/space_station_weapon_skin
7 Months Ago
merge from Techtree_PrimHard_Nava
7 Months Ago
Merge: from spectate_3p_fix - Bugfix for spectating yourself causing a client crash Tests: tried to spectate via F1 menu - no longer possible
7 Months Ago
merge from space_station_weapon_skin
7 Months Ago
Merge from naval_update
7 Months Ago
Merge: from spectate_3p_fix - Bugfix: fixes 3rd person spectate camera not following spectated player Tests: spectated target in 3rd person while original body was in a box - camera orbitted target as expected
7 Months Ago
merge from naval_update
7 Months Ago
merge from space_station_building_skin
7 Months Ago
Merge from naval_update (including network++)
7 Months Ago
merge from birthday2025
7 Months Ago
Merge: from jobs_noclip_mask_fix - Bugfix for UsePlayerUpdateJobs > 0 NoClip checks incorrectly using vehicle layer mask - Updated unit test to check for above case Tests: ran unit test, tried to push against modular vehicles on craggy
7 Months Ago
Cherrypick from 138603 (mission fixes)
7 Months Ago
Merge: from jobs_coarsedist_crashfix - Bugfix: fixes crash when players connect to a fresh server with UsePlayerUpdateJobs > 0 Tests: local C+S with UsePlayerUpdateJobs 2 enabled from the start - no more exceptions by height and shoredist jobs
7 Months Ago
naval_update -> main
7 Months Ago
Merge from naval_update
7 Months Ago
Enable 222 new materials for GPU instancing (If you conflict with this changeset, simply override these changes and manualle re-enable GPU instancing on the affected materials afterwards)
7 Months Ago
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7 Months Ago
Merge from naval_update
7 Months Ago
merge indirect_instancing fixes
7 Months Ago
Potential fix for NPCAnimController NRE
7 Months Ago
Merge: from main - Bugfix: Removes client-side network group setting when updating parents - fixes phantom entities on cargoship and other global network entities Tests: flew around craggy, was able to pick up items, chop trees, kill animals. spawned cargoship and dropped items on it, spawned dressed player & killed him, then deleted them using console cmd - they got cleaned up as expected
7 Months Ago
Bugfix: handle spawn groups on non-baseentity gameobjects Tests: procgen 2.5k in editor