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121,142 Commits over 4,018 Days - 1.26cph!

7 Years Ago
temp fixed armpit hair, set up dyesets for all characters apart from capmask colour, temp removed hairstyle 3 until its reworked, removed old haircap mats and old \hair_dye\ folders as now referencing original mats
7 Years Ago
Reset some convar values changed during testing in editor.
7 Years Ago
Merge in ai changes
7 Years Ago
Merged from main
7 Years Ago
Merge from main
7 Years Ago
Scientists use geiger counters to research junkpiles, and a flashlight at night.
7 Years Ago
make snowy bushes and grass snowy again
7 Years Ago
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7 Years Ago
merge from main
7 Years Ago
fix
7 Years Ago
Merge from ai branch.
7 Years Ago
Collider capsule radii update, tighter collision meshes
7 Years Ago
Improvements to Scientist behaviour at junkpiles
7 Years Ago
Merge from main
7 Years Ago
Birch colliders, population prefabs, tundra variation
7 Years Ago
Merged from main
7 Years Ago
compile fix
7 Years Ago
chainsaw loot tables and fuel logic
7 Years Ago
chainsaw work
7 Years Ago
made separate animation for starting the chainsaw engine; fixed clipping issues with chainsaw anims
7 Years Ago
chainsaw work
7 Years Ago
chainsaw engine work
7 Years Ago
starting to remove old erroneous materials and textures. updated hairstyle 1 and 2 to new versions, added hat morphs and lods, working with new system ready to assign dyesets
7 Years Ago
AI work
7 Years Ago
compile fix
7 Years Ago
chainsaw work spas12 sound adjustments
7 Years Ago
merge into main
7 Years Ago
merge from main
7 Years Ago
chainsaw work gieger counter item
7 Years Ago
Birch trees imposters setup and files
7 Years Ago
created female pubic capmask and set up, unwrapped female torso and legs lods 0,1,2,3 for female pubic capmask implementation
7 Years Ago
Nuked core/speedtree shaders
7 Years Ago
Added core/skin hair-layer/cap base color for both masks Added skin hair-layer/cap mask and color replacement via dye sets Deprecated base color replacement used on older mesh-based caps
7 Years Ago
Fixed stutter whenever a painted sign texture is stored in the file cache on the client
7 Years Ago
stopped spas12 dryfire from playing sounds twice
7 Years Ago
chinook locked storage crate model, fbx/textures/prefab
7 Years Ago
Slightly harder to wall off southern convoy (Hapis)
7 Years Ago
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7 Years Ago
Fixed NRE when terrain topo map isn't set
7 Years Ago
Merge from ai behaviour 12
7 Years Ago
Code gen
7 Years Ago
Merged from main
7 Years Ago
More work on AI
7 Years Ago
Birch trees models/LODs/Prefabs wip
7 Years Ago
AddLifeStory profiling
7 Years Ago
Merge from main
7 Years Ago
vertex lighting on eyebrows, re-exported, set eyebrow material colours to be more natural, tweaked ginger short material
7 Years Ago
Rubble pile material fixes
7 Years Ago
Shipping container material fixes
7 Years Ago
Merge from save158