139,563 Commits over 4,505 Days - 1.29cph!

6 Years Ago
Remove drone debug log
6 Years Ago
MapMarker will update the active MapView instead of only the main map view (aka MapInterface)
6 Years Ago
Mostly working map markers for delivery drones
6 Years Ago
Fixed minor albedo brightness inconsistency between terrain rock splats and mesh rock materials
6 Years Ago
Force all static vending machines to be eligible Delivery drone will now attempt to go as close as possible when blocked on the final descent
6 Years Ago
Fix SellOrderEntry not allowing higher transaction counts when items are sold in stacks Mark drone item as not craftable and hidden
6 Years Ago
continued HapisIsland crash troubleshooting
6 Years Ago
Actual fix for NRE in Client_OpenMarket
6 Years Ago
Merge from main
6 Years Ago
Fix state transition when vending machine is destroyed so it will return to the marketplace immediately Improved error logging for when orders time out Tentative fix for Client_OpenMarket NRE?
6 Years Ago
continuing troubleshooting HapisIsland standalone server crash on boot
6 Years Ago
phrases
6 Years Ago
network++
6 Years Ago
merge from loot_container_size
6 Years Ago
merge from /main/drone/shop
6 Years Ago
take Hapis Island back to basics - troubleshooting crash on server start up
6 Years Ago
Fix server compile
6 Years Ago
marketplace sounds
6 Years Ago
Tossed these into a bundle
6 Years Ago
Set new materials (I had to set it to the right textures though?)
6 Years Ago
Basic in-flight collision avoidance
6 Years Ago
Some refactoring to keep shared config in one place Tolerate slight overhangs
6 Years Ago
Baked new road network down into mesh assets & applied to scene.
6 Years Ago
merge from hapis2020_cherrypickeroo (Hapis Update)
6 Years Ago
merge from main
6 Years Ago
Mergable
6 Years Ago
LOD/COL/Prefab setup for all overpass modules
6 Years Ago
Forest spawns WIP
6 Years Ago
Final ore spawn topo masking
6 Years Ago
Added 3p jackhammer holdtype anims, override controller, re-exported world model, updated positioning & holster offest in .entity, removed offset values in .worldmodel, updated bounds on both prefabs
6 Years Ago
More topos/backup
6 Years Ago
merge from Jan_bundle_limits_crunch
6 Years Ago
enabled crunch compression on some large offending mats
6 Years Ago
Topo mask backup
6 Years Ago
More list fixes.
6 Years Ago
More fixes
6 Years Ago
merge from /BullMask
6 Years Ago
Phrases
6 Years Ago
merge from main
6 Years Ago
Renamed to Ox Mask
6 Years Ago
item setup + icon
6 Years Ago
Moved the computers to market terminal prefab
6 Years Ago
Marketplace shipping container material
6 Years Ago
Marketplace kitbash
6 Years Ago
Add more error checking to the terminal in case its parent isn't valid Fix delivery timing out instantly after a few min of uptime Fix kinematic warning on client Remove some debug logs
6 Years Ago
Don't update commandbuffers if underlying renderer is disabled.
6 Years Ago
Fixed tunnel entrance position offset not being correctly eliminated when the tunnel entrance was rotated
6 Years Ago
Going through the bug list
6 Years Ago
Changed tunnel entrance environment volume from underground to building
6 Years Ago
Tunnel train station prefab updates to include the corridor transition meshes