33,115 Commits over 4,109 Days - 0.34cph!
Fixed RuntimeNavMeshBuilder complaining about solar_panels_roof
single item NRE fix, do not allow bandit/compound spawning while hostile
merge from HapisIsland_crash_fix
Merge from /main/drone/shop
Add support for configuring and displaying tags on the server browser
▌▇▇▍▅▄▇ ▇▆▋▊▊▇▋ ▆▊▊▆▇ ▍▉ ▆▍▌▍▄▋▅ ▉▊ ▌▄▉▄ ▆▊█▆
fixed delivery drone disappear on map
fixed misplaced text on market terminal
fixed AI NRE in softcore
display locked user name on laptop
npc death nre fix
added marketplace to bandit/compound
drone blades actually spin
network++
Ton of accurate, respawning roadsigns added to the new Hapis road network. (Prefab stored for now.)
Merge from /main/drone/shop
██▇ ▊▅▉▇▇▋ ▇▌▄▉▇▆ ▅▆▌▋ ▅▍ ▇▉▌▍ ▅▉▋▍▉ █▋▉▉▆▋▍▉▌▆
Fixed minor albedo brightness inconsistency between terrain rock splats and mesh rock materials
continued HapisIsland crash troubleshooting
continuing troubleshooting HapisIsland standalone server crash on boot
merge from loot_container_size
merge from /main/drone/shop
take Hapis Island back to basics - troubleshooting crash on server start up
Tossed these into a bundle
Baked new road network down into mesh assets & applied to scene.
merge from hapis2020_cherrypickeroo (Hapis Update)
Added 3p jackhammer holdtype anims, override controller,
re-exported world model, updated positioning & holster offest in .entity,
removed offset values in .worldmodel, updated bounds on both prefabs
merge from Jan_bundle_limits_crunch
Jackhammer vm - added admire anim & hooked up in animator
bow holdtype - fix for issue with incorrect arrow material, updated rigged file with latest arrow model
▋▉▇▅▊▉▇▉ ▄▊▉█ ▆▍▅▌▅▆ ▍▋▍▆█ ▍▍ ▅▊▅█ ▇▊▄▄ - ▄▇▉█ ▅▇▄▍ ▍▊▅▊▍ ▆ ▋▉▉▄▉ ▉▋▋▉▅ █▅ █▍▅ ▄▋▍█ ▇▆▊ ▊▇▄▍▌▌ ▍▊▆▆▍▌▌ ▉▍▇▄ ▉▆▆▌█ ▍▍▌▅▋▍▌ / ▅▆▊ ▄▅▍▅▄▊▊ ▍▌▌▌▆▆▉▄▊▄? ▇▌▌▅▍▋▆█▄ ▄▋▄▍▋▅▍▇ ▌▋▉▌▇ █▍ ▇█▍ ▉▋. ▋▇▄▄▌ █▆██▄ ▇▋▋▍▊▍▌▌ ▅▊▆▌▋▇ ▄▆ ▄█▍▌▉ ▋▊ ▊▇▋▋ ▍▅▆▌▉
Removed side padding of scrollable area in skin picker UI (crafting and repair bench)
If skin options don't require scrolling add some padding to centre them in the view
Snap scroll view to the left when opening a skin picker or changing skin (works better now that we're sorting them by recently used)
Lowered high end weapons drop rate from APC crate
stricter shotgun trap placement
Converted jackhammer textures from core/generic workflow to the specular workflow.
jackhammer skinnable test
merge from loot_container_size
▄▇▄▊▊▄█ ▉▇▆▄▋▊▍█▇▆_▆▆█▆█▅▋█▋▊ ▆▌▌▅▉▍▍▆ ▊▉ ▇▇▋▉▌ ▍▋ █▇▄ ▋▆▄▋▌▆ ▇█▉▅▆▅▍█▆▊ ▉▄█▌▊▊▌▌ ▌▌█▍█▉ ▇▇▅▊ ▍▄▋▅▆ ▇▉▉▋█▇▆▇▇▆ ▅█▊▍██▄▇▆▌ ▄▋▇▄▄▌
██▍'▍ ▇█ ▅▄▄▅▌█▉▇▇▉ ▍▇▅▇▌ ▋▊▋▅▋▄ ▇▍█ ▄▋▋▌▆ █▄ ▇▌▄▆ (▍▆█▌ ▊▄▊▍▊▇▉▄▋ ▌▋ ▌▅▋▉▇▋▄▉▅▄▋)