branchrust_reboot/maincancel

31,212 Commits over 3,928 Days - 0.33cph!

5 Years Ago
Cherry pick 47385 (SoundManager fix)
5 Years Ago
GetAuthSessionTicketAsync Debug
5 Years Ago
Dedicated server fix test
5 Years Ago
Steamworks Update to fix locking up
5 Years Ago
Update DS steamwork libraries
5 Years Ago
Steamworks server interface fixes
5 Years Ago
Merge from playerstate (few fixes from review)
5 Years Ago
Updated steamworks.posix
5 Years Ago
Latest Steamworks
5 Years Ago
Fix aim jumping when stopping shooting when mounted on something (Mostly?)
5 Years Ago
added two non transparent glass types for map makers (houses and industrial)
5 Years Ago
Added Glass_Type_1, Glass_Type_Industrial, Glass_Type_Reinforced prefabs for map makers
5 Years Ago
skin approval
5 Years Ago
Icon uploader
5 Years Ago
merge from playerstate
5 Years Ago
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5 Years Ago
MediaIsland server startup error+warning fixes Removed missing prefabs Removed broken prefabs
5 Years Ago
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5 Years Ago
Change TOD_Time to use Update instead of FixedUpdate so it runs even when timescale is 0, and it uses its own fixed step loop inside to maintain behaviour
5 Years Ago
Check ItemModDeployable.entityprefab exists before checking if it is valid in LifeInfographic
5 Years Ago
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5 Years Ago
Stopped teleport2owneditem command printing to log and used replywith instead Fixed OutOfBounds exception when running this command and the player has no owned items
5 Years Ago
Merge from foliagegrid_benchmark
5 Years Ago
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5 Years Ago
Fix demos failing to load after disconnecting from a server because World.Transfer was enabled
5 Years Ago
Fix missing speed parameter on windmill animation controller
5 Years Ago
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5 Years Ago
Merge from cast_usage_optimizations
5 Years Ago
Subtracting 43422 (crash fix test)
5 Years Ago
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Merge from particle_system_ik_job
5 Years Ago
Fixed riverflow direction in materials
5 Years Ago
Output bundle item info as useful json
5 Years Ago
fixed edge case inside terrain antihack false positive at cave_slope_600 S2P
5 Years Ago
Fixed wooden sign medium and small placement issues Renamed Wooden sign to Medium wooden sign for continuity
5 Years Ago
reduce hide poncho to 30seconds craft
5 Years Ago
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Show a better error when attempting to play the same demo that is already playing
5 Years Ago
Add env.cloudrotation convar
5 Years Ago
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5 Years Ago
Merge from cinematic_tools
5 Years Ago
ProjectVersion.txt
5 Years Ago
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5 Years Ago
Fixed several client-only projectile instantiates calling SetActive instead of AwakeFromInstantiate (this would leak with pooling, although none of these currently appear to be using pooling)
5 Years Ago
BaseProjectile.ServerUse correctly returns its temporary hit list to the pool
5 Years Ago
SetFlag invalidates network cache even if called without sending a network update SendIONetworkUpdate no longer calls InvalidateNetworkCache (since it is now correctly done in SetFlag)