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133,163 Commits over 4,293 Days - 1.29cph!

5 Years Ago
static prop version of the workcart for monuments
5 Years Ago
updated small rocks snow material
5 Years Ago
Particle accum layer fix
5 Years Ago
updated small rocks snow material, test zoo scene
5 Years Ago
Particle layer fix
5 Years Ago
updated small rocks snow material
5 Years Ago
reworked airfield level to include tunnels entrance station
5 Years Ago
Fixes for cliff shaders. Particle Accumulation layer can now use manual world normal mode.
5 Years Ago
Applied slow moving footstep sound fix
5 Years Ago
Removed a couple of new unused HumanNPC functions from merge, now that I've verified they're not used.
5 Years Ago
GetBestRoamPoint merge/changes /refactor
5 Years Ago
wip post merge cleanup/refactor
5 Years Ago
brick planters prefab variants
5 Years Ago
reworked trainyard level to include tunnels entrance station
5 Years Ago
Change how GetLocalVelocityServer is set on the train. Might fix occasional erroneous results.
5 Years Ago
reworked compound level to include tunnels entrance station
5 Years Ago
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5 Years Ago
Removed rear fallout PreventMovment volume on workcart
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Standardise VM animator setup to use direct plays rather than trigger transitions
5 Years Ago
Don't allow opening gesture menu over crafting/map/inventory/etc
5 Years Ago
Add two new layers to the player animator for all player usable gestures - upper body and full body Upper body uses a new mask that allows torso animation Lerp gesture layer weights in/out to fix popping when ending gesture (since we can't sync idle pose time)
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Revert friendly anim changes (but keeping loop support)
5 Years Ago
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5 Years Ago
Remove extra check on SendAllCards since it's redundant: !HasRoundInProgress already covers the extra state.
5 Years Ago
Changed projectile inherited velocity on work cart from 100% to 50%
5 Years Ago
Proc map spawn settings for arid grass
5 Years Ago
5 Years Ago
Physics material farm
5 Years Ago
Created proper spawn populations for arctic biome grass in proc map Tweaked the material that is used by decor snowballs
5 Years Ago
merge from main
5 Years Ago
wip merge fixes & cleanup
5 Years Ago
More files from HDRP. Sorting & material fixes WIP.
5 Years Ago
airfield blend map redo
5 Years Ago
Commiting changes adding desire trail nodes to power substation monument scenes, in case we want to make it work in the future - but it's probably not worth it for now
5 Years Ago
more manual merge progress
5 Years Ago
Added shore ice spawns to procmap
5 Years Ago
Reducing small rocks densities and it seems overkill in some areas Tweaked train tracks metas fixed heavy LOD popping at airfield helipad
5 Years Ago
rusty car wrecks only spawn on roadside topology part 2
5 Years Ago
enabled the snow cover on the snow small rocks material
5 Years Ago
Fixed looping gesture vm not getting end trigger
5 Years Ago
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5 Years Ago
Changing multiplier changes the payout UI on top of the slot machine
5 Years Ago
Show multiplier info in UI