158,050 Commits over 4,566 Days - 1.44cph!

4 Years Ago
egg suit armour prop all body
5 Years Ago
phrases
5 Years Ago
Experimenting with a way to update UI in place instead of having to recreate objects
5 Years Ago
Added barriers to the test map rail
5 Years Ago
Reapply changes from main
5 Years Ago
Made the train carriages a lot lighter
5 Years Ago
Train car coupling spacing is now correct. Also fixes the brief jitter when first coupling
5 Years Ago
Update from repository (merge pull request 22, 28 and 30, add NeedsKeyboard support)
5 Years Ago
Removed debug print
5 Years Ago
Fixed situation "b"
5 Years Ago
Added blue and green test carriages
5 Years Ago
Radio updates
5 Years Ago
Coupling bug fixes
5 Years Ago
debugcamera_lock will no longer stop debugcamera_autoload from working
5 Years Ago
Merge from main
5 Years Ago
Train coupling WIP. Coupled trains can now move forwards or backwards without glitching out.
5 Years Ago
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5 Years Ago
Client compile fix Sleeper nametags will now ignore ESPCanvas.OverrideMaxDisplayDistance (the nametag will display when at close range as usual)
5 Years Ago
Fixed grenade launcher shells not appearing correctly in death screen
5 Years Ago
Merge from parent
5 Years Ago
Merge from main
5 Years Ago
Fix NRE in ImageProcessing.IsValidPNG
5 Years Ago
prebuilt vm weapon prefabs
5 Years Ago
Better foam blending between shore and ocean
5 Years Ago
teamid 1 -> 1000 & 2 -> 2000
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
Added support for scientists to show an icon on the death screen, added a temporary icon
5 Years Ago
Fixed static floor spikes Fixed cases where an entity would display as the attacker and weapon (landmine, flame turret)
5 Years Ago
Better display (localized/icon) when killed by compound turrets, grenades (beancan, f1, etc)
5 Years Ago
Coupling WIP. Coupled trains now work in a perfect "spherical cows in a vacuum" type of scenario. Remaining scenarios TODO.
5 Years Ago
Being killed by a deployed entity will now show the icon for that entity in most cases (auto turret, spikes, external walls, campfires, etc)
5 Years Ago
Train coupling WIP. Many bug fixes and many new bugs.
5 Years Ago
Added the ability for the death screen to show translated NPC names and icons
5 Years Ago
Merge from main
5 Years Ago
Compile fix
5 Years Ago
Revert 69804. We know which way the train is heading, so we can make do with only one alt track.
5 Years Ago
Add ESPCanvas.ColourCodeTeams, will make nametags of all players on team ID 1 appear as green, team ID 2 will appear as red
5 Years Ago
5 Years Ago
Fixed inherited track speed when trains couple sometimes being reversed. Removed TrackSpeed property.
5 Years Ago
Reassigned tread materials on magnet crane (broken in 69947)
5 Years Ago
Site B finalization WIP
5 Years Ago
manifest rebuild - build times
5 Years Ago
lr300 vm sprint anim test
5 Years Ago
Progress backup
5 Years Ago
codegen + phrases checks
5 Years Ago
Enabled interaction foam. Merged with ocean foam.
5 Years Ago
convars & codegen
5 Years Ago
Updated main menu video
5 Years Ago
Enabled easter event