125,394 Commits over 4,171 Days - 1.25cph!

11 Years Ago
scene2prefab
11 Years Ago
Undoing name conflict deletes
11 Years Ago
Name conflict renames
11 Years Ago
wip
11 Years Ago
Terrain mat.
11 Years Ago
Scene file.
11 Years Ago
Updated rustbuilder for u5rc1
11 Years Ago
Fixed parallax issues
11 Years Ago
Fixed crafting sometimes taking more than it needed Upgraded project to u5rc1
11 Years Ago
Tweaked some terrain atlas related texture import settings Updated amplify color
11 Years Ago
Time of Day update to latest
11 Years Ago
placement guide materials
11 Years Ago
small refactor
11 Years Ago
merge from main, oh boy
11 Years Ago
Fixing some meta changes to expect smoothness, height and specularity in gamma space Updated atlas gen to fix/force import settings on generated atlas textures
11 Years Ago
Item dropping Item actions Fixed selected item display Fixed pickup/drop notices Can eat food and use medicals from belt bar (by pressing number) Fixed a bunch of warnings
11 Years Ago
Increased topology modifier radius of rocks 7, 9, 10 and 13 to prevent roads from going through them Increased required distance between two powerline poles Tightened shore topology to keep lighthouses from spawning very far out in the ocean Removed the ugly bridge placeholders (roads stop at the shore now, bridges will be added once we got some art) Made bridges more expensive for the road planner
11 Years Ago
Fixing rockin' sand
11 Years Ago
Added UA beta, removed GA
11 Years Ago
Accidentally included
11 Years Ago
Collect protection properties from clothes, scaled by condition
11 Years Ago
Didn't delete properly
11 Years Ago
lod fix experiments
11 Years Ago
Undoing what was supposed to be a shelve
11 Years Ago
Updated atlas set; atlas gen changes; meta changes
11 Years Ago
Terrain mat.
11 Years Ago
some animations for the horse (running / idle )
11 Years Ago
Re-saving a bunch of stuff hoping to fix build error " unsupported data on target platform"
11 Years Ago
Deleting NFAA shader, to see what happens
11 Years Ago
Tweaking scenes
11 Years Ago
Fixed server build not stripping client stuff
11 Years Ago
fixed some vertex weighting issues with the horse rig
11 Years Ago
Undoing AA shader removal because mainCamera is bitching
11 Years Ago
Customizable name-based splat icon selection in terrain editor tool
11 Years Ago
Shutting up NFAA error; made it SM 3.0 only
11 Years Ago
Starting reload experiment
11 Years Ago
Fixed build postprocessing error by doing random motions in the project panel http://i.imgur.com/lz7hOlC.gif
11 Years Ago
gathering reprogram
11 Years Ago
merge from main
11 Years Ago
fixed resource gathering, gather/damage amounts now specific to each weapon
11 Years Ago
Merge into main, less viewmodel bob and more balanced gathering/tool damage (totally changed how this works internally)
11 Years Ago
Merged from man
11 Years Ago
Updated Satellite dish LODs to be inside FBXs, updated prefab scene
11 Years Ago
Mountain tweaks
11 Years Ago
Forest tweaks
11 Years Ago
Fixed blueprint studying
11 Years Ago
Widened shore topology to make roads avoid getting extremely close to water if not required (with vertex waves this will make sense anyhow)
11 Years Ago
protocol++
11 Years Ago
Unified some painful to maintain duplicate rock prefabs (long overdue)
11 Years Ago
Fixed some snowy forest bushes spawning on non-snow