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5,431 Commits over 1,553 Days - 0.15cph!

4 Months Ago
Add support to RendererBatch for submeshes - RendererBatch will send each submesh to the batching system separately with it's own material and track them both - update batching system to use submeshes when merging meshes
4 Months Ago
Fix all the compile errors
4 Months Ago
Fixes for assigning guests
4 Months Ago
Add PickAFriend dialog to the apartment rent terminal
4 Months Ago
Network list of owners and guests to apartment room owners Add support to authorize guests on your room
4 Months Ago
Add minimum rent to apartment prefabs
4 Months Ago
Fix "Rent Due" not showing
4 Months Ago
Fix "Rent Due" vital not being assigned the correct type
4 Months Ago
Fix penthouse apartment hull being hidden when not rented
4 Months Ago
Update manifest
4 Months Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
4 Months Ago
merge from main -> apartment_complex_monument
4 Months Ago
Fix server compile error from fix_dynamic_occlusion_pausing
4 Months Ago
Make all furniture inside apartments immortal and remove all the groundwatch so it can't break due to "ground missing"
4 Months Ago
merge from fix_dynamic_occlusion_pausing -> main
4 Months Ago
Evict players once they have rent due for >24hrs - once you catch up on rent the timer resets
4 Months Ago
Don't run upkeep for non-rented apartments
4 Months Ago
merge from fix_c4_deployable_damage -> main
4 Months Ago
Fix C4 & satchels doing 2x damage to the deployable it's attached to - was doing splash damage + direct damage to the entity it's parented to if it was a deployable (stuff like workbenches, not building blocks, doors or anything you would be raiding) - fixed by skipping splash damage on the entity it's attached to so it only does direct damage
4 Months Ago
merge from dump_prefabpreprocess -> main
4 Months Ago
Add `dumppreprocess` to specifically dump the list of prefabs inside prefabpreprocess & their component counts - will also be included when running full `dump` command
4 Months Ago
merge from fix_dump_dontdestroyonload -> main
4 Months Ago
Refactor dumping objects per scene into separate folders because it was copy pasted between `dump` and `dumprootobjects`
4 Months Ago
Fix DontDestroyOnLoad scene including all the objects in other scenes instead of all the objects not in other scenes
4 Months Ago
4 Months Ago
Send daily rent to client in apartment room entity Link apartment upkeep terminal -> apartment room on client
4 Months Ago
Switch loot panel for apartment upkeep terminal to new one
4 Months Ago
Add support for the TC loot panel to show the upkeep for the apartment rooms - use the apartment room to get the daily scrap rent
4 Months Ago
update apartment_complex_monument/prototype
4 Months Ago
Update manifest
4 Months Ago
Codegen
4 Months Ago
merge from main -> apartment_complex_monument
4 Months Ago
Reapply the increased building blocked + added safezone from the merge
4 Months Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
4 Months Ago
Take scrap from the apartment every 30m for rent payment
4 Months Ago
Remove TC prefab from medium apartment
4 Months Ago
Teleport players back into their rooms (if possible) instead of killing them after being disconnected for >20m in the apartment safezone - will still show warning when logging out but worth giving them a chance since players will spend more time inside apartment safezone - assign the apartment complex to the safezone during startup
4 Months Ago
Add teleport anchors to the apartment rooms
4 Months Ago
Fix upkeep calculations not being correct & persist reference to terminal across restarts
4 Months Ago
Remove 'if !CLIENT' region that caused the snapshot command to not work in the editor
4 Months Ago
Add collider for upkeep terminal
4 Months Ago
Update manifest
4 Months Ago
Print error if upkeep terminal isn't found when calculating rent so we don't get kicked in editor
4 Months Ago
Add upkeep terminals to all the apartment rooms
4 Months Ago
Add the "Rent Due" vital to `GameUI.Hud.Vitals` and shift all the existing vitals so you can see them all in the editor
4 Months Ago
Add new vital for "Rent Due" and show it when they don't have any upkeep time paid for
4 Months Ago
Reprocess apartment upkeep terminal prefab
4 Months Ago
Add protobuf reference from ApartmentRoom -> Upkeep terminal
4 Months Ago
Include the code we removed when splitting into files
4 Months Ago
Split apartment room code into multiple files and subscribe for inventory updates from all furniture so we can recalculate upkeep every time it changes - same code as TC that debounces the updates to only recalculate 1x per second - this shouldn't be too many updates: without industrial the only time upkeep will recalculate is when paying for upkeep or a player is actively in their room looting