userJarryd Campicancel
reporust_rebootcancel

12,564 Commits over 2,162 Days - 0.24cph!

4 Months Ago
Merge from main
4 Months Ago
Merge from hopper
4 Months Ago
Fixed incorrect stack amounts when harvesting corpses
4 Months Ago
Mark the UI scale option as applyOnMouseUp, fixes UI scale changing as you move the slider
4 Months Ago
Reapply dof exposer changes, changes got stomped because that script is cursed on this branch
4 Months Ago
Merge from shield_repair_fix
4 Months Ago
Fixed shield staying active when the weapon is holstered
4 Months Ago
Merge from main
4 Months Ago
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4 Months Ago
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4 Months Ago
Merge from hopper
4 Months Ago
Adjusted blood fx, still not 100% working (pooling protobuf related maybe)
4 Months Ago
Fixed hopper breaking if an item was destroyed while it was in motion
4 Months Ago
Merge from main
4 Months Ago
Merge from main
4 Months Ago
Codegen
4 Months Ago
Merge from main (will need codegen)
4 Months Ago
Merge from triangle_planter
4 Months Ago
Adjusted snap position on triangle floor for planter, fixes the planter sticking through the floor on several skins/grades Adjusted prevent building volume on trianlge planter to fix some upgrades/placements not being possible around the planter
4 Months Ago
Compile fixes
4 Months Ago
Fixed moving and sleeping on chicken sharing a flag Fixed being able to pick up the chicken coop while it has chickens Refactors
4 Months Ago
WIP batch prop renderer window
4 Months Ago
Merge from main
4 Months Ago
Chickens in coops now go to sleep at night
4 Months Ago
Merge from triangle_planter
4 Months Ago
Fixed triangle planter collider marked as convex, resulted in a square collider for placement
4 Months Ago
Merge from triangle_planter
4 Months Ago
Possibly fixed some issues when planting all 4 slots in the triangle planeter Changed the minimum distance between plants when in a planter from 0.5 -> 0.2, had to be applied to every plant
4 Months Ago
Revert small planter to version from 104648
4 Months Ago
Fix triangle planter soil mesh not getting wet material effect
4 Months Ago
Hooked up hopper lights
4 Months Ago
Added debug.ForceChickensSpawnEgg, forces all chickens in the provided range to drop an egg Eggs now drop from just behind the chicken
4 Months Ago
Rework how chickens drop eggs in the world Every 20-40s check if there are players within 100m, if they are there's a 50% chance an egg will drop This should mean players that find chickens in the wild could randomly find eggs in the area, or they could chase chickens for a while to try and get an egg Eggs are now a common item for despawn purposes so they will time out pretty quickly (and we don't flood servers with physics eggs)
4 Months Ago
Better run handling
4 Months Ago
First pass on new chicken mesh prefab Marked a bunch of animations as looping Swapped over clips on animator, disabled the walkspeed system
4 Months Ago
Merge from triangle_planter
4 Months Ago
Fixed triangle planter rotation snapping on foundations, floors and grills
4 Months Ago
Merge from triangle_planter
4 Months Ago
Update description Update socket names
4 Months Ago
Merge from triangle_planter (and latest main)
4 Months Ago
Icon
4 Months Ago
Merge from main
4 Months Ago
Implemented visibility system for chickens (taken from recent horse implementation)
4 Months Ago
Move need updates into a budgeted work queue
4 Months Ago
Merge from hopper
4 Months Ago
Adjusted build volumes to rule out some clipping hopper placement scenarios
4 Months Ago
Fixed players harvested by the hopper not getting the proper skull player assignment
4 Months Ago
Added hopper socket to medieval box
4 Months Ago
Fixed repair/pickup
4 Months Ago
Only let 1 item get added to the move queue at a time Add more checks to try and stop items getting moved to the container if they aren't going to fit (and getting bounced back)