200,139 Commits over 4,140 Days - 2.01cph!
Changing Game Speed should now Lerp toward the new target value.
Moved all time related stuff to TimeManager
Added errors when we're trying to destroy entities that already destroyed
Experiment: Alternative to BroadcastMessage.OnParentDestroying
Moved all game speed management to TimeManager, including timeScale lerp which now works properly
Forgot to reset timeScale lerp value
Optimized SkinnedMultiMesh LODGroup stripping
Optimized SkinnedMultiMesh GetComponentsInChildren calls
Cleaning up the TimeManager event listeners in EntityComponents
TOD prefab tweaks to match the default temperate TOD xml that is no longer being loaded from the BiomeSettings
More descriptive "already destroyed" error msgs
Fixed speed trap reset issue
Improved GridManager / WorldManager init order
Applied the optimization of OnParentDestroying to OnPostNetworkUpdate and OnSendNetworkUpdate
Forgot to include two files
Automated Windows Build #427
Moved more SkinnedMultiMesh stuff to prefab preprocessing
TimeManager.DateTime is constructed on demand, using second/minute/hour from TOD and scaled values from the internal dateTime field
Automated Linux DS Build #427
DebugTools shows full dateTime
TimeManager exposes ranges for start datetime, as well as the days per year used to calculate our TOD scaler
Clean up pause/resume behaviour, MotionBlur is correctly toggled
Zones support multiple terrains
First iteration of adding deconstruction of buildings (only applied to Small Wooden Hut for now).
old bone armor no longer drops
All explosions have their own unique sounds now
Fix a bunch of explosions having a second c4 sound on one of the smoke particle objects
General explosion sound polish
Fixed missing skidmarks tex
Refactoring world/season stuff, data
Zone stores lists of Decor/Group spawns
Car impact detection working on the client now
More World/Grid init order shuffling
Zone size takes into account multiple terrains
Removed Scene component, we don't need it anymore
Tribe create scene fiddling, camera tweener
Touched most scenes (removing component)