225,843 Commits over 3,714 Days - 2.53cph!

9 Years Ago
Stat collections updated for all species (with human values, so expect stupid movement speeds)
9 Years Ago
Merge from stats_organisation
9 Years Ago
9 Years Ago
Assets
9 Years Ago
Fixed Difference stat linker operator
9 Years Ago
Managed config file cleanup
9 Years Ago
Managed config file cleanup
9 Years Ago
Config struct cleanup
9 Years Ago
Config struct cleanup
9 Years Ago
Asset backup
9 Years Ago
Fixed stack overflow due to scribscribing to the wrong stat value event ;x~ Updated debug view to show primary/secondary attributes and vitals Fxied StatSettingsWrapper giving Vitals the wrong base value
9 Years Ago
WIP
9 Years Ago
StatLinkerOperations WIP Added Vital stat Type AttributeType now either Primary and Secondary StatCollectionSettingsEditor updates StatMeasurement refactor
9 Years Ago
Entity hotloading works
9 Years Ago
Fixed mismatch between volumes under water and refraction Fixed specular below water; added underwater shader Added chromatic dispersion to water refraction; ramped up distortion for low freq waves
9 Years Ago
m249 balance + loot
9 Years Ago
SocketHandle for window bars, embrasures and shutters
9 Years Ago
Window bar sockets also work like doorway sockets rotation wise (since the armored window has two different looking sides)
9 Years Ago
Window shutter sockets work like doorway sockets (placement rotation)
9 Years Ago
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9 Years Ago
m249 implemented
9 Years Ago
fixed most napalm extinguishing right after spawn from helicopter rockets
9 Years Ago
fixed napalm issues
9 Years Ago
Changed the way the city editor works.
9 Years Ago
merge from building_atlases
9 Years Ago
backup
9 Years Ago
Some misc fixes
9 Years Ago
Playing
9 Years Ago
Shutter, embrasure and window bar prefab updates for the new socket features
9 Years Ago
Blog banner.
9 Years Ago
backup - metal
9 Years Ago
backup - metal
9 Years Ago
Fixed special bar size re-added yellow buffers.
9 Years Ago
added blog banners, added grass mesh to temple court
9 Years Ago
added grass mesh to temple court, texturing
9 Years Ago
FOR FUCK SAKE playership cleaning/aiming laser FOR FUCK SAKE town with skubox
9 Years Ago
WIP stat type refactor and organisation
9 Years Ago
Door prefab updates for the new stability backend
9 Years Ago
Merge from main
9 Years Ago
Cherry picking Vince's door material fix
9 Years Ago
Merge from main
9 Years Ago
Missing folder f!'@#]p/?plastic
9 Years Ago
backup - metal
9 Years Ago
- Added a placeholder loading screen when starting a mission
9 Years Ago
- Playership now uses same minimap marker setup as everything else
9 Years Ago
updated ak47 material values
9 Years Ago
updated ak47 lods maya file
9 Years Ago
New crosshair focus special meters, deleted yellow buffers.
9 Years Ago
AK47 material updates
9 Years Ago
backup - wood