194,376 Commits over 4,079 Days - 1.99cph!

11 Years Ago
- Some /Content cleanup - Added HumanMale@Rafting (with asset included) - Added deformable ocean test scene
11 Years Ago
Raft, anims
11 Years Ago
Updated building_basic_all.max
11 Years Ago
Block grades Hammer menu Block flipping Block upgrading Seperating skins from blocks Two sided window/wall, two sided foundation
11 Years Ago
Post-build deployment, GUID: 0402fe9f-7204-4718-96c0-0dc051f161f2
11 Years Ago
Another small build change
11 Years Ago
Quick change to build script.
11 Years Ago
added loot_crate_B files.
11 Years Ago
added loot_crate_A files.
11 Years Ago
Web player should compile now.
11 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
11 Years Ago
Trying to fix webplayer builds.
11 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
11 Years Ago
Now builds the standalone by default.
11 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
11 Years Ago
Removed unused build script.
11 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
11 Years Ago
Moved MegaFriers
11 Years Ago
Testing...
11 Years Ago
More shader clean up
11 Years Ago
Fixed compilation issues in OGL; possibly other platforms as well Added built-in standard/universal cginc dependencies to avoid surprises in the future
11 Years Ago
Forgot to ignore the ShaderForge folder meta files as well
11 Years Ago
Removed ShaderForge + added it to ignore.conf
11 Years Ago
Added built-in standard/universal cginc dependencies to avoid surprises in the future Updated custom standard/universal-based shaders for b12; also works on b11
11 Years Ago
Forced asset serialization to text mode, which will help in the long run... http://i.imgur.com/fFY2Na7.png
11 Years Ago
Documentation updated during deployment build bb9d7098-0fd1-42ad-9fa6-c5f4d05347da.
11 Years Ago
Documentation updated during deployment build bb9d7098-0fd1-42ad-9fa6-c5f4d05347da.
11 Years Ago
No more HTML documentation timestamps.
11 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
11 Years Ago
Added MegaFriers back in for some deformation tests
11 Years Ago
Post-build deployment, GUID: 729b76f4-45db-4eea-a3b7-1cf034635030
11 Years Ago
Documentation updated during deployment build 729b76f4-45db-4eea-a3b7-1cf034635030.
11 Years Ago
Documentation updated during deployment build 729b76f4-45db-4eea-a3b7-1cf034635030.
11 Years Ago
Updated custom standard/universal-based shaders for b12 Removed obsolete legacy terrain shader
11 Years Ago
Post-build deployment, GUID: be7a098e-04c7-4bcb-9751-96f4bf474af0
11 Years Ago
Documentation updated during deployment build be7a098e-04c7-4bcb-9751-96f4bf474af0.
11 Years Ago
Documentation updated during deployment build be7a098e-04c7-4bcb-9751-96f4bf474af0.
11 Years Ago
Adding lods for the smoke stack, hopefully in the right place this time ;)
11 Years Ago
Documentation updated during building of 36c2e9d4cee0f6914dc7ab76b2fd30e4c8f9f231.
11 Years Ago
Documentation updated during building of 36c2e9d4cee0f6914dc7ab76b2fd30e4c8f9f231.
11 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
11 Years Ago
Updated TypeScript submodule.
11 Years Ago
Temporary fix for Vector3DTest not being found by premake.
11 Years Ago
Latest building_basic_all.max
11 Years Ago
view model fishing rod sound effects.
11 Years Ago
Merge branch 'deploy'
11 Years Ago
Post-build deployment, GUID: b374dc49-2dc7-4670-b540-a8a269131006
11 Years Ago
Documentation updated during building of 0e4854ccb17b1ac31d0e8b580a94a9f36678a2ac.
11 Years Ago
Documentation updated during building of 0e4854ccb17b1ac31d0e8b580a94a9f36678a2ac.
11 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade