200,024 Commits over 4,140 Days - 2.01cph!

7 Years Ago
It is no longer possible for people to skin animals that are on the meat rack (or held by any other container)
7 Years Ago
Campfire FX tweaks, fixed duplicate FX being spawned
7 Years Ago
Misc convar description spelling Misc options menu spelling
7 Years Ago
change to AI advancement ordering
7 Years Ago
Adjusted reflection quality 1 World reflection quality defaults to 2
7 Years Ago
Nuked core/generic(SRM)
7 Years Ago
▄▇▍▄▋ ▋▄▇▅▅▄▍▋▄_██▅▄▊▇▋▊▄▆ ▉▉█▄▇ ! ▉▄▇▄▊ ▍▋▄▊▅ ▌▌▊▆▊ ▌▊ ▋▍▌▍▍█▉▌▍▇ ▇▋▉▅▆▍▄ ▊▄▊▍▄▄ (▊█▉▌▋▉ ▅█▇▇▌▌█▆ █▉ ▊▌▅▋▉█)
7 Years Ago
Fixed TargetSettingsName NRE
7 Years Ago
don't do physics enabling or disabling if there isn't a Rigidbody
7 Years Ago
Added two-sided lighting option to core/foliage and core/generic; moved + cull to top Added shadow bias and intensity control to core/foliage Fixed tint not applied on translucency in core/foliage Replaced core brdf luminance function; touched relevant shaders
7 Years Ago
Added support to filter out raycasts results from the wrong domain.
7 Years Ago
biter attack def
7 Years Ago
Fixed foliage shader face culling defaulting to back Moved derive tangents to coreutils
7 Years Ago
Added CraftingStation component AI Crafting module prep Fixed entities being saved as invisible Zone defines a set of bounds Testbox fuckery that is totally important
7 Years Ago
Zone.OnValidate sets gameplayBounds center
7 Years Ago
Fuck that i'm a moron
7 Years Ago
wip charge/push refactor
7 Years Ago
more
7 Years Ago
more
7 Years Ago
Fixed itemcontainerentity
7 Years Ago
Default zone bounds
7 Years Ago
Removed redundant Hapis APC path files
7 Years Ago
knockback unit experiments
7 Years Ago
New crafting UI, crafting station order creation
7 Years Ago
Moved some utility stuff out of CraftableParameters and into CraftingUtility CraftingWidget now only shows items that can be crafted at the target station
7 Years Ago
Merge from main
7 Years Ago
Disabled core/foliage translucency for indirect lighting; requires indirect shadowing to work properly
7 Years Ago
Crafting station UI indicator fixes
7 Years Ago
Save
7 Years Ago
Merge from main
7 Years Ago
DM ignores entities that are not enabled
7 Years Ago
Spicebush prefab settings
7 Years Ago
Fixed NRE in CraftingWidgetIndicator.OnMouseOver
7 Years Ago
Fixed knowledge overlay showing disabled entities
7 Years Ago
Disabled warnaserror on this branch
7 Years Ago
Crafting and GroupNecessities persistence WIP. Some fixes to loading.
7 Years Ago
BaseEntitySettings.IsStatic now exposed to editor Vehicle component boilerplate Added AIActions.SetViewParent with various modes
7 Years Ago
Fixed bad data path for Necessities. Moved all NecessityDefinition to correct folder.
7 Years Ago
Boat shit
7 Years Ago
Fixed renderer states not being nicely cached when we toggle an entity's view
7 Years Ago
Fixed NPC type ScriptableObject, which wasn't updating the asset properly from the custom editor.
7 Years Ago
Make sure meat/skeleton unit meshes are hidden on load if the unit is alive
7 Years Ago
Cache active renderers at the end of UnitView.Setup
7 Years Ago
Fixed BaseEntity.Enabled and IsVisible being set in init, not properly loaded
7 Years Ago
Fixed crafting widget indicator getting stuck in a hidden state
7 Years Ago
Data
7 Years Ago
Working on NPCs and bugs.
7 Years Ago
Fixed server compile
7 Years Ago
NPCs move
7 Years Ago
Clean up errors when in #CLIENT only