reporust_rebootcancel

126,713 Commits over 4,109 Days - 1.28cph!

6 Years Ago
Added some quick hitboxes to playermodel, adding hit tests.
6 Years Ago
Harbor var1 merge fix & iteration Road cone material using translucency again because it's cool
6 Years Ago
Don't report "Could not allocate memory" exceptions
6 Years Ago
Codegen
6 Years Ago
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6 Years Ago
Merge from comp
6 Years Ago
merge from main
6 Years Ago
[D11] LOD distance tweaks to assets in launch site
6 Years Ago
[D11] Tweak to localisation helper
6 Years Ago
[D11] + Issue 3159 - Broken Wind Turbine - Fix
6 Years Ago
[D11] +Trainyard LOD's tweaked
6 Years Ago
[D11] + Lighthouse LOD's tweaked
6 Years Ago
[D11] LOD distance tweaks to launch site assets
6 Years Ago
Merge from /main/monument-mesh-opt (yolo)
6 Years Ago
Merge from main
6 Years Ago
Fixed a few more pink materials in military tunnel hapis
6 Years Ago
Hitbox setup tools
6 Years Ago
[D11] Clothing LOD Updates.
6 Years Ago
[D11 UI] - Tweaked the placement of the loading bar
6 Years Ago
[D11] Few LOD Tweaks in the Junkyard
6 Years Ago
[D11] + Water_treatment_plants more LOD's tweaked
6 Years Ago
Fixed train_wagon_e pink outlines on military tunnel hapis
6 Years Ago
[D11] Fixed Powerplant LOD Distances
6 Years Ago
[D11] Merge with main
6 Years Ago
[D11] adds convar to disable delayed entities (server side)
6 Years Ago
Gas station missing scene setup.
6 Years Ago
Gas station merge fix & iteration. cave_steps_down.prefab fix Some unsaved excavator apparently
6 Years Ago
[D11] Fixed missing localisation flags and updated localisation file.
6 Years Ago
[D11] Renames world.networkcache to cliententitycaching ... somehow this change hasn't made it from 2019.1
6 Years Ago
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6 Years Ago
[D11] Adds define warnings and fixes ogd counter
6 Years Ago
[D11] Merge with main
6 Years Ago
[D11] Fixes ogd counter
6 Years Ago
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6 Years Ago
[D11] Adds in a routine to display missing defines
6 Years Ago
Switching back to .net 4.x (we're using lots of shit)
6 Years Ago
Compile fix
6 Years Ago
Report exceptions to a different sentry project on staging
6 Years Ago
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6 Years Ago
Fixed inventory playermodel breathing NRE
6 Years Ago
Fixes & iteration on the Giant Excavator monument.
6 Years Ago
Switching Api Compatibility to net standard 2.0 was suggested as a solution to fix freezing - testing
6 Years Ago
[D11] Updated unity xb1 plugins to July 2018 QFE 9 XDK
6 Years Ago
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6 Years Ago
[D11] Quick tweak to supermarket windows
6 Years Ago
Merge from main
6 Years Ago
Audio bundle test Don't include streamingassets stuff in bundles
6 Years Ago
[D11] Fixed scale on trademark screen, and restored missing component on Bradley APC tread animator
6 Years Ago
[D11] Roads LOD Distance tweaks
6 Years Ago
Reduced overall body scaling by 75% Fixed body scale seeding not seeding very good Removed redundant BoneInfoComponents from playermode Fixed bone scaling setup in inventory screen player preview not being the same as actual