branchrust_reboot/maincancel

35,086 Commits over 4,293 Days - 0.34cph!

8 Months Ago
jungle_floor_cube_fix -> main
8 Months Ago
merge from wallpaper/floor
8 Months Ago
merge from wallpaper/floor
8 Months Ago
merge from fix_ammo_count_not_updating -> main
8 Months Ago
merge from fix_ammo_count_not_updating -> main
8 Months Ago
simple_snow_usage -> main
8 Months Ago
better_beehive_ui-> main
8 Months Ago
better_bike_fuel_interaction -> main
8 Months Ago
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8 Months Ago
Merge from hackweek_spawn_all_deployables_command
8 Months Ago
merge from fix_official_gamemode_tags -> main
8 Months Ago
merge from wallpaper/floor
8 Months Ago
merge from wallpaper/floor
8 Months Ago
jungle_floor_cube_fix -> main
8 Months Ago
Merge from foliage_instancing
8 Months Ago
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8 Months Ago
Removed DLSS debug logs
8 Months Ago
Prevented an infinite load loop when loading a scene in Client Server mode that has startServer set to false on the GameSetup component
8 Months Ago
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8 Months Ago
merge from fix_ammo_count_not_updating -> main
8 Months Ago
Added indirect lighting back to reflection probe rendering
8 Months Ago
Allow modular car population to spawn in forest and forestside at the roadside
8 Months Ago
merge from fixcars_hab_fix
8 Months Ago
merge from jungle_ruins_c terrain fix
8 Months Ago
merge from cave_large_sewers_fix
Rin
8 Months Ago
Phrases
8 Months Ago
merge from wallpaper/floor
8 Months Ago
merge from fix_ammo_count_not_updating -> main
8 Months Ago
merge from fix_backpack_corpse_remains -> main
8 Months Ago
merge from qol_train_inaccurate_turrets -> main
8 Months Ago
merge from qol_train_inaccurate_turrets -> main
8 Months Ago
Merge from large_demolishing
8 Months Ago
Merge from large_demolishing
8 Months Ago
merge from fix_corpse_limited_slots -> main
8 Months Ago
Updated all the skin texture bundles to fix the broken normal maps that were uploaded via the workshop
8 Months Ago
Merge from large_demolishing
8 Months Ago
Merge from foliage_instancing
8 Months Ago
Fixed pirate english language not working
8 Months Ago
merge from bee_catapult_bomb
8 Months Ago
merge from fix_outbreak_death_icon -> main
8 Months Ago
Jungle biome is centered in tier 0, with temperate biomes to the sides of it
8 Months Ago
merge from fix_oil_rig_invisible_collider -> main
8 Months Ago
made blue light more blue, tweaks to emissive to make as bright as red
8 Months Ago
fix missing shore vector texture in ocean vface calc
8 Months Ago
merge from qol_chainsaw_ammo_count -> main
8 Months Ago
LR300 viewmodel deploy anim updates - Anims now match desired speed from source wiith attention to spacing - Removed curve state speed scripts on deploy anims - Updated anims to actually end in correct idle pose for better blending - transition tweaks in the animator
8 Months Ago
added blue light skin asset, tweaked light intensity , rebuilt manifest
8 Months Ago
Fix #SERVER compile error for attack helicopter `timeReloadHeldDown`
8 Months Ago
merge from Cocoknight_gloves_update
8 Months Ago
merge from qol_attack_heli_ammo_select -> main