reporust_rebootcancel

121,764 Commits over 4,048 Days - 1.25cph!

6 Years Ago
merge from main
6 Years Ago
fixed crossbow ADS zooming in too much fixed binoculars not being able to toggle zoom levels
6 Years Ago
[D11][Tutorial] Fix for client side player corpse occasionally flying off
6 Years Ago
[D11][UI] Hooked up sleeping player list and removed unused connected players list. Hooked Up game data
6 Years Ago
[D11][Tutorial] Helicopter turret will now target using world bounds of target
6 Years Ago
[D11][Tutorial] Reactive target will no longer be damaged in tutorial
6 Years Ago
[D11] [UI] improvements to map controls
6 Years Ago
[D11] [UI] Leaving a server now prompts user to remove server from favourites if it is already favourited. Added favourites handler to help manage favourites list.
6 Years Ago
6 Years Ago
merge from main
6 Years Ago
subtracting 34004
6 Years Ago
[D11][Tutorial] Fix for Issue #1648, missing assets and mesh references in tutorial harbour
6 Years Ago
[D11] Lights on/off moved to button + HOLD
6 Years Ago
[D11] [UI] fixed the wounded screen being offset in the HUD and the missing mic indicator, and added a spritesheet for all the flags
6 Years Ago
[d11] Added .meta files ( didn't know )
6 Years Ago
[D11] [UI] updated the inventory with a new quick dropping system in the inventory, changed the shortcut to activate ovens and such to the right trigger
6 Years Ago
Merge from main
6 Years Ago
[D11] [Audio] Attempt to foce 7.1 audio
6 Years Ago
[D11] [Audio] Attempt to foce 7.1 audio
6 Years Ago
[D11] [UI] Stat translations added.
6 Years Ago
▄▍▍▅▄▆▋ ▇▅█▇ ▋▍█▅▆ ▊▊▉▅▉▆▉▌ (▋▍▉█▅█ + █▅▅▌▅▌▇ ▊▋▆▅▆▆▉)
6 Years Ago
[d11][opt] Optimise raycasting on turrets
6 Years Ago
Merge from main
6 Years Ago
[D11][UI][#1668] Fixed issues related to moving items to full container
6 Years Ago
phrases
6 Years Ago
[D11] [UI] Player Inspect random stats aray instead of list. Performance improvements.
6 Years Ago
Skin bundle update
6 Years Ago
[D11] Null ref check
6 Years Ago
[D11] [Console] Increased size of waterwell trigger update to UI BG images.
6 Years Ago
Oilrig OOB fix
6 Years Ago
SAM and Combat knife desc fixes
6 Years Ago
merge from main
6 Years Ago
Disabled pooling on player ragdolls (attempt to curb the ragdoll space program)
6 Years Ago
backup excavator vertex painting
6 Years Ago
merge from main
6 Years Ago
muzzlebrake 20% damage reduction instead of 15
6 Years Ago
Fixed rust/flare not instanced; toggled it on a few rust/flare materials Fixed property block conflicts between lightGroupAtTime and simpleFlare
6 Years Ago
fixed SAM shooting through walls
6 Years Ago
Don't allow clients to attempt procedural map generation (unless D11_CLIENT_PROCGEN is defined)
6 Years Ago
Compound lighting turns off properly during daytime. Compound s2p.
6 Years Ago
admire toggle for workshop
6 Years Ago
[D11] [UI] Player Inspect page stat hookup.
6 Years Ago
[D11][Tutorial] Fix for Issue #1646, can no longer pick up the target at the shelter
6 Years Ago
Finished diesel engine with LODs/COL/prefab
6 Years Ago
[D11] [AUDIO] Force consoles to always be 7.1
6 Years Ago
[D11] [AUDIO] Force consoles to always be 7.1
6 Years Ago
fixed MGL buckshot effect being weird
6 Years Ago
fixed issue with 3p flamethrower reload
6 Years Ago
Fixed the flare situation (I'm a knob head)
6 Years Ago
updated 40mm ammo icons to have the same rotation as other ammo