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128,219 Commits over 4,109 Days - 1.30cph!

zon
11 Years Ago
AISense once again uses structs.
11 Years Ago
Updated mid-level jacket to work better with underlying layers
11 Years Ago
Added long-sleeved t shirt model, textures, and prefabs
zon
11 Years Ago
Fixed animal sense properties.
11 Years Ago
Merged changes from main
11 Years Ago
Grooming in-game screens
11 Years Ago
Made a better generic rust texture for blend layers
11 Years Ago
Sleeper screen
11 Years Ago
StandardBlendMaskShader: added separate UV transform for blend-mask/height map
11 Years Ago
Tweaked dune noise Tweaked hill frequency and amplitude Tweaked forest frequency and size in the arctic and arid biomes Slightly reduced size of the arid biome
11 Years Ago
Tweaks menu wip
11 Years Ago
Tweaked checksum calculation
11 Years Ago
Tweaked heightmap parameters
11 Years Ago
Merge from main
11 Years Ago
Merge from procgen4
11 Years Ago
Protocol++ (network + save)
11 Years Ago
Furnace more expensive, torch default item, removed leftover common blueprints from loot tables
11 Years Ago
Added verification (+ fallback) of the set terrain resolution to the terrain generator
11 Years Ago
Fiddled in the new sand texture because the old one is killing me
zon
11 Years Ago
RemoteLog.IsReady not longer crashes without a RemoteLog singleton.
zon
11 Years Ago
Temporarily disabled distance from center and elevation data in NPCSurvey.
11 Years Ago
Giant satellite polish - near final visuals
11 Years Ago
Added tool to embed asset inside other asset Serverlist progress Localize component now adds to phrases Updated phrases
11 Years Ago
Giant satellite generic door texture
zon
11 Years Ago
AIDanger are now cleared every update.
11 Years Ago
improved the 3rd person running w/ rifle animations. They look much more natural now.
zon
11 Years Ago
Tried to make AISense more shallow.
zon
11 Years Ago
Converted Option to a struct.
zon
11 Years Ago
AITarget once again uses a constructor.
11 Years Ago
Fixed Windows build being completely fucked Protocol++ (network + save)
11 Years Ago
Server browser sorting, history, joining
zon
11 Years Ago
Merged changes from main.
zon
11 Years Ago
NPCSteering.Goal is now a struct.
11 Years Ago
Merged changes from main
11 Years Ago
serverlist favouriting
11 Years Ago
Added terrain to all rad town prefab scenes Updated terrain modifier generator for more control
11 Years Ago
Merge from main
11 Years Ago
Added dedicated lake noise Allowed forests to spawn in lower altitude areas
11 Years Ago
Added terrain anchor generator Fixed TextureToColor yielding incorrect results Fixed terrain modifier generator ignoring splat edge fade Updated radtown scenes Updated radtown prefabs
11 Years Ago
Merge from radtown-prefabs
11 Years Ago
Merge from procgen4
11 Years Ago
Protocol++ (network + save)
11 Years Ago
Updated dirt coloring under decor rocks
11 Years Ago
Applied new dirt coloring to cave prefab
11 Years Ago
Connection status screen, disconnect, retry
zon
11 Years Ago
Reduced GC allocations by NPCSteering.
11 Years Ago
GenericSpawn system for radtowns
zon
11 Years Ago
NPCLocomotion now rejects invalid movement goals.
11 Years Ago
merge from main
zon
11 Years Ago
Fixed AI targeting.