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128,218 Commits over 4,109 Days - 1.30cph!

zon
11 Years Ago
Corrected NPCSteering profiler label.
zon
11 Years Ago
Merged AI GC clean up.
zon
11 Years Ago
Ops, increased AISense distance interval a bit.
zon
11 Years Ago
Reduced AIHandler time out.
zon
11 Years Ago
Fixed CC failure.
11 Years Ago
Death screen Multiple sleeping bag spawn buttons Sleeping bag timers Sleeping bag names Life stories boilerplate
11 Years Ago
Fixed bug with DropToGroundLookAt Added LootContainer Refactored code for radial spawners
11 Years Ago
added an animations for the player bandaging his arm (1st and 3rd person)
11 Years Ago
Giant satellite LODs
11 Years Ago
Improved native noise failure detection Added safemode argument (boolean)
11 Years Ago
Added more details to the managed noise fallback exception
11 Years Ago
Removed unsafe keyword from noise fallback
zon
11 Years Ago
Merged changes from main.
zon
11 Years Ago
Decision.State now works with AITarget.
11 Years Ago
genericspawn save/load
11 Years Ago
Spawn bright clutter rocks around bright decor rocks
11 Years Ago
fixed bug with the footsteps not playing when moving diagonally.
zon
11 Years Ago
ContextMap no longer produces NaN when given a vertical Vector.
11 Years Ago
First pass at a more centralized sound system Move rock sounds to new system
zon
11 Years Ago
Fixed AI danger steering.
11 Years Ago
updated radtowns to use new loot system
11 Years Ago
merge from main
11 Years Ago
Sleeping bag rename dialog/menu/rpcs Sleeping bag timer
11 Years Ago
New normal map for the new terrain dirt.
11 Years Ago
bugfix for disabling save on genericspawned items
11 Years Ago
Added more native noise backend logging
11 Years Ago
Finalized 3 new ground textures.
11 Years Ago
Missing files.
11 Years Ago
Fixed server compilation (EffectRecycle)
11 Years Ago
Testlevel.
11 Years Ago
Initial version
11 Years Ago
Log noise fallback message if in safe mode as well
11 Years Ago
Cherry picked commit #5023 to main
11 Years Ago
Rebalanced drop tables hazmat suit now makes you take more damage from attacks
11 Years Ago
adjusted spawn rates
11 Years Ago
merge from main
11 Years Ago
Merge into Main! Completely new lootspawn system that spawns barrels and stuff and rebalanced lootspawn entirely
11 Years Ago
protocol++
11 Years Ago
Much better normal and heightmap for terrain_dirt. Aka stones.
11 Years Ago
test
11 Years Ago
Quickfixed forest normal and heightmap.
11 Years Ago
Improved tundra normal and heightmap.
11 Years Ago
Various files & backup.
11 Years Ago
Merged changes from main
11 Years Ago
Merge fixes
11 Years Ago
Fixed cave exploit that would allow to get inside a mountain
11 Years Ago
Merge from main
11 Years Ago
Fixed random scale not being applied to tree meshes that spawn directly into terrain batching (without prior placeholder) Fixed random scale not being applied to tree meshes that spawn via network Increased the random scale range on all bushes
11 Years Ago
Merge from bushes-everywhere
11 Years Ago
Protocol++ (network + save)