127,287 Commits over 4,109 Days - 1.29cph!
Animal roaming improvements.
Convars for bandit hostility settings.
Fixed some spawn issues with the bandit town
Network++
Save++
Hapis ocean tweaks for better underwater vegetation placement
Cargo ship progress backup
Fixed rocking chair position in the bandit town
Fixed typo in the abandoned cabins scene
modified scale of bigwheel
Added AddToWaterMap script to waterbodies in swamps and bandit town
Fixed bigwheel being too massive
Adjusted bandit town terrain anchors
Adjusted distance between medium sized monuments
Added more bandit guard spawns to bandit town.
Updated wooden cabins
Added static metal shopfront
Fix for one of the lanterns blocking the path in abandoned cabins
Reapplied terrain anchor tweaks
Bandit town scene to prefab
Swamp cabins scene to prefab
Made splats around the bandit town less circular
▊▊ ▍▆▊▌▌▋ ▄▆▄▅ ▌▇▆▋▋▋ ▍▋▋▇▆ ▌▊▌ ▆▆▅▉▇
Swamp_c made splats less circular
Changed water body coliders to cylinders
Merge from bandit_town_tweaks
Tweak to boar topology preference.
Reduce janky movement for bandit guards when they lose sight of their target.
updated bandit town vendor names
updated bandit town black market/weapon vendor
crude now buys 1 scrap for 6 instead of 10
extra pickles
Refactored fog to combine atmospheric scattering and fog volumes (clean+opt)
Added combined fog support for transparent surfaces
Removed height density bounds from atmosphere volumes inspector
Added combinedfog support to all relevant particle shaders
merge into main
protocol++
green keycard buy price reduced to 15 scrap
Adjusted some NPC health values.
NRE check on NPC hostility consideration.
Navmesh safety check when NPC tries to move to last known location of target.
Improved some coverpoints at bandit town.
Bandit town scene2prefab.
Some bandit guards should never move.
Bandit town scene2prefab.
Unfucked ItemBasedFlowRestrictor parameter serialization
Print error message when trying and failing to move item
Include prevent movement layer in footstep raycast
▋▇▉ ▇▊ ▅▄▊▌▋▅ ▇▍█▌▉▅▋▌ ▉▅▄▅▆▉▋ ▄▆▉ ▋▌ ▋▄▋▌█▄▋▊ ▌▋█▋▌▋
Minor tweak to junkpile scientists.
6 shop signs for helk, materials/textures and prefab (found in Assets/Content/Props/signs)
Linux server build support for console.
[D11] Fixed assert on console server when a client connects.
[D11] Suppressed log spam on console server when client is killed.