branchrust_reboot/maincancel

34,477 Commits over 4,201 Days - 0.34cph!

46 Days Ago
merge from cargo_oilrig_path_fix
46 Days Ago
merge from modding_can_throw -> main
46 Days Ago
merge from fix_sam_site_reload -> main
46 Days Ago
merge from hackweek_crosshair_customization
46 Days Ago
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46 Days Ago
merge from modding_drone_tax -> main
46 Days Ago
merge from modding_drone_tax -> main
46 Days Ago
merge from modding_max_hp -> main
46 Days Ago
Missed commiting .proto file for `fix_turret_interference_order` branch (filtered to .cs files)
46 Days Ago
merge from fix_turret_interference_order -> main
46 Days Ago
merge from workshop_colourpicker -> main
46 Days Ago
merge from hackweek_crosshair_customization
46 Days Ago
merge form meta_shift
46 Days Ago
merge from drone_storage_slot
46 Days Ago
merge from menu_optims
46 Days Ago
merge from meta_shift
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merge from skeleton_bonename_fix
47 Days Ago
merge from drone_storage_slot
47 Days Ago
Merge from vram_monitoring
47 Days Ago
merge from hot_air_balloon_mark_users_hostile
47 Days Ago
merge from meta_shift
49 Days Ago
Maybe more reliable code to prevent items in the general tab from being purchased multiple times
49 Days Ago
Merge from blueprint_unlock_fix
50 Days Ago
merge from drone_storage_slot
50 Days Ago
Disable HUD overlays while painting (heavy helmet, diving goggles, etc)
50 Days Ago
fix HUD Vitals sorting layer overriding prefab value
50 Days Ago
merge from demoshot_ui_fix
50 Days Ago
Viewmodel_Shotgun_Shells -> main
50 Days Ago
Bugfix(editor): LoadMapFile - don't NRE when no scene is loaded and Server Occlusio Debug is open Tests: used in editor
50 Days Ago
merge from drone_storage_slot
50 Days Ago
merge from volcano_stuff
50 Days Ago
Merge: from server_occlusion_poppin - Bugfix: fixes false-negative occlusion queries at the top of the hills - Bugfix: fixes false-positive occlusion queries while looking through a hill - Optim: sped up occlusion cache generation by 65%+ (4.5k from 134s -> 50s, can be faster with sufficient RAM) - Editor: extended LoadMapFile with Server Occlusion debug tools Tests: generated reported bug case and visualized and debug traced. Generated 6k, 4.5k, 2k and Craggy to confirm generation doesn't crash.
50 Days Ago
Merge from vram_monitoring
50 Days Ago
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50 Days Ago
merge from optimise_laserbeams
50 Days Ago
merge from meta_shift
51 Days Ago
Fix custom map markers not falling back to world prefab category after HierarchyUril removal
51 Days Ago
Force init the translations if the dict is empty, fixes issues when loading translations in edit mode
51 Days Ago
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51 Days Ago
Regenerate ConsoleSystem.cs
51 Days Ago
Merge other fixes from /indirect_instancing
51 Days Ago
Merge build fix from /indirect_instancing_fixes
51 Days Ago
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Merge from /indirect_instancing_fixes
51 Days Ago
merge form meta_shift
51 Days Ago
meta_shift -> main
51 Days Ago
Fix Radtown sign by manually disabling mipmap streaming.
51 Days Ago
merge from test_generator_snapping