branchrust_reboot/maincancel

36,750 Commits over 4,413 Days - 0.35cph!

42 Days Ago
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42 Days Ago
merge from automated_testing
42 Days Ago
merge from techtree_multi_unlock
42 Days Ago
merge from waterwheel_deployable
42 Days Ago
merge from automated_testing
42 Days Ago
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42 Days Ago
merge from render_pipeline_testing
42 Days Ago
Buoyancy ResetStaticFields to fix error spam with skip domain reload
42 Days Ago
updated water wheel: maxPowerGenerationFromWater: 30 maxPowerGenerationFromManualUse: 60 Updated crafting cost IO techtree progression
42 Days Ago
merge from overfishing
42 Days Ago
Merge from boat_deployable_sound_looping_fix
42 Days Ago
Merge from map_clan_names
42 Days Ago
Merge from chainsaw_hotspot_gathering
42 Days Ago
merge from useplayerupdatejobs3
42 Days Ago
merge from new_console-ui
42 Days Ago
merge from new_console-ui
42 Days Ago
Merge from boat_teleport_commands
42 Days Ago
Merge from terrain_renderer
42 Days Ago
merge from new_console-ui
42 Days Ago
merge from easter2026_dlc - store icons and square images
42 Days Ago
merge from new_console-ui
42 Days Ago
merge from new_console-ui
42 Days Ago
Merge from terrain_renderer
42 Days Ago
merge from skinviewer_easter
43 Days Ago
Merge from projectile_visibility_fix
43 Days Ago
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43 Days Ago
merge from overfishing
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merge from qol_bug_report_config -> main
43 Days Ago
merge from fix_network_profiling_broadcast -> main
43 Days Ago
Merge from monument_notification_sounds
43 Days Ago
merge from deep_sea_sleeping_bag -> main
43 Days Ago
Merge: from reorganize_unit_tests - Buildfix Tests: switched through all modes
43 Days Ago
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Merge from item_mod_radial_rename
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merge from waterwheel_deployable
43 Days Ago
Merge: from reorganize_unit_tests - Clean(tests): reorganize unit test structure - all test classes are either in Tests.Unit or Tests.Perf or both namespaces - Bugfix(tests): patch up a bunch of test classes so that they work properly Tests: ran all unit tests. some spurriously fail as part of big batch, but individual test classes pass.
43 Days Ago
Tiny color button bug fixes: - Fix button colors not saving when you don't have a TC active, (even though the client allowed it). - Fix default red being different from selected red - Add gray color to button colors. - Reorder button colors to match others
43 Days Ago
Fix buoyancy batching leak warnings in the editor
43 Days Ago
merge from useplayerupdatejobs3
43 Days Ago
Fix for ocean topology missing around certain rivers
43 Days Ago
Codegen and made UI_Console_CommandList partial
43 Days Ago
ElectricWaterWheel compile fix
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set rustige egg gems to be opaque
43 Days Ago
merge from new_console-ui
43 Days Ago
merge from waterwheel_deployable
43 Days Ago
merge from new_console-ui
43 Days Ago
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44 Days Ago
Merge from child_dynamic_lods
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44 Days Ago
merge from render_pipeline_testing