branchrust_reboot/maincancel

34,973 Commits over 4,474 Days - 0.33cph!

46 Days Ago
merge from wiretool_cave_fix
46 Days Ago
Merge: from player_benchmark_improvements - Bugfix for PlayerModelBenchmark scene missing from builds Tests: none, trivial change
46 Days Ago
Fixed torch attack animations not working on non local players
46 Days Ago
Added logs to ItemModEntity::OnRemove to help tracking down stale heldEntity refs killing the wrong entity
46 Days Ago
Fix scientists appearing on roofs
46 Days Ago
Make UI_PremiumModal partial so it doesn't break codegen.
46 Days Ago
bdu protection pass
46 Days Ago
added m16a2 icon
46 Days Ago
m16 3 round burst fire only
46 Days Ago
merge from shelves_fixes
46 Days Ago
m16 and bdu loot
46 Days Ago
merge from hackweek_map_incomplete_dl_fix
46 Days Ago
merge from nvidia_reflex_support_check_fix
46 Days Ago
merge from static_instruments_offset_fix take source on floating city prefabs
46 Days Ago
Loot spawn gen: bdu pants m16
46 Days Ago
Fixed torch using the industrial torch attack sound
46 Days Ago
fixed supply drop ballistic era
46 Days Ago
merge from wiretool_cave_fix
46 Days Ago
Merge from PlayerRigUpdate2
46 Days Ago
Merge from ballistic_helmet_weight_fix
46 Days Ago
S2P all floating cities, fixes missing mannequin meshes
46 Days Ago
Merge from industrial_dlc
46 Days Ago
Merge from mortar_prototype (fixes mortar animations)
46 Days Ago
Fix editor only NRE when playing first person sounds
46 Days Ago
Fix
46 Days Ago
Fixed ProjectileModPartVisibility disabling unrelated VM's on deploy Removed viewmodel string based lookup, now requires the same component on the VM with direct references (string lookup will return the root transform if no match was found, so the whole VM was being disabled)
48 Days Ago
merge from wiretool_cave_fix
48 Days Ago
merge from consoleinputfield_fix
48 Days Ago
merge from resourcedispenser_allocs
48 Days Ago
merge from skinviewer_viewmodel
48 Days Ago
merge from PlayerRigUpdate2
48 Days Ago
50cal_animation_improvements -> main
48 Days Ago
merge from torchholder_indsutrialtorch_fix
48 Days Ago
Phrase update
49 Days Ago
merge from premium_rebrand
49 Days Ago
deployable_snapping_settings_fix -> main
49 Days Ago
Merge: from alloc_clean_june2026 - Optim: amortise or remove 19 allocation sources Tests: on craggy, gathered resources, built a mini base
49 Days Ago
Some SprayCan null checks to fix client errors when multiple players are reskinning at once
49 Days Ago
Fix old scientists and animals ending up on roofs
49 Days Ago
merge from skinviewer_viewmodel
49 Days Ago
merge from industiral_dlc
49 Days Ago
merge from skinnables_icons_fix
49 Days Ago
merge from skinnables_icons_fix
49 Days Ago
merge from premium_rebrand
49 Days Ago
industrial_conveyor_network_optimize -> main
49 Days Ago
network_analyser_rebuild -> main
49 Days Ago
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49 Days Ago
Merge from props_usage
49 Days Ago
Fixed IconRender scene using the old UI input system module
49 Days Ago
merge from keyboard_layouts_fix