branchrust_reboot/maincancel

39,221 Commits over 4,566 Days - 0.36cph!

36 Days Ago
Merge from effect_recycle_glass_fix
Rin
36 Days Ago
merge from underwaterlabs_monument_blockers
36 Days Ago
merge from medical_honey_bandage
36 Days Ago
fix for missing colliders on the frame of the attack heli, allowing unnecessary damage
36 Days Ago
fixed missing back faces of hide poncho world model and optimised lods so last lod is sub 100 triangles
36 Days Ago
fix to recycle and efficiency worldmodel upgrades for missing faces
36 Days Ago
merge from advanced_wooden_crate_gib_fix
37 Days Ago
merge from render_pipeline_testing
37 Days Ago
Merge from footstep_heavy_armour_fix
37 Days Ago
Merge from tc_auth_group_tests (only count a codelock if it has greater than 2 users authed on it)
37 Days Ago
fix glass portion of glass ak always rendering on top of rivers (with a caveat that may also need fixing)
37 Days Ago
merge from hackweek_parented_ddraw
37 Days Ago
merge from admin_status_indicators
37 Days Ago
merge from jukebox_snapping
37 Days Ago
Fixed wonky spark material offset. (Satchel charge and others...)
37 Days Ago
merge from espcanvas_autosize_clan_fix
37 Days Ago
merge from maintainables_fixes
Rin
37 Days Ago
Fix HQM collectable missing name token
37 Days Ago
merge from maintainables_fixes
37 Days Ago
merge from sleeper_safezone_fix_2
37 Days Ago
merge from ddraw_demo_fix
37 Days Ago
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38 Days Ago
Fix a scale override on large rig monument blocker, causing collision issues Add a few missing vent cages S2P large and small oilrig
Rin
38 Days Ago
Reduce radius of all new crate gib sounds Apply elite-crate-gib sound to crate_tools
38 Days Ago
Merge from heavy_helmet_audio
38 Days Ago
Merge from glass_ar
38 Days Ago
Merge from deepsea_terrain_everywhere
38 Days Ago
merge from automated_testing
39 Days Ago
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39 Days Ago
merge from improved_event_saveloading
39 Days Ago
merge from monument_blocker_explosive_ammo_fix
39 Days Ago
merge from skin_pooling_fix
40 Days Ago
merge from glass_ar
40 Days Ago
fix annoying high freq metal clink in one heavy plate footstep
40 Days Ago
tweak gib phys materials on some monument blockers so they play better destruction sounds add thin metal destruction sound for trolley and vent cage gib stages
40 Days Ago
flashlight refresh sounds
40 Days Ago
large medkit sounds
40 Days Ago
heavy plate armor movement sounds
40 Days Ago
loot crate refresh gib sounds
40 Days Ago
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40 Days Ago
merge from render_pipeline_testing
40 Days Ago
merge from render_pipeline_testing
40 Days Ago
Fixed mags not dropping in 3p for abyss ak, ice ak & space lr300
40 Days Ago
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40 Days Ago
Merge from salvaged_hammer_refresh_sounds
40 Days Ago
merge vehicle pooling to main
40 Days Ago
merge demo ui 2 to main
40 Days Ago
pool_ball_moving_fix -> main
40 Days Ago
merge from glass_ar
40 Days Ago
merge from cui_draggable_anchor_fix