branchrust_reboot/maincancel

34,896 Commits over 4,474 Days - 0.32cph!

47 Days Ago
PlayerRigUpdate2 -> main
47 Days Ago
m16a2 -> main
47 Days Ago
merge from skinviewer_viewmodel
47 Days Ago
merge from kick_off_2_wallpapers
47 Days Ago
merge from skinviewer_viewmodel
47 Days Ago
mountable_rollback -> main
47 Days Ago
Subtract 152447 merge from unity_6.3.15/ddraw_text_spacing_fix
47 Days Ago
merge from skinviewer_viewmodel
48 Days Ago
Merge from rain_grace_fixes2
48 Days Ago
merge from ballistic_pass
48 Days Ago
Make UI_FullscreenSkinViewer a partial so it doesn't break after code gen. Code gen.
48 Days Ago
steam_icons_upload_refactor_2 -> main
48 Days Ago
merge from rain_grace_fix
48 Days Ago
Merge from ide_warnings_fix
48 Days Ago
merge from skinviewer_viewmodel
48 Days Ago
merge from fix_hemp_collectable_wind -> main
49 Days Ago
Fix broken meta file for blue noise 64px, 38
49 Days Ago
Merge from ioeditor_fix
49 Days Ago
merge from /unity_6.3.15/ddraw_text_color_fix
49 Days Ago
merge from unity_6.3.15/ddraw_text_spacing_fix
49 Days Ago
Re-run disable Bake on Scene Load for the cave
49 Days Ago
merge from terrain_lowering_nms_large_cave Stomp cave scene
49 Days Ago
merge from heli_crate_train_wagon_fix
49 Days Ago
merge from industrial_torch_weaponrack_setup
49 Days Ago
merge from bowless_crossbow
49 Days Ago
merge from excavator_light_fix
49 Days Ago
merge from industrial_dlc
49 Days Ago
Re-ran disable automatic lightmap baking in floating city scenes (this can be overwritten in case of any conflicts in these in the future)
49 Days Ago
merge from tmp_validatehtmltag_nre_fix
49 Days Ago
Merge from PlayerRigUpdate2 Keep source on floating city scenes
49 Days Ago
demo_breaking_fix -> main
49 Days Ago
merge from cassettepanel_nre_fix
49 Days Ago
merge from editor_rpc_kick_convar
49 Days Ago
merge from spraycan_reskin_refactor
50 Days Ago
Merge from unity_6.3.15
50 Days Ago
demo_scrubbing_optimizations -> main
52 Days Ago
Lower skinnable paths when we update them during manifest generation, otherwise they log warnings about being slow to spawn.
52 Days Ago
Disabled motion blur post process in player preview
52 Days Ago
merge from lod_baker
52 Days Ago
boomerang_model_dupe_fix -> main
52 Days Ago
merge into main
52 Days Ago
merge from oven_iscookingflag
52 Days Ago
binoculars_ultrawide_fixes -> main
52 Days Ago
merge from industrial_dlc
52 Days Ago
Fixed torch holders torch position issues
53 Days Ago
Merge from industrial_dlc
53 Days Ago
merge from autoturret_workshop
53 Days Ago
Merge from wb_comfort_range_upgrade
53 Days Ago
Strip the entity tags on autoturret_workshop so that automated tests don't try and include it via labels
53 Days Ago
TestIOPrefabs now logs a warning if an IOEntity isn't found at specified path and skips it instead of NREing and breaking test list re-generation.