branchrust_reboot/maincancel

30,379 Commits over 3,806 Days - 0.33cph!

11 Months Ago
merge from threadsafe_protobuf
11 Months Ago
reapplying threadsafe_protobuf
11 Months Ago
merge from fix_team_invite_clientside
11 Months Ago
merge from halloween2023
11 Months Ago
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12 Months Ago
merge from global_networked_bases
12 Months Ago
merge from craft_amount_reset_fix
12 Months Ago
merge from shotgun_trap_auth_fix
12 Months Ago
merge from graphics_dropdown
12 Months Ago
Define player heli engine starting flag
12 Months Ago
Show the old default BaseEntity.Flags inspector if we don't find an associated entity
12 Months Ago
Any inspector dropdowns that set an Entity.Flags mask now show, in brackets, any custom defined names for those flags in the full class hierarchy of the nearest parent entity.
12 Months Ago
New "Print defined flags" context menu option for BaseEntity, that prints out the list of flags that have been defined in the class heirarchy. Fixed the flags list in EntityFlag_ToggleEditor not including private or protected flag defines.
12 Months Ago
Merge IsVisibleRedo -> Main
12 Months Ago
Merge EntityFlagToggleWarning -> Main
12 Months Ago
Fixed error in "Core/Generic" shader
12 Months Ago
merge from switch_inputs_io_fix
12 Months Ago
merge from planter_pickup
12 Months Ago
merge from halloween2023
12 Months Ago
merge from graphics_dropdown
12 Months Ago
merge from SubmarineParentFix
12 Months Ago
merge from io_glow_fix
12 Months Ago
merge from vm m249 skinning fix
12 Months Ago
Final car explosion force edits
12 Months Ago
Another explosion force edit
12 Months Ago
Reduce the effect of anti-vehicle damage on vehicle explosion forces. Makes the force from HV rockets vs. cars less extreme, more like the force from basic rockets.
12 Months Ago
Reduced explosion force push on modular cars
12 Months Ago
merge from Deauth
12 Months Ago
merge from AltHoverFix
12 Months Ago
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12 Months Ago
merge from halloween2023
12 Months Ago
merge from transparent-shadow-receiver
12 Months Ago
merge from branch_open_interact_delay
12 Months Ago
merge from torch_extinguish_fix
12 Months Ago
merge from turret_flashlight_load_fix
12 Months Ago
merge from halloween2023
12 Months Ago
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12 Months Ago
merge from cached_browser_lag_fix
12 Months Ago
added new pipe tool texture atlas variant for more variety
12 Months Ago
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12 Months Ago
merge from io_bed_issue
12 Months Ago
merge from cached_browser_tag_fix
12 Months Ago
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12 Months Ago
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12 Months Ago
phrases / codegen checks
12 Months Ago
Only show No Respawn HUD icon when on a tugboat
12 Months Ago
Fixed turning a new autoturret on not disabling other turrets in range that now have too many nearby, if they have more in their radius than we do in ours
12 Months Ago
merge from smg_balance
12 Months Ago
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12 Months Ago
merge from force_update_workbench_trigger