reporust_rebootcancel

128,774 Commits over 4,140 Days - 1.30cph!

6 Years Ago
[D11] [UI] Tweaks to navigation bar and translation fix on Leaderboards Page.
6 Years Ago
cherrypicking 37203, 37207, 37208
6 Years Ago
[D11] my current garlic settings for hdrp
6 Years Ago
[D11] Added extra info version of users/active and admin requests to get lists of sleeping and banned players=
6 Years Ago
Compile fixes
6 Years Ago
█▉▊▍▊ ▇▍▅▆▌ ▌█▇▉▊ (▊▇ ▇██▆▅▊▍▇ ▋▍█▍▌) ▄▇▊▊▅ ▆▇▄ ▍▉▊▉▄ ▆▉▄▌▍██ ▌▅▌ ▉▆▆▍▋▉ ▍██ ▆█▌▉ ▌▊█▇▆▆▇/▍▌▋▅▇▇▆▌▄▄ █▍▌▉▄▇ ▍▇▊▉▄▅▆▆▉█ ▄▆▅ █▄▅▊▋▍▋ ▉▄▉▇ ▇▄██▋ ▉▍▄▌▆▉▄ ▊▋▇▋▉█▉ ▌▇▍▋▉▍▇▇▄ ▉▆ ? (▌▌▌ !)
6 Years Ago
[D11] some mods to save memory, depth format change should be fine, reflection probe change might need raising slightly but previously only 2 reflection probes were active so this might be enough
6 Years Ago
[D11] Player telemetry network message. Primarily to transmit frame-rate data to Rustworks so on-screen display can be removed. Network protocol bump!
6 Years Ago
[D11] Fix for underwater swimming
6 Years Ago
Limit names to 32 chars
6 Years Ago
[D11][UI] Stream privacy options for front end and in game
6 Years Ago
[D11] Set teleport position from in game map
6 Years Ago
Proplights use built in shadow cull distances. Fixed bleed on light fixtures texture. Scene backup.
6 Years Ago
cherrypicking 37099, 37100, 37101, 37102, 37123, 37154, 37157 and 37160
6 Years Ago
[D11] [UI] Fixed player stats in leaderboards overlapping or wrapping onto new lines. Adjusted spacing and cell size.
6 Years Ago
Texture array creator auto-sort on drop
6 Years Ago
merge from main
6 Years Ago
[D11] [UI] Implemented player profile navigation prompt in leaderboards page.
6 Years Ago
[D11] [UI] More tweaks to leaderboards page. Optimised translation strings retrieval and rank text header now changes if region filter selected.
6 Years Ago
[D11] [UI] Adjustments to Leaderboards layout. Fixed text wrapping and removed unnecessary components.
6 Years Ago
Comment
6 Years Ago
[D11] [UI] Fixed erroneous translation keys for leaderboards menu.
6 Years Ago
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6 Years Ago
[d11][SkinnedMeshCollision] Tighter broadphase primitive( capsule ) + baseline optimisation ( short circuit the skinned mesh test all-together )
6 Years Ago
[D11] Debug save/restore save position
6 Years Ago
UpdateSubscriptions profiling
6 Years Ago
Cleaning unused
6 Years Ago
[D11][#2408] Fixed floating bota bag on xbox
6 Years Ago
Cleaning unused
6 Years Ago
[D11][UI] Added View gamercard option on connected players screen for xbox clients.
6 Years Ago
Move unimplemented folder so it doesn't get bundled
6 Years Ago
[D11] [Audio] Checking in new project settings that correctly applies the kinekt flags to the manifest for xbox one
6 Years Ago
Arid prefab variants of temperate clutter rocks
6 Years Ago
improved temperate color gradient ramp and rock14 low frequency albedo texture
6 Years Ago
removing repeating pattern from rock_14
6 Years Ago
Removed unused
6 Years Ago
More arid/temperate rock formation models, cols, prefabs
6 Years Ago
Optimized Cliff shader detail albedo segment to rely on worldposition uv instead of tri-planar projection Added a Cliff_Basic shader without triplanar for cheap clutter rocks
6 Years Ago
Deleted unused (Developer/Calibration)
6 Years Ago
[D11] Update game manifest and asset bundles to fix missing assets.
6 Years Ago
Faster and more reliable "Tools/Steam Inventory/Download Skins"
6 Years Ago
[D11] more changes/fixes for D11Gamepad
6 Years Ago
gesture animation sound import settings
6 Years Ago
gesture animation sounds
6 Years Ago
Fusebox texture fixes. Scene backup.
6 Years Ago
Simple/OR switches.
6 Years Ago
Timer switch. Mat fixes.
6 Years Ago
Mat tweaks.
6 Years Ago
Electrical box conversion. Scene backup. Vat fix.