127,942 Commits over 4,109 Days - 1.30cph!
Death/Kill messages include steamid
set up aim throwing for pickaxe
Updated amplify color and switched to single pass tonemapping + color grading
Removed dedicated tone mapper
AH logs include frame number
Fixed flow control warnings in ocean and river shaders
Added warning to RandomizeStartPosition when called on a sound missing audioClip
use localPosition where possible (evaluating perf difference)
physics.steps for client (devs)
Build process reshuffle.. build faster you prick!
More build speed experiments
Added back river flow; still needs work
slight tweaks to the rifle walk animation
Fixed NRE's in GeneratePrice @helkus
More shitty ass bundling shit
Added repair functionality to furnaces, boxes, repair bench / research table and water catchers / purifier
Slower decay on furnaces and boxes (2 days delay + 4 days duration)
Changed default decay tick interval to 10 minutes
Ores don't show health bar
Fixed autoturret serialization
Fixed river flow transitions to ocean
Large Prop D textures/models/Cols/Prefabs
Trainyard, Powerplant and WTP, Military tunnels scene updates
Fixed purple water in dx9
Fixed compilation errors in legacy gl
mesh compression @low for building block meshes and colliders
Fixed LOS issues in caves (RUST-1039)
Transparent layer (fence, glass)
Split inventory/crafting into separate scenes
UI background blur is more generic instead of being tied to inventory menu
Reverted rust/std transmission changes
Tree stump materials didn't have horizont occlusion
Adding forest clutter: dead tree logs models/lods/prefabs
Touched water shaders to fix out-of-date staging
Implemented throw weapon AH protection (throw_protection, throw_penalty)
set up aim throwing for longsword & salvaged cleaver
Attack entity repeat delay cooldown test (RUST-1043)
Additional road prefab, broken type, no pavement
Transparent layer tweak (RUST-842)
Load mainmenu from scene (not scene2prefab)
Load mainmenu.serverbrowse from scene (should do this for all mainmenu subpanels tbh)
ingame menu background tweaks
Redone options screen so it doesn't look like a hairy bag of dicks
Options turns bloom off works
Option to turn motion blur off
Server history scroll speed
Key bind option for craft menu
Water quality defaults to high
Tooltips for some options